Bots (AI battles)

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#61

Post by CaptHayfever » Mon Feb 06, 2006 7:29 pm

^^That's what I said. They didn't listen.

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#62

Post by The Willful Wanderer » Wed Feb 08, 2006 7:19 pm

In light of the lack of a target between the levels of Anode and Xeni, I will throw some more critters out there.

Fortunately, I have a better understanding of the EXP range now. I would also like to mention that Anode, which is tougher than Gob Prince by a fair margin, nets you less EXP at maximum and only 5 more Munny, which doesn't seem quite right.

Rock Turtle
Level 3
HP: 160
MP: 20
STR: 50
DEF: 100
EVA: 25
VIT: 90
Rage: 5%
Munny: 85
Limit Break: Shell Smash
Exp: 35-260
Minimum 3
No maximum


Dire Wolf
Level 4
HP: 130
MP: 20
STR: 82
DEF: 80
EVA: 30
VIT: 30
Rage: 35%
Munny: 90
Limit Break: Wolf Fang
Exp: 45-265
Minimum 4
No maximum


Hobgoblin
Level 4
HP: 140
MP: 55
STR: 85
DEF: 75
EVA: 30
VIT: 40
Rage: 70%
Munny: 90
Limit Break: None
Exp: 40-260
Minimum 4
No maximum

With Nomy hitting level 9, I'd say it's about time to start churning out more equipment, too, so I'll be poking that next. ^_^
\"What if nothing means anything? What if nothing really matters?.....
...Or suppose <b><i>EVERYTHING</b></i> matters. Which would be worse?\"
-Calvin

\"Joke \'em if they can\'t take a f$%k.\"

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#63

Post by The Willful Wanderer » Fri Feb 10, 2006 5:20 pm

At this point, I feel obliged to note that the money scale of the 'bots is not quite on par with the power scale and exp scale in terms of increase when you move up to a harder bot. I'm not saying all the money amounts need to be increased, but the curve needs to be sharpened a bit, as it were. Making 75 Munny against a bot of your grade that you, more often than not, have to spend 60 Munny for the potions to beat in combat without high risk of death means most often only a 15 Munny profit- and at level 7+, that's a bit on the low end, especially when about 20-25 battles means a level gain.

I'd suggest kicking the Munny amount on the level 3 monsters up by maybe 10 or 15, and on the level 2 monsters by about 5. There are still no level 4 monsters at the moment, and I don't recall off the top of my head the amount of Munny gained from Xeni, so I can't make a recommendation there right now.
\"What if nothing means anything? What if nothing really matters?.....
...Or suppose <b><i>EVERYTHING</b></i> matters. Which would be worse?\"
-Calvin

\"Joke \'em if they can\'t take a f$%k.\"

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#64

Post by Lord_Zack » Sat Feb 11, 2006 10:16 am

Goomba
Level 1
HP: 45
MP: 0
STR: 25
DEF: 20
EVA: 20
VIT: 25
Rage: 0%
Munny: 10
Limit Break: None
Exp: 10-40
Minimum 1
No maximum
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#65

Post by Rubber Band Man » Sat Feb 11, 2006 3:25 pm

Add SMRPG music, I even have a topic with them in MIDI form
The Virginian Goat Farmers- Season 1 coming soon

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#66

Post by Shane » Sun Feb 19, 2006 4:39 pm

Suggestion for bots: put the level number next to their names. Something within the stats is causing them to appear out of order.
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#67

Post by The Willful Wanderer » Sun Feb 19, 2006 4:45 pm

Grabbed and run with.
\"What if nothing means anything? What if nothing really matters?.....
...Or suppose <b><i>EVERYTHING</b></i> matters. Which would be worse?\"
-Calvin

\"Joke \'em if they can\'t take a f$%k.\"

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#68

Post by Shane » Sun Feb 19, 2006 6:12 pm

Level 0 bots can't hit... anything. I sent a fly after them, and it won.
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#69

Post by Shane » Sun Feb 26, 2006 2:46 am

We'll be needing some more bots within the next couple days.
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#70

Post by The Willful Wanderer » Mon Feb 27, 2006 2:20 pm

Already workin' on it! ^_^
\"What if nothing means anything? What if nothing really matters?.....
...Or suppose <b><i>EVERYTHING</b></i> matters. Which would be worse?\"
-Calvin

\"Joke \'em if they can\'t take a f$%k.\"

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#71

Post by Shane » Sat Mar 04, 2006 1:22 am

Updated vortex and loki. Feel free to rebalance.
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#72

Post by Sygmeister » Sun Mar 05, 2006 12:11 pm

You get money from posting?
*somethin catchy here*

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#73

Post by Shane » Sun Mar 05, 2006 3:52 pm

And EXP.
To me, you are the teacher in the Charlie Brown cartoon.

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#74

Post by Shane » Sun Mar 05, 2006 7:39 pm

We need to start taking evolution into consideration. I'm gonna evolve very soon (a couple others are close behind) and will then be able to kick the crap out of everything.
To me, you are the teacher in the Charlie Brown cartoon.

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#75

Post by The Willful Wanderer » Sun Mar 05, 2006 9:33 pm

Again... workin' on it.

Had a hellacious week/end, and am trying to pull everything else back together. I've got some stuff lurking around in the back of my mind that I'm probably going to implement on this Monday night or maybe Tuesday. Things along various lines, so no, I really can't explain it all, especially since a lot of it's theoretical ATM. Rest assured though, there will be more stuff.

T.T I need to catch up to everyone...
\"What if nothing means anything? What if nothing really matters?.....
...Or suppose <b><i>EVERYTHING</b></i> matters. Which would be worse?\"
-Calvin

\"Joke \'em if they can\'t take a f$%k.\"

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#76

Post by Shane » Mon Mar 06, 2006 10:29 pm

I've setup a level 20 bot. Will test him out and see where he needs to go.
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#77

Post by Kargath » Tue Mar 07, 2006 8:58 pm

I vote we replace "Zero Tolerance" with Admin5.
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