Roll Call: Beneion, report!
- Prince Toad
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^And invisible? Heh.
Beneion uses Wrath on Earl. Deals 40 damage.
Hand of God uses Minor Smite on Earl. Deals 10 damage. Earl dies!
Gretchen uses Lurching Strike on Hand of God. Hits! Deals 15 damage.
Renam uses Animate Corpse. Creates Marvin, Zombie.
Beneion's MP: 30/65
Hand of God's HP: 15/60
Hand of God's MP: 15/20
Gretchen's MP: 0/10
Renam's MP: 115/165
Your turn.
Beneion uses Wrath on Earl. Deals 40 damage.
Hand of God uses Minor Smite on Earl. Deals 10 damage. Earl dies!
Gretchen uses Lurching Strike on Hand of God. Hits! Deals 15 damage.
Renam uses Animate Corpse. Creates Marvin, Zombie.
Beneion's MP: 30/65
Hand of God's HP: 15/60
Hand of God's MP: 15/20
Gretchen's MP: 0/10
Renam's MP: 115/165
Your turn.
Prince Toad, the shroom-o-doom
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Haha, got it... poor Zipp...y.
Beneion uses Wrath. Deals 40 damage.
Hand of God uses Minor Smite. Deals 10 damage. Gretchen dies!
Renam: Now... attack, my minions!
Renam, Mage has joined the battle.
Renam
Mage
HP: 95/95
MP: 115/165
Lamont, Zombie has joined the battle.
Lamont
Zombie
HP: 50/50
MP: 10/10
Marvin, Zombie has joined the battle.
Marvin
Zombie
HP: 50/50
MP: 10/10
Renam uses Word of Desecration. Deals 15 damage to Beneion. Deals 15 damage to Hand of God. Hand of God dies!
Beneion's HP: 55/70
Beneion's MP: 15/65
Renam's MP: 100/165
Your turn.
Beneion uses Wrath. Deals 40 damage.
Hand of God uses Minor Smite. Deals 10 damage. Gretchen dies!
Renam: Now... attack, my minions!
Renam, Mage has joined the battle.
Renam
Mage
HP: 95/95
MP: 115/165
Lamont, Zombie has joined the battle.
Lamont
Zombie
HP: 50/50
MP: 10/10
Marvin, Zombie has joined the battle.
Marvin
Zombie
HP: 50/50
MP: 10/10
Renam uses Word of Desecration. Deals 15 damage to Beneion. Deals 15 damage to Hand of God. Hand of God dies!
Beneion's HP: 55/70
Beneion's MP: 15/65
Renam's MP: 100/165
Your turn.
Prince Toad, the shroom-o-doom
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Beneion casts Divine Grace. Miss chance added for all attacks and spells for three turns.
Lamont uses Lurching Strike. Misses.
Marvin uses Lurching Strike. Hits! Deals 15 damage.
Renam uses Empower Minion. Lamont gains +10 Attack for one turn.
Beneion's HP: 40/70
Beneion's MP: 0/65
Renam's MP: 90/165
Lamont's MP: 5/10
Marvin's MP: 5/10
Your turn.
Lamont uses Lurching Strike. Misses.
Marvin uses Lurching Strike. Hits! Deals 15 damage.
Renam uses Empower Minion. Lamont gains +10 Attack for one turn.
Beneion's HP: 40/70
Beneion's MP: 0/65
Renam's MP: 90/165
Lamont's MP: 5/10
Marvin's MP: 5/10
Your turn.
Prince Toad, the shroom-o-doom
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Heh, you've been getting bad rolls, but maybe things will start to go your way...
Beneion uses Small Ether. Heals 25 MP.
Lamont uses Lurching Strike. Misses.
Marvin uses Lurching Strike. Hits! Deals 15 damage.
Renam uses Word of Desecration. Hits! Deals 15 damage.
Beneion uses Small Potion. Heals 25 HP.
Lamont uses Attack. Misses.
Marvin uses Attack. Hits! Deals 9 damage.
Renam uses Reaper's Touch. Misses.
Divine Grace ends.
Beneion's HP: 26/70
Beneion's MP: 25/65
Renam's MP: 45/165
Lamont's MP: 0/10
Marvin's MP: 0/10
Your turn.
Beneion uses Small Ether. Heals 25 MP.
Lamont uses Lurching Strike. Misses.
Marvin uses Lurching Strike. Hits! Deals 15 damage.
Renam uses Word of Desecration. Hits! Deals 15 damage.
Beneion uses Small Potion. Heals 25 HP.
Lamont uses Attack. Misses.
Marvin uses Attack. Hits! Deals 9 damage.
Renam uses Reaper's Touch. Misses.
Divine Grace ends.
Beneion's HP: 26/70
Beneion's MP: 25/65
Renam's MP: 45/165
Lamont's MP: 0/10
Marvin's MP: 0/10
Your turn.
Prince Toad, the shroom-o-doom
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Beneion uses Hand of God. Summons a Hand of God.
Lamont uses Attack on Hand of God. Deals 9 damage.
Marvin uses Attack on Hand of God. Deals 9 damage.
Renam uses Empower Minion on Marvin. Marvin gains +10 Attack for one turn.
Beneion's MP: 5/65
Hand of God's HP: 42/60
Renam's MP: 35/165
Lamont uses Attack on Hand of God. Deals 9 damage.
Marvin uses Attack on Hand of God. Deals 9 damage.
Renam uses Empower Minion on Marvin. Marvin gains +10 Attack for one turn.
Beneion's MP: 5/65
Hand of God's HP: 42/60
Renam's MP: 35/165
Prince Toad, the shroom-o-doom
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Drink my other potion and have Mr. Hand of God cast Heaven Shield on himself.
Edit: Does Grasping Swoop pretty much hold a foe immobilized for one turn if it connects? Or can they still cast spells and attack the summon?
[ August 10, 2005, 06:07 PM: Message edited by: Zipp ]
Edit: Does Grasping Swoop pretty much hold a foe immobilized for one turn if it connects? Or can they still cast spells and attack the summon?
[ August 10, 2005, 06:07 PM: Message edited by: Zipp ]
Yeah.
Still don\'t care.
Still don\'t care.
- Prince Toad
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It holds them immobilized until they escape, or the Hand of God uses Slam or dies. However, the Hand can't do anything else except fly around (which will avoid damage from physical attackers, if they have no magic or projectiles) while holding someone, and Grasping Swoop isn't the most accurate attack. Assuming you're still going with what you said...
Beneion uses Small Potion. Heals 25 HP.
Hand of God uses Heaven Shield on self. Heaven Shield will block damage this turn.
Lamont uses Attack on Hand of God. Deals 0 damage.
Marvin uses Attack on Hand of God. Deals 8 damage.
Renam uses Convert Vitality on Hand of God. Deals 10 damage. Renam gains 10 MP.
Beneion's HP: 51/70
Hand of God's HP: 24/60
Hand of God's MP: 10/20
Renam's MP: 40/165
Beneion uses Small Potion. Heals 25 HP.
Hand of God uses Heaven Shield on self. Heaven Shield will block damage this turn.
Lamont uses Attack on Hand of God. Deals 0 damage.
Marvin uses Attack on Hand of God. Deals 8 damage.
Renam uses Convert Vitality on Hand of God. Deals 10 damage. Renam gains 10 MP.
Beneion's HP: 51/70
Hand of God's HP: 24/60
Hand of God's MP: 10/20
Renam's MP: 40/165
Prince Toad, the shroom-o-doom
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Yeah I realize it's not accurate, but getting the mage to chill for one round would be a blessing in and of itself.
Attack/grasping swoop Renam, then have the summon fly out of reach of the darn zombies if at all possible.
[ August 11, 2005, 02:46 PM: Message edited by: Zipp ]
Attack/grasping swoop Renam, then have the summon fly out of reach of the darn zombies if at all possible.
[ August 11, 2005, 02:46 PM: Message edited by: Zipp ]
Yeah.
Still don\'t care.
Still don\'t care.
- Prince Toad
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It's usually more than one turn, although they escape eventually.
Beneion uses Attack on Renam. Deals 13 damage.
Hand of God uses Grasping Swoop on Renam. Hits! (And I didn't make that up-- go homemade RNGs.) Hand of God grabs Renam and flies into the air.
Lamont uses Attack on Beneion. Deals 9 damage.
Marvin uses Attack on Beneion. Deals 9 damage.
Beneion's HP: 33/51
Renam's HP: 82/95
Your turn.
Beneion uses Attack on Renam. Deals 13 damage.
Hand of God uses Grasping Swoop on Renam. Hits! (And I didn't make that up-- go homemade RNGs.) Hand of God grabs Renam and flies into the air.
Lamont uses Attack on Beneion. Deals 9 damage.
Marvin uses Attack on Beneion. Deals 9 damage.
Beneion's HP: 33/51
Renam's HP: 82/95
Your turn.
Prince Toad, the shroom-o-doom
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Beneion casts Resilience. All damage is reduced for three turns.
Hand of God uses Slam on Renam. Deals 20 damage. (I'm gonna say this dazes too. A two-turn combo with a 25% hit chance ought to have a better effect than 20 damage. I'd give it a chance to stun, but it does cost 0 MP and the Hand avoids melee damage, so...) Renam is dazed.
Lamont uses Attack on Hand of God. Deals 9 damage.
Marvin uses Attack on Hand of God. Deals 9 damage.
Renam is dazed.
Your turn.
Beneion's MP: 0/25
Hand of God's HP: 6/60
Renam's HP: 62/95
[ August 11, 2005, 10:21 PM: Message edited by: Prince Toad ]
Hand of God uses Slam on Renam. Deals 20 damage. (I'm gonna say this dazes too. A two-turn combo with a 25% hit chance ought to have a better effect than 20 damage. I'd give it a chance to stun, but it does cost 0 MP and the Hand avoids melee damage, so...) Renam is dazed.
Lamont uses Attack on Hand of God. Deals 9 damage.
Marvin uses Attack on Hand of God. Deals 9 damage.
Renam is dazed.
Your turn.
Beneion's MP: 0/25
Hand of God's HP: 6/60
Renam's HP: 62/95
[ August 11, 2005, 10:21 PM: Message edited by: Prince Toad ]
Prince Toad, the shroom-o-doom
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Attack Renam and use Heaven Shield on Beneion, with Mr. Summon still out of reach of the Zombies.
But yeah, I was wondering about the swoop thing, because he could just use rake in two rounds and do 22 damage. The daze works, though.
[ August 11, 2005, 10:10 PM: Message edited by: Zipp ]
But yeah, I was wondering about the swoop thing, because he could just use rake in two rounds and do 22 damage. The daze works, though.
[ August 11, 2005, 10:10 PM: Message edited by: Zipp ]
Yeah.
Still don\'t care.
Still don\'t care.