Mario Kong...
-
- Member
- Posts: 3246
- Joined: Fri Jul 28, 2000 1:00 am
- Location: SimCity
- theflyingfish
- Member
- Posts: 7385
- Joined: Wed Jul 04, 2001 1:00 am
- Location: The far side of Fribbulus Xax
- Contact:
I think the problem is that they did innovate and failed. Alright, so DK64 and DKR weren't innovative games in themselves... they still departed from the original DKC gameplay. That's why the DKC and DKL games were good, and DK64 was not - DK64 wasn't a Donkey Kong game in nature. It had all the DK graphics and gimmicks, but very little actual Donkey Kong Country-style gameplay.
-The Flying Fish
---------------
Dopefish Lives!
swim swim hungry swim swim hungry
Dwell on the Past | Dopefish Central
-The Flying Fish
---------------
Dopefish Lives!
swim swim hungry swim swim hungry
Dwell on the Past | Dopefish Central
- Super Star 9
- Member
- Posts: 443
- Joined: Tue Jan 14, 2003 2:00 am
- Location: don,t know
- Contact:
- theflyingfish
- Member
- Posts: 7385
- Joined: Wed Jul 04, 2001 1:00 am
- Location: The far side of Fribbulus Xax
- Contact:
I didn't see anybody say that.
-The Flying Fish
---------------
Dopefish Lives!
swim swim hungry swim swim hungry
Dwell on the Past | Dopefish Central
-The Flying Fish
---------------
Dopefish Lives!
swim swim hungry swim swim hungry
Dwell on the Past | Dopefish Central
- theflyingfish
- Member
- Posts: 7385
- Joined: Wed Jul 04, 2001 1:00 am
- Location: The far side of Fribbulus Xax
- Contact: