Aether : Setsuna Wyrmdrake
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
Aether : Setsuna Wyrmdrake
Name: Setsuna Wyrmdrake
Age: 21
Gender: M
Race: Drake
Description: Not much of a social adventurer, he is seeking above everything else power and glory, wanting to someday become strong enough to finally exterminate the annoying Aerelos once and for all.
Stats:
Level 4 (450/550 exp)
LP:10
EP:100
HP - 100
MP - 60
Str - 40 (51)
Con - 20 (26)
Int - 20 (25)
Spr - 5
Agl - 18 (23)
Dex - 30
Abilities:
Jump: First turn; jumps into air. Second Turn; attack with extra strength.
Channel Drake: Changes element to an element of choice. Does not use up full turn when used. 5MP
Breath Weapon: Deals (Int - Spr) damage to all opponents. Has same element as Setsuna. 10MP
Ball Breath: Deals ((Int +10) - Spr) damage to a target. Has same element as Setsuna. 10MP.
Drake Fortification: Surrounds Setsuna in a magic aura. When hit, counters for (Int - Res) damage; with the same element as Setsuna. Damage of same type as element chosen is reduced to 0, damage of other elements is halved, damage of opposite element is doubled. If Setsuna's Element is Normal, damage is only halved, not reduced to 0. Costs 15MP to start up, +5MP per turn.
Equipment: Iron Spear, Studded Leather, Leather Gloves, Wooden Amulet, Leather Boots, Forest Charm.
Items: Meat x3, Pumpkin Box, Nilath Feather, Rose Seed.
GP: 190
Associations: Hunter Guild Junior Member.
- - - - -
- - - - -
Current Location: Alemia
"The capital city in Felaros. It has many things to do within its walls."
1) Blacksmith: Creates and sells weaponry and armor.
2) General Store: Sells items useful for multiple purposes.
3) Market: A large open market. Sells a variety of things.
4) Inn: A simple inn. Restores Energy, Health and Mana.
5) Bank: Holds money and items for others.
6) Town Square: Place where townspeople gather to share information.
7) Warrior's Guild: A guild that prides itself on its strength. Can teach skills to others for a price, and gives its members missions for payment.
8) Mage's Guild: A guild that studies in magical spells and artifacts. Sells magical items, can teach spells to others for a price, and gives its members missions for payment. Has a Teleportation service as well.
9) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members.
10) Hunter's Guild: A guild that hunts both monsters and bounties. Most missions they give involve going after a certain target.
11) Stables: Sells/Rents/Holds animals within.
12) Leave Town: Travel to another area.
Age: 21
Gender: M
Race: Drake
Description: Not much of a social adventurer, he is seeking above everything else power and glory, wanting to someday become strong enough to finally exterminate the annoying Aerelos once and for all.
Stats:
Level 4 (450/550 exp)
LP:10
EP:100
HP - 100
MP - 60
Str - 40 (51)
Con - 20 (26)
Int - 20 (25)
Spr - 5
Agl - 18 (23)
Dex - 30
Abilities:
Jump: First turn; jumps into air. Second Turn; attack with extra strength.
Channel Drake: Changes element to an element of choice. Does not use up full turn when used. 5MP
Breath Weapon: Deals (Int - Spr) damage to all opponents. Has same element as Setsuna. 10MP
Ball Breath: Deals ((Int +10) - Spr) damage to a target. Has same element as Setsuna. 10MP.
Drake Fortification: Surrounds Setsuna in a magic aura. When hit, counters for (Int - Res) damage; with the same element as Setsuna. Damage of same type as element chosen is reduced to 0, damage of other elements is halved, damage of opposite element is doubled. If Setsuna's Element is Normal, damage is only halved, not reduced to 0. Costs 15MP to start up, +5MP per turn.
Equipment: Iron Spear, Studded Leather, Leather Gloves, Wooden Amulet, Leather Boots, Forest Charm.
Items: Meat x3, Pumpkin Box, Nilath Feather, Rose Seed.
GP: 190
Associations: Hunter Guild Junior Member.
- - - - -
- - - - -
Current Location: Alemia
"The capital city in Felaros. It has many things to do within its walls."
1) Blacksmith: Creates and sells weaponry and armor.
2) General Store: Sells items useful for multiple purposes.
3) Market: A large open market. Sells a variety of things.
4) Inn: A simple inn. Restores Energy, Health and Mana.
5) Bank: Holds money and items for others.
6) Town Square: Place where townspeople gather to share information.
7) Warrior's Guild: A guild that prides itself on its strength. Can teach skills to others for a price, and gives its members missions for payment.
8) Mage's Guild: A guild that studies in magical spells and artifacts. Sells magical items, can teach spells to others for a price, and gives its members missions for payment. Has a Teleportation service as well.
9) Adventurer's Guild: A guild that looks into exploring the unknown and facing danger. Has various missions for its members.
10) Hunter's Guild: A guild that hunts both monsters and bounties. Most missions they give involve going after a certain target.
11) Stables: Sells/Rents/Holds animals within.
12) Leave Town: Travel to another area.
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
Blacksmith
- Shop - Buy Premade equipment.
- Forge - Buy custom made equipment.
Blacksmith Shop
- - - - - - - - -
-Weapons-
Dagger - Dmg +1. Acc +10%. 30gp.
Short Sword - Dmg +3. 50gp.
Broad Sword - Dmg +5. 80gp.
Long Sword - Dmg +7. Acc -10%. 100gp.
Hand Axe - Dmg +4. Acc -5%. Can be thrown 50gp.
Iron Axe - Dmg +8. Acc -15%. 100gp.
Short Spear - Dmg +3. Acc +10%. 60gp.
Iron Spear - Dmg +6. Acc +5%. 90gp.
Hammer - Dmg +2. Acc -10%. Weakens armor. 40gp.
Lt. Mace - Dmg +4. Acc -10%. Weakens armor. 70gp.
Quarterstaff - Dmg +1, Mag +1. Acc -10%. 40gp.
Rod - Mag +2. 50gp.
Short Bow - Fires Arrows. 50gp.
Long Bow - Fires Arrows. Arrow Dmg +2. 100gp.
Lt. Crossbow - Fires bolts. 60gp.
Wooden Arrow - Dmg +2. 10 arrows for 5gp.
Flight Arrow - Dmg +2. Long Range. 10 arrows for 10gp.
Sheaf Arrows - Dmg +5. Low Range. 5 arrows for 10gp.
Lt. Bolts - Deals 20 damage,
-Armor/Accessories-
Buckler - 5% chance to block attacks passively. Boosts Def by 1 and Evd by 10 when defending. 60gp.
Small Shield - 10% chance to block attacks passively. Boosts Def by 1, and Evd by 20 when defending. 100gp.
Leather Armor - Defense + 3. 50gp.
Studded Leather - Defense + 6. 100gp.
Chainmail - Defense + 9. Evd -10%. 150gp.
Robes - Resistance +3. 50gp.
Apprentice Robes - Resistance + 6. 100gp.
Cap - Defense +1. 20gp.
Lt. Quiver - Holds 30 arrows or bolts. 40gp.
Leather Gloves - Str +5. 100gp
Leather Gauntlet - Con +5. 100gp
Wood Pendant - Spr +5. 100gp
Wood Amulet - Int +5. 100gp
Leather Boots - Agl +5. 100gp
Leather Bracer - Dex +5. 100gp
- Shop - Buy Premade equipment.
- Forge - Buy custom made equipment.
Blacksmith Shop
- - - - - - - - -
-Weapons-
Dagger - Dmg +1. Acc +10%. 30gp.
Short Sword - Dmg +3. 50gp.
Broad Sword - Dmg +5. 80gp.
Long Sword - Dmg +7. Acc -10%. 100gp.
Hand Axe - Dmg +4. Acc -5%. Can be thrown 50gp.
Iron Axe - Dmg +8. Acc -15%. 100gp.
Short Spear - Dmg +3. Acc +10%. 60gp.
Iron Spear - Dmg +6. Acc +5%. 90gp.
Hammer - Dmg +2. Acc -10%. Weakens armor. 40gp.
Lt. Mace - Dmg +4. Acc -10%. Weakens armor. 70gp.
Quarterstaff - Dmg +1, Mag +1. Acc -10%. 40gp.
Rod - Mag +2. 50gp.
Short Bow - Fires Arrows. 50gp.
Long Bow - Fires Arrows. Arrow Dmg +2. 100gp.
Lt. Crossbow - Fires bolts. 60gp.
Wooden Arrow - Dmg +2. 10 arrows for 5gp.
Flight Arrow - Dmg +2. Long Range. 10 arrows for 10gp.
Sheaf Arrows - Dmg +5. Low Range. 5 arrows for 10gp.
Lt. Bolts - Deals 20 damage,
-Armor/Accessories-
Buckler - 5% chance to block attacks passively. Boosts Def by 1 and Evd by 10 when defending. 60gp.
Small Shield - 10% chance to block attacks passively. Boosts Def by 1, and Evd by 20 when defending. 100gp.
Leather Armor - Defense + 3. 50gp.
Studded Leather - Defense + 6. 100gp.
Chainmail - Defense + 9. Evd -10%. 150gp.
Robes - Resistance +3. 50gp.
Apprentice Robes - Resistance + 6. 100gp.
Cap - Defense +1. 20gp.
Lt. Quiver - Holds 30 arrows or bolts. 40gp.
Leather Gloves - Str +5. 100gp
Leather Gauntlet - Con +5. 100gp
Wood Pendant - Spr +5. 100gp
Wood Amulet - Int +5. 100gp
Leather Boots - Agl +5. 100gp
Leather Bracer - Dex +5. 100gp
-
- Member
- Posts: 5559
- Joined: Wed Jul 18, 2001 1:00 am
- Location: Heaven or Hell . . . that all depends . . .
After looking at the wares, Setsuna decided it would be beast to equip himself to start out with, buying and equipping an Iron Spear, Studded Leather, Leather Gloves, Wood Amulet, and Leather Boots, leaving him with a measly 10 GP.
Deciding the act of shopping was not keeping his interest, after properly equipping all his new purchases, he leaves and heads to the Hunter's Guild, maybe there's would be an easy bounty for him to pick off . . .
Deciding the act of shopping was not keeping his interest, after properly equipping all his new purchases, he leaves and heads to the Hunter's Guild, maybe there's would be an easy bounty for him to pick off . . .
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
You head into the Hunter's Guild. There are many tough looking people in the area, many of them looking at a wall with some bounties on it.
1) Join - Join the Hunters Guild. A small test is required.
2) Bounty - Get a bounty from the guild. More money is given out to members of the guild.
3) Shop - A shop that sells special items. Members only.
4) Train - Train with other members for experience.
1) Join - Join the Hunters Guild. A small test is required.
2) Bounty - Get a bounty from the guild. More money is given out to members of the guild.
3) Shop - A shop that sells special items. Members only.
4) Train - Train with other members for experience.
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
You go to see about joining the guild. Someone points you toward the guildmaster there.
Guildmaster: To join, you need to be strong and fast enough to get to the kill before anyone else. You'll also need to be able to search out and find the target as well. For the first part of the test, you'll have a little competition with one of the lower ranked members. Ah, here he is now.
A fairly young man walks into the room, he has a long bow and quiver on his back.
Guildmaster: Auryon, take this guy out to the hunting grounds for the first test.
Auryon: Yes sir. Come on then.
He leads you out of the town a short distance to the edge of a small forest. He takes out his bow and points at a group of animals wandering around.
Auryon: Alright, I'll be your opponent right now. Beating an animal will give you a few points, and beating me will get you a lot. If you can't get more points than me then you don't pass. Alright? Lets go then.
Auryon casts Air Shell. A barrier appears around him.
Your move.
Setsuna - HP:60. MP: 40.
v
Auryon - HP: 70. MP: 10. (Barrier:20HP) (5 Pts)
v
Wolf - HP: 80. (2 Pts)
Wolf - HP: 80. (2 Pts)
Wolf - HP: 80. (2 Pts)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Hawk - HP:55. (1 Pt)
Hawk - HP:55. (1 Pt)
Fox - HP:60. (3 Pts)
Guildmaster: To join, you need to be strong and fast enough to get to the kill before anyone else. You'll also need to be able to search out and find the target as well. For the first part of the test, you'll have a little competition with one of the lower ranked members. Ah, here he is now.
A fairly young man walks into the room, he has a long bow and quiver on his back.
Guildmaster: Auryon, take this guy out to the hunting grounds for the first test.
Auryon: Yes sir. Come on then.
He leads you out of the town a short distance to the edge of a small forest. He takes out his bow and points at a group of animals wandering around.
Auryon: Alright, I'll be your opponent right now. Beating an animal will give you a few points, and beating me will get you a lot. If you can't get more points than me then you don't pass. Alright? Lets go then.
Auryon casts Air Shell. A barrier appears around him.
Your move.
Setsuna - HP:60. MP: 40.
v
Auryon - HP: 70. MP: 10. (Barrier:20HP) (5 Pts)
v
Wolf - HP: 80. (2 Pts)
Wolf - HP: 80. (2 Pts)
Wolf - HP: 80. (2 Pts)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Hawk - HP:55. (1 Pt)
Hawk - HP:55. (1 Pt)
Fox - HP:60. (3 Pts)
-
- Member
- Posts: 5559
- Joined: Wed Jul 18, 2001 1:00 am
- Location: Heaven or Hell . . . that all depends . . .
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
You use Breath Weapon (-10MP). Auryon takes 10 damage, and all of the monsters take 20 damage.
Wolf A Howls. All wolves gain strength.
Wolf B attacks for 14 damage.
Wolf C attacks Auryon for 19 damage. Barrier breaks.
Rabbit A uses Cure. Restores 20HP to itself.
Rabbit B uses Cure. Restores 20HP to itself.
Rabbit C uses Cure. Restores 20HP to itself.
Hawk A flies high into the air.
Hawk B flies high into the air.
Fox casts Fireball. You take 25 damage.
Auryon attacks Fox for 42 damage. Fox is defeated.
Setsuna - HP:21. MP: 30.
v
Auryon - HP: 70. MP: 10. (5 Pts) (3 Pts)
v
Wolf A- HP: 60. (2 Pts)
Wolf B- HP: 60. (2 Pts)
Wolf C- HP: 60. (2 Pts)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Hawk - HP:35. (1 Pt)
Hawk - HP:35. (1 Pt)
Wolf A Howls. All wolves gain strength.
Wolf B attacks for 14 damage.
Wolf C attacks Auryon for 19 damage. Barrier breaks.
Rabbit A uses Cure. Restores 20HP to itself.
Rabbit B uses Cure. Restores 20HP to itself.
Rabbit C uses Cure. Restores 20HP to itself.
Hawk A flies high into the air.
Hawk B flies high into the air.
Fox casts Fireball. You take 25 damage.
Auryon attacks Fox for 42 damage. Fox is defeated.
Setsuna - HP:21. MP: 30.
v
Auryon - HP: 70. MP: 10. (5 Pts) (3 Pts)
v
Wolf A- HP: 60. (2 Pts)
Wolf B- HP: 60. (2 Pts)
Wolf C- HP: 60. (2 Pts)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Rabbit - HP: 40. (1 Pt)
Hawk - HP:35. (1 Pt)
Hawk - HP:35. (1 Pt)
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
You hit Auryon for 20 damage.
Wolf A attacks Auryon for 14 damage.
Wolf B attacks you for 9 damage.
Wolf C attacks you for 9 damage.
Rabbits hide.
Hawk A attacks Auryon for 4 damage.
Hawk B attacks you for 1 damage.
Auryon attacks Hawk A. Its defeated.
Setsuna - HP:3. MP: 30.
v
Auryon - HP: 38. MP: 10. (5 Pts) (4 Pts)
v
Wolf A- HP: 60. (2 Pts)
Wolf B- HP: 60. (2 Pts)
Wolf C- HP: 60. (2 Pts)
Hawk - HP:35. (1 Pt)
Wolf A attacks Auryon for 14 damage.
Wolf B attacks you for 9 damage.
Wolf C attacks you for 9 damage.
Rabbits hide.
Hawk A attacks Auryon for 4 damage.
Hawk B attacks you for 1 damage.
Auryon attacks Hawk A. Its defeated.
Setsuna - HP:3. MP: 30.
v
Auryon - HP: 38. MP: 10. (5 Pts) (4 Pts)
v
Wolf A- HP: 60. (2 Pts)
Wolf B- HP: 60. (2 Pts)
Wolf C- HP: 60. (2 Pts)
Hawk - HP:35. (1 Pt)
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
You jump into the air.
Wolf A attacks Auryon for 14 damage.
Wolf B attacks Auryon for 14 damage.
Wolf C attacks you for 14 damage. Auryon is defeated.
Hawk B flies upwards.
Setsuna - HP:3. MP: 30.
v
Auryon - HP: 0. MP: 10. (4 Points)
v
Wolf A- HP: 60. (2 Pts)
Wolf B- HP: 60. (2 Pts)
Wolf C- HP: 60. (2 Pts)
Hawk - HP:35. (1 Pt)
Wolf A attacks Auryon for 14 damage.
Wolf B attacks Auryon for 14 damage.
Wolf C attacks you for 14 damage. Auryon is defeated.
Hawk B flies upwards.
Setsuna - HP:3. MP: 30.
v
Auryon - HP: 0. MP: 10. (4 Points)
v
Wolf A- HP: 60. (2 Pts)
Wolf B- HP: 60. (2 Pts)
Wolf C- HP: 60. (2 Pts)
Hawk - HP:35. (1 Pt)
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
Current Bounties
- - - - - - - - - -
Target - Rank - Information
Tirol Balinn - ** - An Aerelos wanted for thievery. Last seen in Remai. 200gp reward.
Reina Talein - *** - A Borelan magician, wanted for several crimes. Last seen in Celiss. 350gp reward.
Ayron Neida - ** - An Aykrin skilled in magic. Wanted for various thefts. Last seen in Tolas. 250gp reward.
- - - - - - - - - -
Target - Rank - Information
Tirol Balinn - ** - An Aerelos wanted for thievery. Last seen in Remai. 200gp reward.
Reina Talein - *** - A Borelan magician, wanted for several crimes. Last seen in Celiss. 350gp reward.
Ayron Neida - ** - An Aykrin skilled in magic. Wanted for various thefts. Last seen in Tolas. 250gp reward.
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am