Aether : Adell
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
Aether : Adell
Name: Adell
Age: 20
Gender: Male
Race: Human
Description: Adell is fit and slightly above average height. He is fairly tanned as he spends most of his time travelling from place to place, and he wears whatever is best for the terrain. He fights with sword and bow. He wears a leather bracer on each arm, one with the name Vincent carved in it, and one with the name Anna. His ability to soul-link is an ability he believes is god-given and is given to random males within his village, typically a handful per generation. These men fight for the leadership of the tribe upon the death of the current leader.
Adell comes from a nomadic tribe on Etelluun. He is of a simple nature with a strong but basic code of ethics (don't let other people suffer, protect things that matter to you, don't lie, cheat or steal, greed is bad, and other similiar stuff) that come from his people. On the day of his wedding to his bride Anna, a strange group of marauders wielding foreign technology (from Gaios he later learned) destroyed his tribe and the leader (whom he overheard from one of his underlings speaking to him) took off with some of the tribeswomen, including his bride. Adell has set off with the intention of revenge and has travelled the land, eventually coming to Gaios, and that's where he left off.
Aside from his code, Adell is a very kind-natured person, doesn't get mad quickly, but he's not someone you want to be mad at you. He comes from a primitive society compared to Gaios and is probably considered simple and naive to them. He is trusting, but he learns well from watching and is extremely perceptive.
Stats:
Level 1 (Exp: 30/100)
LP - 10
EP - 100
HP - 75
MP - 25
Str - 15 (+4)
Con - 10 (16)
Int - 5
Spr - 20
Agl - 25
Dex - 15
Abilities
Scan - View targets stats and abilities. 5MP.
Survivalist: During Travel, may find food to restore Energy if there is no other Energy restoring items.
Combat Expertise: When physically attacked evasion increases slightly.
Soul-Link: Links to an other person or an item. If magical, may use any enchantments on it as his own spells. If normal, can boost damage, boost defense, or boost the stat given by an accessory. If used on a person, can attempt to copy skills that the target used. Can only be used at one target at a time, effect may fail at times, has a small chance of learning skills from target. Effectiveness increased by the total amount of MP spent on this move. X MP.
Equipment: Longbow, Studded Leather, Lt. Quiver(30).
Items: Broadsword, Rope, Grappling Hook, Lt. Potion, Lt. Ether, Ration x4, Pumpkin Box.
GP: 0
- - - - -
- - - - -
Current Location: Alemia
"The capital city in Felaros. It has many things to do within its walls."
1) Blacksmith: Creates and sells weaponry and armor.
2) General Store: Sells items useful for multiple purposes.
3) Market: A large open market. Sells a variety of things.
4) Inn: A simple inn. Restores Energy, Health and Mana.
5) Bank: Holds money and items for others.
6) Town Square: Place where townspeople gather to share information.
7) Warrior's Guild: A guild that prides itself on its strength. Can teach skills to others for a price, and gives its members missions for payment.
8) Mage's Guild: A guild that studies in magical spells and artifacts. Sells magical items, can teach spells to others for a price, and gives its members missions for payment. Has a Teleportation service as well.
9) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members.
10) Hunter's Guild: A guild that hunts both monsters and bounties. Most missions they give involve going after a certain target.
11) Stables: Sells/Rents/Holds animals within.
12) Leave Town: Travel to another area.
Age: 20
Gender: Male
Race: Human
Description: Adell is fit and slightly above average height. He is fairly tanned as he spends most of his time travelling from place to place, and he wears whatever is best for the terrain. He fights with sword and bow. He wears a leather bracer on each arm, one with the name Vincent carved in it, and one with the name Anna. His ability to soul-link is an ability he believes is god-given and is given to random males within his village, typically a handful per generation. These men fight for the leadership of the tribe upon the death of the current leader.
Adell comes from a nomadic tribe on Etelluun. He is of a simple nature with a strong but basic code of ethics (don't let other people suffer, protect things that matter to you, don't lie, cheat or steal, greed is bad, and other similiar stuff) that come from his people. On the day of his wedding to his bride Anna, a strange group of marauders wielding foreign technology (from Gaios he later learned) destroyed his tribe and the leader (whom he overheard from one of his underlings speaking to him) took off with some of the tribeswomen, including his bride. Adell has set off with the intention of revenge and has travelled the land, eventually coming to Gaios, and that's where he left off.
Aside from his code, Adell is a very kind-natured person, doesn't get mad quickly, but he's not someone you want to be mad at you. He comes from a primitive society compared to Gaios and is probably considered simple and naive to them. He is trusting, but he learns well from watching and is extremely perceptive.
Stats:
Level 1 (Exp: 30/100)
LP - 10
EP - 100
HP - 75
MP - 25
Str - 15 (+4)
Con - 10 (16)
Int - 5
Spr - 20
Agl - 25
Dex - 15
Abilities
Scan - View targets stats and abilities. 5MP.
Survivalist: During Travel, may find food to restore Energy if there is no other Energy restoring items.
Combat Expertise: When physically attacked evasion increases slightly.
Soul-Link: Links to an other person or an item. If magical, may use any enchantments on it as his own spells. If normal, can boost damage, boost defense, or boost the stat given by an accessory. If used on a person, can attempt to copy skills that the target used. Can only be used at one target at a time, effect may fail at times, has a small chance of learning skills from target. Effectiveness increased by the total amount of MP spent on this move. X MP.
Equipment: Longbow, Studded Leather, Lt. Quiver(30).
Items: Broadsword, Rope, Grappling Hook, Lt. Potion, Lt. Ether, Ration x4, Pumpkin Box.
GP: 0
- - - - -
- - - - -
Current Location: Alemia
"The capital city in Felaros. It has many things to do within its walls."
1) Blacksmith: Creates and sells weaponry and armor.
2) General Store: Sells items useful for multiple purposes.
3) Market: A large open market. Sells a variety of things.
4) Inn: A simple inn. Restores Energy, Health and Mana.
5) Bank: Holds money and items for others.
6) Town Square: Place where townspeople gather to share information.
7) Warrior's Guild: A guild that prides itself on its strength. Can teach skills to others for a price, and gives its members missions for payment.
8) Mage's Guild: A guild that studies in magical spells and artifacts. Sells magical items, can teach spells to others for a price, and gives its members missions for payment. Has a Teleportation service as well.
9) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members.
10) Hunter's Guild: A guild that hunts both monsters and bounties. Most missions they give involve going after a certain target.
11) Stables: Sells/Rents/Holds animals within.
12) Leave Town: Travel to another area.
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
Blacksmith
- Shop - Buy premade equipment.
- Forge - Create custom made equipment.
Blacksmith Shop
- - - - - - - - -
-Weapons-
Dagger - Dmg +1. Acc +10%. 30gp.
Short Sword - Dmg +3. 50gp.
Broad Sword - Dmg +5. 80gp.
Long Sword - Dmg +7. Acc -10%. 100gp.
Hand Axe - Dmg +4. Acc -5%. Can be thrown 50gp.
Iron Axe - Dmg +8. Acc -15%. 100gp.
Short Spear - Dmg +3. Acc +10%. 60gp.
Iron Spear - Dmg +6. Acc +5%. 90gp.
Hammer - Dmg +2. Acc -10%. Weakens armor. 40gp.
Lt. Mace - Dmg +4. Acc -10%. Weakens armor. 70gp.
Quarterstaff - Dmg +1, Mag +1. Acc -10%. 40gp.
Rod - Mag +2. 50gp.
Short Bow - Fires Arrows. 50gp.
Long Bow - Fires Arrows. Arrow Dmg +2. 100gp.
Lt. Crossbow - Fires bolts. 60gp.
Wooden Arrow - Dmg +2. 10 arrows for 5gp.
Flight Arrow - Dmg +2. Long Range. 10 arrows for 10gp.
Sheaf Arrows - Dmg +5. Low Range. 5 arrows for 10gp.
Lt. Bolts - Deals 20 damage,
-Armor/Accessories-
Buckler - 5% chance to block attacks passively. Boosts Def by 1 and Evd by 10 when defending. 60gp.
Small Shield - 10% chance to block attacks passively. Boosts Def by 1, and Evd by 20 when defending. 100gp.
Leather Armor - Defense + 3. 50gp.
Studded Leather - Defense + 6. 100gp.
Chainmail - Defense + 9. Evd -10%. 150gp.
Robes - Resistance +3. 50gp.
Apprentice Robes - Resistance + 6. 100gp.
Cap - Defense +1. 20gp.
Lt. Quiver - Holds 30 arrows or bolts. 40gp.
Leather Gloves - Str +5. 100gp
Leather Gauntlet - Con +5. 100gp
Wood Pendant - Spr +5. 100gp
Wood Amulet - Int +5. 100gp
Leather Boots - Agl +5. 100gp
Leather Bracer - Dex +5. 100gp
- Shop - Buy premade equipment.
- Forge - Create custom made equipment.
Blacksmith Shop
- - - - - - - - -
-Weapons-
Dagger - Dmg +1. Acc +10%. 30gp.
Short Sword - Dmg +3. 50gp.
Broad Sword - Dmg +5. 80gp.
Long Sword - Dmg +7. Acc -10%. 100gp.
Hand Axe - Dmg +4. Acc -5%. Can be thrown 50gp.
Iron Axe - Dmg +8. Acc -15%. 100gp.
Short Spear - Dmg +3. Acc +10%. 60gp.
Iron Spear - Dmg +6. Acc +5%. 90gp.
Hammer - Dmg +2. Acc -10%. Weakens armor. 40gp.
Lt. Mace - Dmg +4. Acc -10%. Weakens armor. 70gp.
Quarterstaff - Dmg +1, Mag +1. Acc -10%. 40gp.
Rod - Mag +2. 50gp.
Short Bow - Fires Arrows. 50gp.
Long Bow - Fires Arrows. Arrow Dmg +2. 100gp.
Lt. Crossbow - Fires bolts. 60gp.
Wooden Arrow - Dmg +2. 10 arrows for 5gp.
Flight Arrow - Dmg +2. Long Range. 10 arrows for 10gp.
Sheaf Arrows - Dmg +5. Low Range. 5 arrows for 10gp.
Lt. Bolts - Deals 20 damage,
-Armor/Accessories-
Buckler - 5% chance to block attacks passively. Boosts Def by 1 and Evd by 10 when defending. 60gp.
Small Shield - 10% chance to block attacks passively. Boosts Def by 1, and Evd by 20 when defending. 100gp.
Leather Armor - Defense + 3. 50gp.
Studded Leather - Defense + 6. 100gp.
Chainmail - Defense + 9. Evd -10%. 150gp.
Robes - Resistance +3. 50gp.
Apprentice Robes - Resistance + 6. 100gp.
Cap - Defense +1. 20gp.
Lt. Quiver - Holds 30 arrows or bolts. 40gp.
Leather Gloves - Str +5. 100gp
Leather Gauntlet - Con +5. 100gp
Wood Pendant - Spr +5. 100gp
Wood Amulet - Int +5. 100gp
Leather Boots - Agl +5. 100gp
Leather Bracer - Dex +5. 100gp
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
General Store
--------------
Rations - Restores 20 Energy. 5gp.
Lt. Potion - Restores 40HP. 40gp
Lt. Ether - Restores 40MP. 40gp
Lt. Elixer - Restores 40HP and 40MP. 100gp.
Potion - Restores 80HP. 80gp.
Ether - Restores 80MP. 80gp
Herbs - Restores status effects. 60gp.
Grappling Hook - Useful in reaching certain areas. 40gp.
Small Bomb - Deals 20 damage in battle, can break weak walls. 70gp.
Lantern - Provides light in dark areas. 50gp.
Compass - Points North, helps against getting lost. 20gp.
Rope - Can be tied down to descend to climb down to other areas. 20gp
Bait - Distracts some monsters and makes them more tame. 10gp
Smokebomb - Increases evasion and chance to run away for 3 turns. 30gp.
--------------
Rations - Restores 20 Energy. 5gp.
Lt. Potion - Restores 40HP. 40gp
Lt. Ether - Restores 40MP. 40gp
Lt. Elixer - Restores 40HP and 40MP. 100gp.
Potion - Restores 80HP. 80gp.
Ether - Restores 80MP. 80gp
Herbs - Restores status effects. 60gp.
Grappling Hook - Useful in reaching certain areas. 40gp.
Small Bomb - Deals 20 damage in battle, can break weak walls. 70gp.
Lantern - Provides light in dark areas. 50gp.
Compass - Points North, helps against getting lost. 20gp.
Rope - Can be tied down to descend to climb down to other areas. 20gp
Bait - Distracts some monsters and makes them more tame. 10gp
Smokebomb - Increases evasion and chance to run away for 3 turns. 30gp.
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
You head into the Adventurer's Guild.
1) Join - Join the Adventurer's Guild. Requires a small test to pass.
2) Mission - Members only. Pays GP in exchange for jobs.
3) Shop - Sells maps to new areas, as well as tools useful in exploring. Members get a discount.
4) Train - Train for experience. Members only.
1) Join - Join the Adventurer's Guild. Requires a small test to pass.
2) Mission - Members only. Pays GP in exchange for jobs.
3) Shop - Sells maps to new areas, as well as tools useful in exploring. Members get a discount.
4) Train - Train for experience. Members only.
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
You ask around about joining and eventually find your way to the master of the guild.
Guildmaster - You want to join? Very well, we at the Adventurers guild focus on travelling and exploring the unknown. We make our members pass a short test to enter the guild. Follow me.
He leads you into a fairly large room. Above you is a large ledge about 10 feet off the ground, with a large path winding around the room leading up to the ledge. In the center of the room is a large switch, and a barred off door just past it.
Guildmaster - Once the switch is hit you'll have a short amount of time to get up there and retrieve an item. If you don't get to it in time you'll have to go back and start over. So, ready to start?
Guildmaster - You want to join? Very well, we at the Adventurers guild focus on travelling and exploring the unknown. We make our members pass a short test to enter the guild. Follow me.
He leads you into a fairly large room. Above you is a large ledge about 10 feet off the ground, with a large path winding around the room leading up to the ledge. In the center of the room is a large switch, and a barred off door just past it.
Guildmaster - Once the switch is hit you'll have a short amount of time to get up there and retrieve an item. If you don't get to it in time you'll have to go back and start over. So, ready to start?
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
Right, I'll just speed this up then.
You attack wolf for 20 damage.
Wolf attacks for 14 damage.
You attack wolf for 20 damage.
Wolf attacks for 14 damage.
You attack wolf for 20 damage.
Adell
HP:33
MP:25
+15exp.
About the same time the wolf falls, you hear a click appear above, and the switch springs back to its original position.
You attack wolf for 20 damage.
Wolf attacks for 14 damage.
You attack wolf for 20 damage.
Wolf attacks for 14 damage.
You attack wolf for 20 damage.
Adell
HP:33
MP:25
+15exp.
About the same time the wolf falls, you hear a click appear above, and the switch springs back to its original position.
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
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I'll reel in the grappling hook and chuck it at the switch to try and hit it. If that doesn't work, I'll shoot an arrow at it. If that doesn't work I'll just put the grappling hook back down and repeat what I did in the first place.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact: