Aether : Kullus Heithom
- KirbyBoy2000
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So your using your third Lt. Ether... which would be great and all if you actually bought 3 of them. You technically used up both of the ethers you had, but since one was kind of wasted since the fight ended immediately afterwords, I guess I can let it still be there or whatever.
You use Ether. MP +60
Garet attacks Wolf for 25 damage.
Wolf attacks you for 8 damage.
Wolf attacks wagon.
Wagon - 27 items.
Kullus - HP: 31 MP: 60
Garet - HP: 35 MP: 20
v
Wolf - HP: 29
Wolf -HP: 80
You use Ether. MP +60
Garet attacks Wolf for 25 damage.
Wolf attacks you for 8 damage.
Wolf attacks wagon.
Wagon - 27 items.
Kullus - HP: 31 MP: 60
Garet - HP: 35 MP: 20
v
Wolf - HP: 29
Wolf -HP: 80
- Prince Toad
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Well, you kind of only had 1 Lt. Ether to begin with, you could either have used the Ether or stand back and have wolves kill you. Why should you even care? You're getting more than enough GP to buy more ethers and stuff anyway.
You use Vicious Spectrum, beating both wolves. +75exp
I'm going to assume you'll stay on guard, since your MP is full enough as is. That is what you would probably do, right?
Day 5 - Felaros Plains - Attacked by Bandits.
Garet attacks Bandit, deals 10 damage.
Bandit Leader attacks Garet for 15 damage.
Bandit Mage casts Wall. Bandit Mage is surrounded by a barrier with 30HP.
Your move.
Wagon - 27 items.
Kullus - HP: 31 MP: 45
Garet - HP: 20 MP: 20
v
Bandit A - HP:50
Bandit B - HP:60
Bandit Leader - HP:80 MP:20
Bandit Mage - HP:50 MP: 35. Barrier: 30HP
You use Vicious Spectrum, beating both wolves. +75exp
I'm going to assume you'll stay on guard, since your MP is full enough as is. That is what you would probably do, right?
Day 5 - Felaros Plains - Attacked by Bandits.
Garet attacks Bandit, deals 10 damage.
Bandit Leader attacks Garet for 15 damage.
Bandit Mage casts Wall. Bandit Mage is surrounded by a barrier with 30HP.
Your move.
Wagon - 27 items.
Kullus - HP: 31 MP: 45
Garet - HP: 20 MP: 20
v
Bandit A - HP:50
Bandit B - HP:60
Bandit Leader - HP:80 MP:20
Bandit Mage - HP:50 MP: 35. Barrier: 30HP
- Prince Toad
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- Prince Toad
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Eh. Since you did that wrong, and because I don't want to keep posting needlessly, I'll update them once you fix it again.
You cast Vicious Spectrum. Bandit Leader is defeated. Bandit Mage's Barrier takes 16 damage.
Bandit attacks you for 3 damage.
Bandit attacks Wagon.
Garet casts Cure. Heals 30HP
Bandit Mage casts Flame Burst. Garet takes 10 damage, You take 1 damage, wagon is hit.
Your move.
Wagon - 24 items.
Kullus - HP: 30 MP: 30
Garet - HP: 35 MP: 10
v
Bandit A - HP:50
Bandit B - HP:60
Bandit Mage - HP:50 MP: 20. Barrier: 14HP
You cast Vicious Spectrum. Bandit Leader is defeated. Bandit Mage's Barrier takes 16 damage.
Bandit attacks you for 3 damage.
Bandit attacks Wagon.
Garet casts Cure. Heals 30HP
Bandit Mage casts Flame Burst. Garet takes 10 damage, You take 1 damage, wagon is hit.
Your move.
Wagon - 24 items.
Kullus - HP: 30 MP: 30
Garet - HP: 35 MP: 10
v
Bandit A - HP:50
Bandit B - HP:60
Bandit Mage - HP:50 MP: 20. Barrier: 14HP
- Prince Toad
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You cast Vicious Spectrum. Bandit Mage is defeated, Bandit B is defeated.
Bandit runs away.
You gain 75exp.
Wagon - 24 items.
Kullus - HP: 35 MP: 30
Garet - HP: 35 MP: 10
Mission Complete.
The wagon is brought into Celiss and sent to the item shop. The shop owner and his assistant check the inventory for a while, and then turn to you and Garet.
"Well, some of the items are kind of smashed up, but most of its still intact. Thanks for the help."
They give you both 180gp for completing the mission. They then begin to unpack the wagon.
"Hey, wait a minute. We didn't order this. Hey you, I think they messed up the order some. Here, you can have this too as thanks I suppose."
He hands you an odd looking Staff.
Ether Staff - Dmg +1, Int +3. Ability: Mana Charge (3/3 uses) - Increases MP by 30.
Current Location - Celiss
"A large town made up mainly of mages and scholars."
1) Blacksmith: Creates and sells weaponry and armor.
2) General Store: Sells items useful for multiple purposes.
3) Market: A large open market. Sells a variety of things.
4) Inn: A simple inn. Restores Energy, Health and Mana.
5) Magic Shop: A shop selling magical items and equipment.
6) Town Square: Place where townspeople gather to share information.
7) Mage's Guild: A guild that studies in magical spells and artifacts. Sells magical items, can teach spells to others for a price, and gives its members missions for payment. Has a Teleportation service as well.
8) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members.
9) Library: A large library holding many books and tomes, some magical. Was built over a large labrinth, where many of the stronger magical items are held.
10) Stables: Sells/Rents/Holds animals within.
11) Leave Town: Travel to another area.
Current Stats - HP:35 MP:30 EP: 100.
Bandit runs away.
You gain 75exp.
Wagon - 24 items.
Kullus - HP: 35 MP: 30
Garet - HP: 35 MP: 10
Mission Complete.
The wagon is brought into Celiss and sent to the item shop. The shop owner and his assistant check the inventory for a while, and then turn to you and Garet.
"Well, some of the items are kind of smashed up, but most of its still intact. Thanks for the help."
They give you both 180gp for completing the mission. They then begin to unpack the wagon.
"Hey, wait a minute. We didn't order this. Hey you, I think they messed up the order some. Here, you can have this too as thanks I suppose."
He hands you an odd looking Staff.
Ether Staff - Dmg +1, Int +3. Ability: Mana Charge (3/3 uses) - Increases MP by 30.
Current Location - Celiss
"A large town made up mainly of mages and scholars."
1) Blacksmith: Creates and sells weaponry and armor.
2) General Store: Sells items useful for multiple purposes.
3) Market: A large open market. Sells a variety of things.
4) Inn: A simple inn. Restores Energy, Health and Mana.
5) Magic Shop: A shop selling magical items and equipment.
6) Town Square: Place where townspeople gather to share information.
7) Mage's Guild: A guild that studies in magical spells and artifacts. Sells magical items, can teach spells to others for a price, and gives its members missions for payment. Has a Teleportation service as well.
8) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members.
9) Library: A large library holding many books and tomes, some magical. Was built over a large labrinth, where many of the stronger magical items are held.
10) Stables: Sells/Rents/Holds animals within.
11) Leave Town: Travel to another area.
Current Stats - HP:35 MP:30 EP: 100.
- Prince Toad
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- Prince Toad
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Right, just remembered. You turned level 3, so technically you're entitled to make another custom spell if you want to. (You can make another spell every 2 levels, unless I decide to change it later on or something)
Mages Guild
1) Magic Tutor - Teaches magic spells for a price. Members get a discount.
2) Mission - Take up a mission for payment. Members only.
3) Teleport - Warp to another area for a price. Members get a discount.
4) Train - Train with other members for experience.
5) Quit - Leave guild.
Current Stats - HP: 65 MP:75 EP:100
Mages Guild
1) Magic Tutor - Teaches magic spells for a price. Members get a discount.
2) Mission - Take up a mission for payment. Members only.
3) Teleport - Warp to another area for a price. Members get a discount.
4) Train - Train with other members for experience.
5) Quit - Leave guild.
Current Stats - HP: 65 MP:75 EP:100
- Prince Toad
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Missions (Name - Rank - Description - Reward)
1) Tollos Spring - *** - Strange creatures have begun to appear around the Tollos Falls. Find and capture some of them so they can be inspected. 380gp
2) Nise Exploration - *** - Examine the ruins on the island of Nise. 280gp
3) Lamas Delivery - **** - Deliver several magical scrolls to the town of Lamas on Etelluun. 440gp.
1) Tollos Spring - *** - Strange creatures have begun to appear around the Tollos Falls. Find and capture some of them so they can be inspected. 380gp
2) Nise Exploration - *** - Examine the ruins on the island of Nise. 280gp
3) Lamas Delivery - **** - Deliver several magical scrolls to the town of Lamas on Etelluun. 440gp.
- Prince Toad
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Magic Tutor
- - - - - - -
1) Attack Spells - Damage dealing magic and status effects.
- Fire ((Int + 5) - Res). Can make fires during field, can set target on fire. 60gp.
- Aqua ((Int +5) - Res). Puts out fires. Targets hit by Aqua take extra damage from ice and lightning magic. 60gp.
- Bolt ((Int +5) - Res). Gains +5Dmg for each metal item equipped to target. 60gp.
- Frost ((Int +5) - Res). Can slow or freeze target. 60gp.
- Shard ((Int +5) - Res). Can cut and cause bleeding. 60gp.
- Ivy ((Int +5) - Res). Can poison target. 60gp.
- Gale ((Int +5) - Res). Can remove items from target. 60gp.
- Shine ((Int +5) - Res). Can mute. 60gp.
- Dark ((Int +5) - Res). Can blind. 60gp.
2) Defensive Spells- Barriers and healing spells.
- Cure - Heals (Spr) x2 HP. 60gp.
- Restore - Heals all status effects to team. 60gp.
- Barrier - Blocks (Spr) x2 Damage. 60gp
- Shell - Halves Magical Damage. 60gp
- Wall - Halves Physical Damage. 60gp
- Cure Aura - Heals (Spr/2) over a few turns. 60gp.
3) Other - Field spells, stat boosting, ect.
- Weight - Presses down switches and holds them down. In battle slows target some. 60gp.
- Warp - Teleports a short distance. In battle immediately exits the battle. 60gp
- Glow - Creates a glowing orb that pierces darkness. 60gp.
- - - - - - -
1) Attack Spells - Damage dealing magic and status effects.
- Fire ((Int + 5) - Res). Can make fires during field, can set target on fire. 60gp.
- Aqua ((Int +5) - Res). Puts out fires. Targets hit by Aqua take extra damage from ice and lightning magic. 60gp.
- Bolt ((Int +5) - Res). Gains +5Dmg for each metal item equipped to target. 60gp.
- Frost ((Int +5) - Res). Can slow or freeze target. 60gp.
- Shard ((Int +5) - Res). Can cut and cause bleeding. 60gp.
- Ivy ((Int +5) - Res). Can poison target. 60gp.
- Gale ((Int +5) - Res). Can remove items from target. 60gp.
- Shine ((Int +5) - Res). Can mute. 60gp.
- Dark ((Int +5) - Res). Can blind. 60gp.
2) Defensive Spells- Barriers and healing spells.
- Cure - Heals (Spr) x2 HP. 60gp.
- Restore - Heals all status effects to team. 60gp.
- Barrier - Blocks (Spr) x2 Damage. 60gp
- Shell - Halves Magical Damage. 60gp
- Wall - Halves Physical Damage. 60gp
- Cure Aura - Heals (Spr/2) over a few turns. 60gp.
3) Other - Field spells, stat boosting, ect.
- Weight - Presses down switches and holds them down. In battle slows target some. 60gp.
- Warp - Teleports a short distance. In battle immediately exits the battle. 60gp
- Glow - Creates a glowing orb that pierces darkness. 60gp.
- Prince Toad
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Okay, stats editted.
On the Mission, its on the island of Nise. To get there you can either use the Teleportation room, or take a ship there. Either way its going to cost a lot, but you can probably make a deal like paying them later or something like that. Teleporting would be instantaneous, but cost more. The ship would require a lot of time, but costs less overall. What are you going to use?
On the Mission, its on the island of Nise. To get there you can either use the Teleportation room, or take a ship there. Either way its going to cost a lot, but you can probably make a deal like paying them later or something like that. Teleporting would be instantaneous, but cost more. The ship would require a lot of time, but costs less overall. What are you going to use?
- Prince Toad
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