VGF Toy Battling 5-Ze finale

All about the Neglected Characters in the Mario/Video Game World.
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#341

Post by X-3 » Tue Jun 10, 2008 2:06 pm

Solarbeam strikes for (110) damage, while Burst Slam hits for (150+40=190) damage, making Toyix Wiz take 300 damage, leaving him at 1105 HP.

Toyix Wiz pulls out a chip from under his hat. Huh.

Magi Field: Clears field of currently played chips or effects. User's main field toy gains (+40) for their attacks.

Dwarf Star's Burst Flame bonus fizzles away, while the Sun sets...and a dark color fills the field...

Toyix Wiz uses it's normal on Dwarf Star, dealing (20x3+25+30=115) damage, leaving Dwarf Star at 35 HP.

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#342

Post by Microphone_Kirby » Tue Jun 10, 2008 4:16 pm

Grrrrr...

WM heals SK's Dwarf Star.
It's time... COME SUPER SHADOW!!!

Super Shadow-Neutral
Sega
HP: 150
Ability: Chaos Control: When Super Shadow comes onto the field, his opponent may not attack that turn.
Normal: Chaos Spear(55)
Super: Chaos Blast(130): Hits enemy's stand-bys as well. Shadow must recharge after using.
"Playtime is over!"

SS switches with Venusaur (Venusaur takes 20 HP Damage; 95 HP remains)
Toyix gets affected with Chaos Control. He cannot attack on his next turn. :D :p
Use Power Pellet on Super Shadow
(Power Pellet: Makes a toy do 20 extra damage for one turn, but then 30 less the next.)
Super Shadow attacks Toyix Wiz with Chaos Blast!!!!

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#343

Post by X-3 » Thu Jun 19, 2008 5:43 am

So, SK hasn't been around for about...9 days now.

A "u bettar come dude" won't do anything, so...I guess SK must be replaced. Unless someone knows what's going on.

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#344

Post by Apiary Tazy » Thu Jun 19, 2008 9:47 am

u bettar come, Al.

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#345

Post by X-3 » Fri Jun 20, 2008 9:18 pm

Yeah, that's more than enough time.

BSD, you're in. You may use a stand-by and a chip along with the toy you put on the field.

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#346

Post by Breadlord Dragoshi » Sat Jun 21, 2008 11:24 pm

(Already? I was hoping i'd get to stay in the background a little while longer. Meh...)

I put Giga Bowser on Standby and Chaos Zero on the field. I Equip Light Wings to Chaos Zero, then have him attack Toyix Wiz with Chaos Judgement.

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#347

Post by X-3 » Sun Jun 22, 2008 8:10 pm

Super Shadow uses Chaos Blast, doing (130+20=150) damage, while Chaso Zero uses Chaos Judgment, doing (150+20=170) damage. Toyix Wiz then takes a combined total damage of (320) damage, leaving him at 785 HP.

Toyix Wiz is affected by Chaos Control, which makes him unable to move...

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#348

Post by Microphone_Kirby » Sun Jun 22, 2008 8:29 pm

Super Shadow is recharging!

WM uses Cure on Super Shadow.

That's... all I can do at the moment.

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#349

Post by Breadlord Dragoshi » Sun Jun 22, 2008 10:35 pm

I switch Chaos Zero out for Giga Bowser (Chaos Zero's aura taking the damage, bringing said aura down to 30.) and have GB attack with Giga Grasp.

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#350

Post by X-3 » Mon Jun 23, 2008 1:35 pm

Cure raises Super Shadows' HP to 185.

Giga Bowser uses Giga Grasp, which hits once for (65) damage, leaving him at 720 HP.

Toyix Wiz uses Dampen Toy on Super Shadow.

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#351

Post by Breadlord Dragoshi » Mon Jun 23, 2008 2:13 pm

I equip Devil Trigger to Giga Bowser, then attack with Giga Grasp again.

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#352

Post by Microphone_Kirby » Mon Jun 23, 2008 3:58 pm

>:[

That's it...
Venusaur goes to the Field (SS takes 20HP damage 165HP remains)
WM Cures Venusaur (Has 130HP After Cure)
Venusaur Uses Solarbeam!

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#353

Post by X-3 » Mon Jun 23, 2008 4:50 pm

A Devil Trigger'd Giga Bowser uses Giga Grasp, hitting twice for (10+65+10+65=150) damage. Meanwhile, Venasuar prepares Solarbeam...it will strike next turn. Toyix Wiz has 570 HP.

Toyix Wiz uses Final Thunder on Giga Bowser, reducing his HP to 35.

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#354

Post by Microphone_Kirby » Mon Jun 23, 2008 6:35 pm

Venusaur is recharging!
WM uses Cure on Dragoshi's Giga Bowser.

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#355

Post by Breadlord Dragoshi » Mon Jun 23, 2008 7:04 pm

I use the Mushroom chip on Giga Bowser and have him attack with another Giga Grasp.

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#356

Post by X-3 » Tue Jun 24, 2008 12:13 pm

Giga is healed (+30+35=65), bringing his HP to 100.

Venasuar releases Solar Beam, which hits Toyix for (110) damage.

Meanwhile, Giga Bowser uses Giga Grasp, which hits once for (65+10+20=95) damage.

Toyix Wiz takes (205) damage, leaving him at 365 HP.

Toyix Wiz uses his Pyroblast on Giga Bowser, doing (35+40+10=85) damage, leaving him at 15 HP.

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#357

Post by Apiary Tazy » Tue Jun 24, 2008 12:20 pm

Tazy: Come on guys! You can do it

SK: ZZZZZZZZZZZZZZZZZ

Boo:.....Is he gonna keep doing that?

SK: *jumps into Boo's Face* ZZZZZZZZZZZZZZZZZZ

Boo: O_O;
-----------------------------------------------

Serena: What's going on up there?

Knux: I believe it's Toyix getting his butt whooped.

LB: aw....I wanted to see that....

Knux: We'll see his broken and battered body, and that's close enough! FULL SPEED AHEAD!

Marisa: alright.

*Marisa presses a button sending them further up the tower towards the fight.*

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#358

Post by Microphone_Kirby » Tue Jun 24, 2008 12:48 pm

Well, what can I do?

WM uses Cure on Venusaur
Venusaur chages the Solarbeam...

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#359

Post by Breadlord Dragoshi » Tue Jun 24, 2008 2:34 pm

Stuff, MK. Stuff. In any case, this hectopascal's going down for the count soon anyway, so...I equip Doublesize to Giga Bowser, then have him attack Toyix Wiz with another Giga Grasp, as per usual.

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#360

Post by SephirothKirby » Tue Jun 24, 2008 6:35 pm

Yo, sorry.

Been depressed.

I'm back.

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