The Siege of Oceansford: Open War for the Mighty

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Fairlight Excalibur
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#101

Post by Fairlight Excalibur » Tue Jan 12, 2010 6:46 am

OoC: ^And a dragon.

EDIT - Nevermind, I just looked closer and realized that you have five hundred mages, not fifty.

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#102

Post by Zaden » Tue Jan 12, 2010 7:11 am

Yeeeaaah, about that...

I figured since I introduced the character it would be so contraversial it I actually finished it off, which I would never do to a character introduced by someone else, like you-know-who *clears throat* did...
But, then again, I did kinda make it LOOK like Cyrus was dead....

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#103

Post by Fairlight Excalibur » Tue Jan 12, 2010 7:30 am

No no, no, nonono no, nono, no, nono no,[/beat]

OoC: Irrelevant. I was referring to the fact that your fifty mages *died* to cast that spell, then came back two paragraphs later to throw icles around. I saw by returning to your entrance post that you actually have five hundred mages, so the icicles would have been thrown bythe remaining four hundred fifty.

My original post (prior to my edit) looked like this:

--------------------------

Just out of curiosity...

[quote="Zaidon]The fifty Death Mages that had cast the powerful dark magic spell had exhausted all their magic power to perform this feat"]
[quote="Zaidon]The mages caused ice shards to rain down from the sky and pelt the dragon...[/quote"]

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#104

Post by Zaden » Tue Jan 12, 2010 7:35 am

^^ and ^:I was referring to finishing off Drachenstein even though he was allied with Oceansford.

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#105

Post by Fairlight Excalibur » Tue Jan 12, 2010 7:49 am

LOGIC FAIL

I still fail to see how that has anything to do with my post. I never mentioned your dragon, except for the phrase "and a dragon," which was referring to the fact that you also bestowed a dragon upon Oceansford as well as a wizard.

I mentioned your mages that died to cast a spell, only to cast another spell mere paragraphs later.

(Dragons Relevant to Discussion So Far = 0)

I then noted that only fifty of your five hundred mages died, so your attack did make sense after all.

(Dragons = Still 0)

I then edited my post in order to avoid this entire conversation. :D

(Futile Attempt at Spam Avoidance = Yes
Dragons = 0)

This spam-scented conversation should be either deleted entirely or fried in soy sauce and cut up into a bowl of rice. Unfortunately, I cannot find a delete function on my own posts or a cooking pot. Someone else do the honors.

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#106

Post by Galefore » Tue Jan 12, 2010 5:17 pm

Tooooo address all concerns:

@Zaidon: So you've just subtly added yourself as both an ally and an enemy, in a way controlling my "head mage" to summon HERR DRACHENSTEIIIIIINNNNN, which was very badass, btw... If you have any further actions for my newly discovered head mage, feel free to write them. :p

@Traveler: Unload that mother****er. It's only as soon as the walls are breached that my characters will begin attacking your armies. Up until now, my allies have taken care of that (as well as my NPC flaming-arrow archers, who were noted (and hopefully noticed) in the first post), and I assume some fights have been taking place between the attacking armies as well. All characters inside will be detailed when the map is made, so, if you guys wouldn't mind too terribly much, please await the map's creation (which will take me a couple of hours, I believe, so hold up a moment).

Actually, before I make that map, I wouldn't mind if you guys checked in and gave me an idea (relatively) of where you are around the castle so I can include those details in the map.

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#107

Post by Vapor » Tue Jan 12, 2010 5:28 pm

My four dudes are about 200-300 feet to my left of the main gate, and attempting to break through on the ramparts.

ALSO: Whoa, Zaidon had something of his creation attack his own army. Awesome. I'll create a more constructive post when I have time later. Tomorrow I have only half a school day, so that'll be goopd.

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#108

Post by VG_Addict » Tue Jan 12, 2010 7:19 pm

Raji, Balkin, Tako, Goofball, and Takeshi are in the main hall, while Nightshade is outside. I might post some more later.

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#109

Post by Zaden » Tue Jan 12, 2010 11:50 pm

Clarify!

Hey, dudes who say stuff like "left" and "right" and "front".

Galefore stated the castle was CIRCULAR. Jarik is coming directly from the North, Desertvale and the Deathstroke are coming more or less from a southeasterly direction, and I role-played Karshetk into coming from the Southwest(which doesn't matter because he's already on the outer wall) and I kinda put Vondun in the Southeast near Desertvale's army.

North, West, East, and South people. Also, someone mentioned being 100 feet or so away from the Deathstroke.

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#110

Post by Fairlight Excalibur » Wed Jan 13, 2010 8:03 am

Hiro Protagonist wrote:
ALSO: Whoa, Zaidon had something of his creation attack his own army. Awesome.
Of course he did. And as soon as he kills it, you will all have to deal with a giant, airborne, firebreathing zombie dragon.

Have fun with that.

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#111

Post by Vapor » Wed Jan 13, 2010 12:53 pm

Code: Select all

          -                                   -
            -             Castle          -
              -                           -
                 -                     -
                     - -| gate  |--
                ^
          Approximately
             My place         |Deathstroke I guess?|

Anybody tell me which direction the gate faces? because I didn't factor the cardinal directions into my stuff at all, which might have been a mistake :/

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#112

Post by 1-up Salesman » Wed Jan 13, 2010 5:31 pm

OOC: My guys are around the gate, and Karshetk's people are up near the top of the outside walls where I said that warriors and archers are posted there.

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#113

Post by Zaden » Wed Jan 13, 2010 9:19 pm

Where's Repster been lately?

To a traveller: It appears Galefore and I are waiting for your siege engine to do a castle-wall-shattering assault, as he mentions having supersoldiers that only come out once the outer walls are broken, and Jarik timed his attack so he will reach the castle when the walls get smashed.

Ronald Reagan: Mr. Traveller, tear down this wall!!!

Thanks for the graphics, Hiro. We'll just assume the "gate" (which may or may not actually be a gate) is the Southern wall of the castle. This will clear up some confusion.

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#114

Post by Galefore » Wed Jan 13, 2010 9:20 pm

^Rep's bound to be around. He's always watching... aaaaalways...

Alright, most of the major players have checked in for easy reference. Any further check-ins would be appreciated from the unaccounted-for players (Tazy comes to mind), and I can pretty much guess where Rep is.

As to whether or not there's a gate, I did mention there being a moat, which would require a large gate equipped with a drawbridge. I don't know if anyone noticed that or if it got completely ignored, but there was a moat. If it's been mostly ignored, I'll just ignore that element myself in my map.

Onward to creating a map.

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#115

Post by Apiary Tazy » Wed Jan 13, 2010 10:21 pm

Does this mean I should post my response now, because this suddenly turned into conversation >_>

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#116

Post by Galefore » Wed Jan 13, 2010 11:36 pm

[QUOTE=lol hi]Any further check-ins would be appreciated from the unaccounted-for players (Tazy comes to mind)[/QUOTE]

^yeah so i assume you missed that part

tell me where you are so i can make a map, homes

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#117

Post by Repster » Wed Jan 13, 2010 11:51 pm

Galefore is correct in that I am always watching, always... when I'm not sleeping.

However, I can't focus on anything long enough to post at the moment.

Locations, well... since I'm engaging the enemy therefor I'm were they are. Except for Leona. Cause that's a mystery... oooooooh spooky. She's got a half a dozen dolls or so playing with VG's guys.

Knight's under the death stroke, getting chewed up pretty bad. After all there actually is kinda of something similar to a man inside that armor.

Dir'creoh wreaking havoc in the Deathstroke, while heet'kro is doing the same on the brink of death.

Feathers is engaging Laharl with her troops, wherever they are.

Aidan's getting drunk somewhere just in case I need to pull out the only character that I have that is properly developed...that kinda also happens to be the big guns.

Ad for the moat...For my part, I just forgot to mention it, and then it never came up again.
When our world is burning.
When all run like the cowards they are.
I shall stand in the inferno, and fight until I am consumed

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#118

Post by Apiary Tazy » Thu Jan 14, 2010 12:36 am

OoC: I'm on the Northwest side of the castle, opposite of Traveller.

I'll post my response, because I've been sitting on it for some time.
----------------------------------------------------------

Before Laharl could give the order, the war had started. An Army on the other side of the castle was whittling down the defense and the Castle's army coming under attack. "Alright! Let's give these fools a hell of a show!" said Laharl. Laharl raised his hand, about to order his troops to advance. Suddenly, three javelins come from nowhere killing 1 Ice Mage and thowing the throwing the others back. Before anyone could move, nine groups of soldiers appeared in front of the army, like a wall. A woman, possibly a mage, in the middle, surrounded by guys with shields. "Well, that's unexpected." says Etna. "Oh wow!" says an obviously surprised Flonne "I didn't even see them. It's like they were chemeleons!" Laharl looks around, "We're surrounded" Sure enough, there were another three groups behind them and to the side. "What the?" says Etna, now a little angry at the situation, "How did these numbnuts cover us so fast?"

"DOOOOOOD!" says the Prinny with a wing in his back. The woman with the boney wings attempts to grab the device from the Prinny, only for him to break free and start running in a circle around the three "generals". "I don't wanna be a pin cushion dood!" said the Prinny, with the strange woman following it. Suddenly, Etna grabs the Prinny and takes the controls from him. She immeadiatly throws the Prinny at the woman's face, causing it to explode. "What's up with her?" says Laharl. Etna thinks for a minute before speaking, "She must know." Etna pulls out her spear, which is completley black with wings near the tip. Laharl pulled out a broadsword, and Flonne pulled out a Staff. "ATTACK!" yells Laharl, as the entire army rushes at the group in front. The Archers start to fire at them, in addition to the Fire, Ice, Wind, and Stars Assaulting them, Laharl and Etna rush at the woman, ready to stab her, while Flonne starts to form a fireball with her staff.

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#119

Post by Fairlight Excalibur » Thu Jan 14, 2010 3:14 am

Necessities
Galefore wrote:As to whether or not there's a gate, I did mention there being a moat, which would require a large gate equipped with a drawbridge. I don't know if anyone noticed that or if it got completely ignored, but there was a moat.
I have not overlooked the moat. In fact, my 'secret weapon' is more or less designed around the concept of rapid moat-crossing. So please include it, so I do not have to totally reinvent my Destruct-O-Matic.
Zaidon]Jarik timed his attack so he will reach the castle when the walls get smashed.[/quote wrote:
He may be waiting quite a while...

Smashing walls is weak sauce. 'Removing' walls is so much more fun...

I am waiting to see this map before I do anything else.

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#120

Post by Galefore » Thu Jan 14, 2010 11:25 pm

Okay, so I built the map. The problem, it seems, is that I cannot get a proper screenshot. I am very sorry, but the drawing provided by Traveler here will have to do. I apologize endlessly for this waste of your time, but at the very least I now know officially where everybody is, and can plan my future posts around those locations.

Again, really sry gaiz D:

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