I thought this was funny to see, the industry never learns lessons anymore. I'd be surprised if it became much of a success, but apparently Sony thinks it's a good idea to churn out nearly identical live-service games until one sticks.As reported by known insider Christopher Dring during the Gamesindustry.biz podcast “I've heard good things about Jade Raymond's game, is it Fairgame$, I've heard good things about that.”
Dring continued, “I know people who are a bit sceptical about the trailer, but I've heard internal chatter is very positive about it.”
Of course, internal chatter doesn’t necessarily correlate to a good or successful game. As mentioned, the recently-released Concord was a massive flop, despite PlayStation’s confidence in the project – so much so that they acquired the studio prior to the announcement of their game.
Fairgame$ is in a similar situation; being a live-service game developed by a new studio which was also acquired prior to their first title even being officially shown off.
Unlike Concord however, Fairgame$ is said to be a heist-styled multiplayer title, and so it may have enough going for it to succeed. We will have to wait and see.
‘Internal chatter’ surrounding Fairgame$ reportedly “very positive”
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‘Internal chatter’ surrounding Fairgame$ reportedly “very positive”
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Re: ‘Internal chatter’ surrounding Fairgame$ reportedly “very positive”
I'm not holding my breath for Fairgame$ to be a huge success, but it's nice to see Sony taking a chance on a new studio.