Sequels You'd Like To See?

Rubber Band Man
Member
Member
Posts: 14683
Joined: Wed Feb 11, 2004 2:00 am
Location: Atlanta
Been thanked: 1 time

Sequels You'd Like To See?

#1

Post by Rubber Band Man » Wed Oct 06, 2004 6:35 pm

Well, any sequels, or new parts to a trilogy you'd like to see?

An SMRPG2 would be nice

Banjo-threeie

SFA2: Falco's Adventure
The Virginian Goat Farmers- Season 1 coming soon

User avatar
Codiekitty
Member
Member
Posts: 18927
Joined: Sun May 27, 2001 1:00 am
Location: Lemmingland
Contact:

#2

Post by Codiekitty » Wed Oct 06, 2004 8:57 pm

A sequel to CIMA: The Enemy.

I mean, Pike opened it up to some kind of a sequel with his dying words.

Probably ain't gonna happen. The game's way too unpopular.

Image
Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!

Beam Yosho the Drunkard
Member
Member
Posts: 5647
Joined: Sun Apr 06, 2003 2:00 am

#3

Post by Beam Yosho the Drunkard » Wed Oct 06, 2004 9:14 pm

Jet Force Gemini.

User avatar
Sim Kid
Member
Member
Posts: 13761
Joined: Fri Jul 13, 2001 1:00 am
Location: The state of Denial
Been thanked: 59 times

#4

Post by Sim Kid » Sat Oct 09, 2004 5:05 pm

Startropics III-It'd be great for the GCN or GBA.

Phantasy Star V-I had a topic discussing my idea for a Phantasy Star V plot would be. It's somewhere in this forum.

The rest of the Ogre battle series. LucT's Chapter VII, I think that March of the black queen's V and that Ogre Battle 64's VI. KoL's only a side-story, and I think it takes place either during or after VI. (I know it's before VII because Alphonse plays a role in LucT)

Another sequel to Space Channel 5.

Freedom Force II. (PC-And aren't you glad that I didn't get you confused with the NES one CK? [img]tongue.gif[/img] ) There could be other villians mutated or given powers by Energy X.

ahuambachano
Member
Member
Posts: 2669
Joined: Fri Jun 22, 2001 1:00 am
Location: I don't know: Hyrule or Mushroom?
Contact:

#5

Post by ahuambachano » Sat Oct 09, 2004 6:05 pm

Originally posted by The Damn Original Rubber Band Man:
An SMRPG2 would be nice

Banjo-threeie
Oh, yeah. How about:

Super Mario Sunshine 2?
Image
Kids, there's nothing more cool than YO FACE!

User avatar
Sim Kid
Member
Member
Posts: 13761
Joined: Fri Jul 13, 2001 1:00 am
Location: The state of Denial
Been thanked: 59 times

#6

Post by Sim Kid » Sat Oct 09, 2004 11:59 pm

Oh yeah? How about:


Super Mario Brothers 4.

ahuambachano
Member
Member
Posts: 2669
Joined: Fri Jun 22, 2001 1:00 am
Location: I don't know: Hyrule or Mushroom?
Contact:

#7

Post by ahuambachano » Sun Oct 10, 2004 6:25 pm

There's already a Super Mario Bros. 4:

Super Mario World
Image
Kids, there's nothing more cool than YO FACE!

Toad556
Member
Member
Posts: 675
Joined: Sun Mar 28, 2004 2:00 am
Location: Pffft <insert witty comment here>
Contact:

#8

Post by Toad556 » Sun Oct 10, 2004 6:30 pm

Madden 2006

User avatar
Rainbow Dash
Member
Member
Posts: 25503
Joined: Sat Jan 20, 2001 2:00 am
Contact:

#9

Post by Rainbow Dash » Mon Oct 11, 2004 2:14 am

I'm suprised Codie didn't say Lemmings.

User avatar
Codiekitty
Member
Member
Posts: 18927
Joined: Sun May 27, 2001 1:00 am
Location: Lemmingland
Contact:

#10

Post by Codiekitty » Mon Oct 11, 2004 2:34 pm

Lemmings already got several sequels. And the later ones started to take a nosedive (yes, Revolution came out after 3D, the worst Lemmings game ever, I know.)

Image
Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!

User avatar
Rainbow Dash
Member
Member
Posts: 25503
Joined: Sat Jan 20, 2001 2:00 am
Contact:

#11

Post by Rainbow Dash » Mon Oct 11, 2004 4:29 pm

I meant another sequel.

User avatar
Lizalfo
Member
Member
Posts: 1309
Joined: Wed Jun 07, 2000 1:00 am
Location: ...Places...

#12

Post by Lizalfo » Mon Oct 11, 2004 10:51 pm

Contra. Jet Force Gemini. PERFECT DARK. I wanna see all of these on the GameCube like, right now.

User avatar
Ace Mercury
Member
Member
Posts: 23140
Joined: Mon Jun 05, 2000 1:00 am

#13

Post by Ace Mercury » Tue Oct 12, 2004 12:47 am

I was wondering what Capcom was doing with it's various Mega Man series, especially Mega Man Legends. I mean, they left that series without much resolution, right?

User avatar
Codiekitty
Member
Member
Posts: 18927
Joined: Sun May 27, 2001 1:00 am
Location: Lemmingland
Contact:

#14

Post by Codiekitty » Tue Oct 12, 2004 7:27 pm

Jer Force Gemini II and Perfect Dark II ain't gonna be on the Gamecube. However, a new Perfect Dark game in production for the Xbox (well, I'm fairly certain there's one. There's that chance it's just a very popular rumor, but I doubt it)

I played JFG some a few days ago, and hated every bit of it. Didn't Rare realize how awful that targeting system is, combined with the large numbers of enemies that attack you at once? And the camera? And Juno's running animation? I laughed my ass off at how corny that opening cinema was.

Now, Blast Corps, that's another story. Smashing things = FUN!

Image
Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!

User avatar
Sim Kid
Member
Member
Posts: 13761
Joined: Fri Jul 13, 2001 1:00 am
Location: The state of Denial
Been thanked: 59 times

#15

Post by Sim Kid » Wed Oct 13, 2004 8:48 pm

Originally posted by CodieKitty:
Lemmings already got several sequels. And the later ones started to take a nosedive (yes, Revolution came out after 3D, the worst Lemmings game ever, I know.)
WRONG CK!

THINK OH NO! MORE LEMMINGS FOR THE GBC!! EXTREMELEY CRAPPY NON-REVOLUTIONS LEMMING GAMES RIGHT THERE!!!

Glyph Phoenix
Member
Member
Posts: 1773
Joined: Tue Jul 06, 2004 1:00 am

#16

Post by Glyph Phoenix » Thu Oct 14, 2004 4:35 pm

Originally posted by CodieKitty:
I played JFG some a few days ago, and hated every bit of it. Didn't Rare realize how awful that targeting system is, combined with the large numbers of enemies that attack you at once? And the camera? And Juno's running animation? I laughed my ass off at how corny that opening cinema was.
That's a joke, right? The targeting system was great. And the opening scene wasn't that corny. A little, but what do you expect on the N64?

User avatar
Codiekitty
Member
Member
Posts: 18927
Joined: Sun May 27, 2001 1:00 am
Location: Lemmingland
Contact:

#17

Post by Codiekitty » Thu Oct 14, 2004 6:12 pm

Originally posted by Thowachairatmi:
</font><blockquote>quote:</font><hr />Originally posted by CodieKitty:
Lemmings already got several sequels. And the later ones started to take a nosedive (yes, Revolution came out after 3D, the worst Lemmings game ever, I know.)
WRONG CK!

THINK OH NO! MORE LEMMINGS FOR THE GBC!! EXTREMELEY CRAPPY NON-REVOLUTIONS LEMMING GAMES RIGHT THERE!!!
</font>[/QUOTE]That wasn't a sequel; that was a port. It included the original Lemmings, and Oh No is basically supplemental levels for the original.

I'm not kidding on Jet Force Gemini. You hold R while trying to get the flimsly control stick to get the cursor in the exact right spot because the slightest inaccuracy will result in a miss, all the meantime enemies are shooting at you from about eight different directions (and that's just if you're in a corner). I'm aware of the strafing, but that just makes aiming even MORE difficult!

Okay, auto-aiming ain't bad at all. I just wish Auto-aiming didn't leave out any targets that weren't touching the ground, even if they're not even above Juno's head!

Now, Shadows of the Empire used a good targeting system. Dash would automatically lock onto distant enemies, but it took him a few seconds to actually lock on. And if I recall correctly, the game automatically calculates some kind of accuracy percentage. Sure, it was kind of easy, but that left your hands free to dodge enemy bullets, and the game didn't throw fifteen enemies at you at once.

The N64 is capable of more than slow-mo mid-air-split running animations. Even Super Mario 64 proves that. That was not the N64's fault. That was Rare being lazy.

Image
Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!

Glyph Phoenix
Member
Member
Posts: 1773
Joined: Tue Jul 06, 2004 1:00 am

#18

Post by Glyph Phoenix » Thu Oct 14, 2004 7:29 pm

I loved the targeting system. I liked the way you could chase an enemy down without using it or target and strafe with it. I didn't find it hard to use at all.

User avatar
PenguinMan
Member
Member
Posts: 10724
Joined: Sun Dec 09, 2001 2:00 am
Location: THE ARCTIC CIRCLE!!!!1
Contact:

#19

Post by PenguinMan » Thu Oct 14, 2004 9:15 pm

Donkey Konga 2

Yeah, I went there.
Visit the <a href=\"http://www.vgf.com/cgi-bin/ubb/ubbcgi/u ... forum&f=65\" target=\"_blank\">Konami Forum</a>, now with 99% actual content!

Locked