Mario AI Competition 2009 (video)

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Ace Mercury
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Mario AI Competition 2009 (video)

#1

Post by Ace Mercury » Sun Aug 09, 2009 12:46 pm

What's more fun, playing Super Mario World, or creating a Java app that procedurally generates a Mario level, and then creating an AI controller which navigates through it?

[video]DlkMs4ZHHr8[/video]
[video]qYluZRwrw9w[/video]
Cue Skynet jokes.

( via: Kicking koopas and stomping goombas, for Science! | MetaFilter Mario AI Competition 2009 )

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#2

Post by Metal Man » Sun Aug 09, 2009 2:23 pm

Huh.

Now if they could program it into an emulator, and make it take the fastest path, it'd be a crazy tool for Tool-assisted runs too.
Super Smash Quest: Fighting evil since 2002.

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#3

Post by Bad Dragonite » Sun Aug 09, 2009 2:55 pm

Awesome.

Now even the player has become automated...
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#4

Post by Metal Man » Sun Aug 09, 2009 4:15 pm

I'm wondering how much further they can refine the concept, heh. They could make a Sonic game one, too!
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#5

Post by Greenmarioman » Sun Aug 09, 2009 4:40 pm

That's one awesome AI.

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#6

Post by Valentine » Sun Oct 18, 2009 8:17 am

Amazing. I could watch that for hours.
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