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S1x
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Last chance for input

#1

Post by S1x » Tue Oct 12, 2010 4:44 pm

I'm performing the first phase of the surgery on this game already.

Change monster stats?
Change player stats?
Move/expand/shrink certain areas?
Make useless things useful again?
Make broken things fair again?
Want more secrets?
Got ideas to promote activity?
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Fairlight Excalibur
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#2

Post by Fairlight Excalibur » Tue Oct 12, 2010 6:29 pm

New game engine?


I realize that this is out of your control, but honestly, that was my biggest gripe with it.

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#3

Post by Valigarmander » Tue Oct 12, 2010 6:38 pm

> Integrate a complex cocktail-mixing system
> Add a Sexmancer class
> Players now drive pimped-out cars between major locations
> More naked ladies
> Replace all music with bebop jazz

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#4

Post by Deku Tree » Tue Oct 12, 2010 7:07 pm

I like crafting, so any new components would be cool.

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#5

Post by Deepfake » Wed Oct 13, 2010 8:28 am

The Traveler wrote:New game engine?


I realize that this is out of your control, but honestly, that was my biggest gripe with it.
have you got another VB-based RPG engine in mind mister smartypants
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying

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#6

Post by Fairlight Excalibur » Thu Oct 14, 2010 11:13 pm

I WAS GOING TO USE AI'S SEXCOPTER ENGINE

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#7

Post by Apiary Tazy » Thu Oct 14, 2010 11:21 pm

Make Robobee easier?

I know you invented a sidearea to do away with this problem, but I was stuck there, so... :crazy:

I'm not as good at this game as others like, say, Joker. So....yeah.

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#8

Post by Cravdraa » Fri Oct 15, 2010 12:44 am

The robobee is pretty much simple now. Not only can you level up more in the side area and get better equipment, but it's also weaker than it used to be and the light shield spell actually works kinda like it's suposed to.

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#9

Post by Apiary Tazy » Fri Oct 15, 2010 12:47 am

Oh, well nevermind then.

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#10

Post by Deku Tree » Sat Oct 16, 2010 11:52 am

I also like equipment with modifiers.

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