Aether : Kullus Heithom

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#81

Post by KirbyBoy2000 » Sun Oct 22, 2006 11:29 pm

I'd doubt it. The adventurers guild is about exploring places and finding new things mostly. I suppose there could be people in town with jobs that aren't as difficult and stuff though, but they wouldn't pay much.
- - -
You head into the Adventurer's Guild.

1) Join - Join the Adventurer's Guild. Requires a small test to pass.
2) Mission - Members only. Pays GP in exchange for jobs.
3) Shop - Sells maps to new areas, as well as tools useful in exploring. Members get a discount.
4) Train - Train for experience. Members only.

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#82

Post by Prince Toad » Mon Oct 23, 2006 8:17 pm

Um... screw it, I'll just go and find the ship and see if I can work out some kind of deal. Like, if I agree to guard it, I can go for free or something.
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#83

Post by KirbyBoy2000 » Tue Oct 24, 2006 3:30 pm

Alright then. To get to a ship you'll need to travel to the port town of Yimol, its a 6 day travel by foot.

Day 1 - Felaros Plains - Monsters appear. (EP -15)

Kullus- HP:65. MP:75 EP:85
(E) Green Slime - 40HP
(E) Red Slime - 40HP
(E) Blue Slime - 40HP

You cast Vicious Spectrum. Monsters defeated. (Speeding it up, since its what you would do anyway.)

Day 2 - Trellorat Forest - (EP -15)
Day 3 - Trellorat Forest - Monsters appear. (EP -15)

Kullus - HP:65. MP: 60. EP:55
(H) Wolf - 80HP
(H) Wolf - 80HP
(H) Wolf - 80HP
(N) Deer - 70HP
(N) Stag - 90HP

(E shows enemies, H shows hostile targets, N is neutral targets. Hostile ones may attack you at random, and become enemies if hit. Neutral will ignore you mostly, but will become Hostile if hit. Enemies will mainly go after just you.)

Your move.

Edit: Actually, wait a bit actually. Due to human's insane exp growth rate, you technically leveled up again from the slimes... You know the drill, +20HP/MP , +10 to other stats.

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#84

Post by Prince Toad » Thu Oct 26, 2006 4:55 pm

+5 HP, +15 MP, +10 Spr. I'll move on along and try to avoid the wolves.
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#85

Post by KirbyBoy2000 » Thu Oct 26, 2006 7:48 pm

You try and get past the wolves, but the path is blocked.

Wolf attacks you for 8 damage.
Wolf attacks deer, Stag takes attack. 30 damage.
Wolf attacks Stag. 30 damage.
Stag attacks Wolf for 25 damage.
Deer uses Forest Aura on Stag. It heals 10HP.

Kullus - HP:57. MP: 60. EP:55
(H) Wolf - 80HP
(H) Wolf - 55HP
(H) Wolf - 80HP
(N) Deer - 70HP
(N) Stag - 40HP

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#86

Post by Prince Toad » Thu Oct 26, 2006 11:32 pm

Damn wolves.

Vicious Spectrum. Three on the injured wolf, four on Wolf A.
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#87

Post by KirbyBoy2000 » Fri Oct 27, 2006 4:12 pm

You cast Vicious Spectrum. Wolf falls, Wolf falls.
Wolf attacks Stag. 30 damage.
Stag attacks Wolf for 25 damage.
Deer attacks Wolf for 15 damage.

Kullus - HP:57. MP: 45. EP:55
(H) Wolf - 80HP
(N) Deer - 70HP
(N) Stag - 10HP

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#88

Post by Prince Toad » Fri Oct 27, 2006 9:09 pm

Vicious Spectrum. Three on Wolf A, three on Deer, one on Stag.
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#89

Post by KirbyBoy2000 » Fri Oct 27, 2006 10:19 pm

Did you really have to blast the neutral targets to death too? They'd normally just leave once anything not attacking them is gone. +75 exp.

Day 4 - Felaros Plains. Nothing happens. (-15EP)
Day 5 - Felaros Plains. Nothing happens. (-15EP)
Day 6 - Felaros Plains. Monsters attack. (-15EP)

A fairly large tan creature that looks similar to a fox dashes towards you and blocks your path. It has a very long tail, and there is what looks like a small blue gem at the end of its tail. The orb glows and 2 more of the creature appear by it.

Kullus - HP:57. MP: 45. EP:10
(E) Laquis - HP:160 - Illusion x2

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#90

Post by Prince Toad » Sat Oct 28, 2006 5:27 pm

Figured I'd get more EXP, hehe.

I'll use Venomous Word on the real Laquis. (Or at least try.)
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#91

Post by KirbyBoy2000 » Sat Oct 28, 2006 6:00 pm

You cast Venomous Word (and actually manage to hit the right one surprisingly). Laquis is poisoned.
Laquis casts T. Illusion. An illusion of Laquis appears. Takes 16 damage from poison.
Laquis attacks. Deals 8 damage. Takes 16 damage from poison.

Kullus - HP:49. MP: 40. EP:10
(E) Laquis - HP:128 - Illusion x3 - Poisoned

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#92

Post by Prince Toad » Sun Oct 29, 2006 6:24 pm

I'll aim Vicious Spectrum rays at three of them: three at one and two at two of the others.
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#93

Post by KirbyBoy2000 » Sun Oct 29, 2006 11:15 pm

You cast Vicious spectrum. All of the shots hit through illusions.
Laquis casts T. Illusion. Creates an illusion of self. Takes 16 damage from poison.
Laquis attacks for 8 damage. Takes 16 damage from poison.

Kullus - HP:41. MP: 25. EP:10
(E) Laquis - HP:96 - Illusion - Poisoned

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#94

Post by Prince Toad » Mon Oct 30, 2006 12:20 am

Vicious Spectrum, 4 and 3.
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#95

Post by KirbyBoy2000 » Mon Oct 30, 2006 10:57 pm

Its defeated. +60exp. You find Laquis Orb.

Laquis Orb - While equipped gives Agl +10. Has Ability "Blink" - Can immediately dodge an attack. 3/3 uses. Orb breaks when all are used. (It uses up a weapon/shield space though, even though its an accessory.)

Shortly after defeating the Laquis you arrive in the port town of Yimol.

Current Location - Yimol - A large market city by the sea.
1) Blacksmith: Creates and sells weaponry and armor.
2) General Store: Sells items useful for multiple purposes.
3) Market: A large open market. Sells a variety of things.
4) Inn: A simple inn. Restores Energy, Health and Mana.
5) Town Square: Place where townspeople gather to share information.
6) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members.
7) Port - Gives rides across the ocean toward other areas, also sells some ships for personal use.
8) Stables: Sells/Rents/Holds animals within.
9) Leave Town: Travel to another area.

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#96

Post by Prince Toad » Tue Oct 31, 2006 7:20 pm

I'll see if I can stay in the inn for a night.
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#97

Post by KirbyBoy2000 » Tue Oct 31, 2006 10:55 pm

Technically you're a bit short on gp to use an inn. You could sleep on the street though; but that restores less HP/MP/EP overall. Plus theres a chance you can randomly get attacked, but thats more for in the wild. In a town you would be more likely to be robbed I guess.

Oh right. And Happy Halloween by the way. Have a random item I've been giving everyone.

Pumpkin Box - An odd box in the shape of a pumpkin. Its unknown what is inside.

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#98

Post by Prince Toad » Tue Oct 31, 2006 11:32 pm

Thanks, you too. I'll open the box before doing anything else.
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#99

Post by KirbyBoy2000 » Wed Nov 01, 2006 6:25 pm

You open the pumpkin box. You gain Candy x2, Pixy Stick x2, Skull Mask.
Candy - When eaten, heals 10HP, 10MP, and 30EP.
Pixy Stick - When eaten, gives 25MP and 50EP. Over next several turns may act twice in a row.
Skull Mask - A fearsome looking mask. (Accessory. Def +2. While equipped gives wearer ability "Fright". Fright - May scare off targets in battle, Reduces damage of opponents by half during turn used. 10MP.) (Additional Note: People probably won't talk to you normally while equipped.)

Monsters and Spirits appear from out of the Pumpkin Box as well.
Your move.

Pumpkin Head - HP:80.
Ghost - HP:30
Ghost - HP:30
Kullus - HP:41. MP: 10. EP:10

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#100

Post by Prince Toad » Wed Nov 01, 2006 8:29 pm

Darn.

I'll use a Pixy Stick. Does that give me another move right now?
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