VGF Toy Battling (Rebirth) [Second Take]

All about the Neglected Characters in the Mario/Video Game World.
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VGF Toy Battling (Rebirth) [Second Take]

#1

Post by SephirothKirby » Sun Nov 23, 2008 4:32 pm

This game is based off of a recently made game by X-3.

Special Thanks To:
X-3. He made a great game, and inspired me to try and top his. I don't know if I've succeeded or not, but I'd like to hope I did.
Selene Starblade. She helped me out with my vastly flawed EXP system and made it something beautiful.
Tazy. He helped me out with a lot of designing and saved me a lot of trouble. Wouldn't be here if not for him.

WHAT IS A TOY?

Name (Element/Gender)
Power:
Race:
HP:
Normal: (X, X/X)
Super: (X, X/X)
"Quote"
EXP: --/---
(1) Name: Simply what the toy is. "Mario," "Link," etc.
(2) Element: Whether the toy is Water, Fire, Wind, Earth, Thunder, Light, Dark, or Non.
(3) Gender: Whether they are Male, Female, or Genderless. Some chips, attacks and abilities have to do with Genders.
(4) Power: Ranges from * to *****, this is how powerful your toy is on average. The less powerful it is, the harder it is to win battles, so it gains more EXP.
(5) Race: Names what type they are from one of many races listed below.
(6) HP: When this reaches zero, the toy is knocked out, and cannot be used for the duration of the battle.
(7) Ability: This is the toy's ability. There are two types of abilities. "Continuous/Automatic" will always be active or activate when a condition is met. You must claim within your post that you are activating an "Activated" ability. They may only be used once, unless stated otherwise in the descriptive text.
Continuous: This is always in effect.
Automatic: This will activate when the conditions are met.
Activated: You must state that this ability activates.
( 8) Normal: The toy's normal attack. The staple of your toy. The number following in parentheses is the amount of damage it inflicts. The words after that indicate what element and type it is, chosen from Physical or Projectile. They play a part in many abilities and chips.
(9) Super: Supers are far more powerful than Normals, but they usually have some drawback, or requirement.
(10) Quote: A quote from a character. I apologize, as I may not be able to gather a quote from every character, but I will try my best.
(11) EXP: How close it is to leveling up. A toy has a maximum level of 3, with few exceptions.

HOW TO PLAY:

First, I will ask a game-related question.

"Who is the secret boss in Street Fighter III: Third Strike?"
P1: M. Bison?
P2: Q!

P2 answered correctly, thus he will go first.

PvP: Both will PM me with what Toy and attack they start out with. From there, you should be able to do it yourself in this thread. I will referee with whether or not abilities work, etc

PvC: Simply post what Toy and attack you will start with. I will be acting as the COM.

P1 uses Mario (80 HP!)
P2/COM uses Link (80 HP!)
P2 answered correctly, so he gets to go first. He makes Mario use his normal attack, Jump, doing 45 damage to Link, leaving him with 30. P1 then makes Link use his normal attack, Light Arrow, doing 40 damage. Now, it's P2's turn. He uses Mario's Super, Fireball, which does 75 damage but burns Mario. Link is KO'd.
P1's Toys: 1/3
P2's/COM's Toys: 0/3
The objective is to finish off all of the opponent's toys. While only 3 need to be K.Oed in this type of battle, you can have more than three appear in battle.

FLOW OF BATTLE:

Standby Phase: During this time, you put one Standby on the Field, or switch your main toy out with what you have on standby. You are not obligated to do either. This is skipped during the first turn.
Chip Phase: During this time, you may use a chip. This is skipped during the first turn.
Battle Phase: During this time, you choose an attack and it's used against your opponent.
Standby Phase II: If you skipped your first Standby Phase, you may use it now, however, you may not switch toys out during Standby Phase II. This is skipped during the first turn.
Repeat.

Standby: You may put a toy down on standby after the first turn. A toy on standby cannot be targeted or harmed unless by the effect of certain attacks or chips. When your main toy gets KO'd, the toy on standby gets sent out. If your toy gets KO'd after the first turn, and there is not a toy on standby, you may choose any to send out, but it will receive (10 x *) damage. Also, you may switch your main toy out with the one on standby, but either one of your choosing will receive (10 x *) damage. You may not choose one that would drop below 1 HP. Up to three toys may be on standby. Toys on standby may not attack, or be equipped with chips, but they may benefit from the effects of certain chips, and may be healed. If a standby that has a status problem does not cure from it because it's on standby. It does not take effect until it's placed on the field, however. Unless a toy's ability states specifically that it activates when the toy is on standby, it's ability is only active while it's on the field.

Chips: There are several chips, each with a special effect. No more than one may be used per turn, and not on the first turn.
You can bring 10 chips with you into battle. This is called your "Chip Pool".
There are four types of chips.
Single: The chip's effect resolves, and that's all there is to it.
Equip, #: The chip is equipped to a toy and it's effect stays in effect until the number of turns specified have passed.
Continuous, #: The chip stays in effect until the number of turns specified have passed.
Field, #: The chip stays in effect until the number of turns specified have passed. Unlike Continuous, only one Field may be in effect at any time, and if another is played the one currently active is bumped out and negated.
Chips gain 1 EXP each time you use them. Once they gain 10 EXP, they level up, and the process repeats. Chips have a maximum level of 3, and not all Chips can level up, only some.

ELEMENTS & RACES:

There are 8 Elements your toy can be.
Water
Fire
Wind
Earth
Thunder
Dark
Light
Non
Water < Fire < Wind < Earth < Thunder < Water.
Light < Dark < Light.
If your attack has an advantage against another toy (Water attack against Fire), it does +10 damage.
If your attack has a disadvantage against another toy (Fire attack against Water), it does -10 damage.
Non does neither, and has no weakness.

Also, every toy has a race:

Humanoid (Creature with a base humanoid shape. Torso, two arms and two legs.)
Hybrid (Creature with base humanoid shape, but animal characteristics.)
Beast (Creature with a mammal form. Lacks real intelligence.)
Magical Beast (Creature with animal form, but intelligence and usually extraordinary powers)
Reptile (Creature with Reptilian features.)
Aquatic (Creature that resides in aquatic lands, such as fish.)
Insect (Creature with insect characteristics, such as six or eight legs.)
Avian (Creature with avian characteristics, such as feathers and wings.)
Dragon (/Dinosaur. Creature that has Dragon or Dinosaur characteristics, such as the ability to breath fire, scales, wings, and claws.)
Aberration (Creature with a bizarre or unnatural anatomy that fits no other characteristics.)
Ooze (Creature with no anatomy, that's structureless at base.)
Pokemon (Creature that's a Pokemon.)
Machine (Creature that is man-made and mechanical. It may fit any characteristics but is Machine if it's built.)
Celestial (Creature that is from the heavens. Usually humanoid, most have wings and/or a halo.)
Demon (Creature that is from hell. Usually beastly but with a humanoid shape, most have horns and/or claws.)
Plant (Creature with plant characteristics, such as roots or leaves. Exceptions may be made if a creature's origin sprouts from nature.)
Fey (Creatures with fairy characteristics, such as very small bodies, wings, and magical powers.)
Undead (Creatures with undead characteristics, souls and those brought back from the dead, such as ghosts and zombies.)
Boss (This isn't a genuine race, it's just something added on. It simply stands for "This Toy cannot be inflicted with Status Conditions, or have it's HP reduced by something other than damage)
I can't say I've gotten everything- As more toys come along, I may decide to add a race because it doesn't fit anything here. However, this should fit most toys for the time being.

TYPES OF BATTLE:

First, state whether you want 1v1, 2v2, or 3v3. That many Toys will be on the field (Like in Pokemon Double Battles, 'cept this has Tripples).

Then state the 'Stock'. This is how many Toys have to be KO'd before the battle ends. Obviously, the more stock the higher the rewards.

If it's a 5v5 Battle, you will win a free Chip, if it is a 6v6 Battle, you will win a free Toy.

CRITICAL HITS & MISSES:

Every attack I roll a 20 sided dice (d20), and if it comes up 1, the attack misses, if it comes up 20, it is a critical hit and deals 1.5x as much (round up to the nearest multiple of five.)
So basically, there is a 5% chance of missing, a 5% chance of getting a critical, and a 90% chance of just hitting normally. However, some abilities and chips raise or lower the chances, so they may play a bigger part than you think.
There is also something called "Blocking," which only some abilities and chips indicate. "Blocking" is different from dodging because attacks that can't be dodged can still be blocked, and attacks that can't be blocked can be dodged, but both reduce the damage to 0. "Reflecting" is different from both. If an attack is reflected, it does 0 damage but the damage it would inflict is inflicted on the attacker. "Absorbing" is similar to reflecting, except that you take no damage and are healed the damage you would've normally taken. However, rolling a 1 is always considered dodging, not blocking. Unblockable attacks break through all chips and abilities that Block, Reflect or otherwise Reduce damage.
When a number is given next an ability explaining critical hit expansion, that is the number given in parentheses is the number bracket of what a critical would be. When an ability explains a Dodge/Block/Reflect expansion, the number given is what would be a miss for the opponent, not the player.

STATUS CONDITIONS:

Burn (Fire): The toy loses 10 HP at the start of each turn. Toy recovers in 5 turns.
Freeze (Water): The toy cannot act. There is an accumulative 20% chance it will recover, +20% if they are attacked with or are a Fire element.
Paralyze (Thunder): The toy has a 50% chance of not being able to act when it's turn comes. There is an accumulative 10% chance it will recover.
Blind (Wind): The toy has -25% Accuracy (1-6).
Sleep (Light): The toy cannot act. There is an accumulative 15% chance it will recover, +30% for each time it is attacked while asleep.
Poison (Dark): The toy loses 10 HP at the end of each turn, +5 for each turn that it's been poisoned. Toy recovers in 4 turns.
Petrify (Earth): The toy cannot act, but takes 1/4 damage from all attacks. There is an accumulative 10% chance it will recover. You can switch to Standby, but the other Toy must take the damage.
Confusion (Non): The toy will hit itself at (1-3), instead of missing. This number increases by 1 for each time it's accuracy is lowered (Blind, Ability, Chip, etc.)
Seal (Non): There are 5 types of Seal. Physical, Projectile, Normal, Super, and Ability. Corespondent to which type of Seal it is, the toy cannot use an attack of that type.
Curse (--): The toy deals -15 damage, takes +15 damage, and gains 1/2 the EXP it would normally would.
Pick a box, it will choose your toys. Comes with 6 Toys and 3 Chips. If someone picks the same box twice, it will have 2 different Toys and 1 different Chip.

Hope I balanced them. (SPOILERS: Don't choose Square just because of White Mage)

Mario Box:

Mario
Luigi
Peach
Bowser
Wario
Yoshi

Zelda Box:

Link
Young Link
Midna
Ganondorf
Zelda
Vaati

Nintendo Box:

Samus
Mr. Game & Watch
Pit
Captain Falcon
Fox
Kirby

Sonic Box:

Sonic
Tails
Knuckles
Shadow
Rouge
Eggman

Pokemon Box:

Any six Basic Pokemon that are capable of Evolving.

SEGA Box:

Chaz
Vectorman
Ristar
Joe Musashi
Axel Stone
The Ooze

Capcom Box:

Ryu
Arthur
Megaman
Lilith
Viewtiful Joe
Leon

Square Box:

Knight
Black Mage
White Mage
Thief
Cloud
Squall

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#2

Post by SephirothKirby » Sun Nov 23, 2008 4:33 pm

PLOT:

Several people signed up to join the last time the island was open. Three brothers, Richard, Robert, and Rufus fought over who would own the island...In the end, all of them perished. Robert used an untested substance called "Biotoy" to become what we call a "Toy". Freeing himself from Humanity, he planned to rule over the land, doing what he pleased. However, four people that used "Toys" tried to stop him, succeeding...Only to see that Rufus was planning to back stab him all along. He was much more calculated...He knew Biotoy was unstable. Hence, he waiting to see how his brother reacted. After seeing how positive it was, he absorbed it himself, becoming an even stronger demon.

The four eventually won and Ruonix was vanquished. A mighty demon who had been crazed with power. Celebration seemed too short, as everyone packed up their things and got onto a small boat to go back to their homes. They didn't get to keep their toys. They didn't get to keep their chips. They spent a long while on the Island, but was it worth it? Hopefully. It was all over...They wouldn't get to relive it. They had won, but was it a true victory? It didn't seem so.

They paid no interest in each other, and lost total contact with one another. It had been pushed in to the back of everyone's mind. But wouldn't that be better? SephirothKirby was the only one persistent about it. He had vowed to inherit the island- Now it wasn't his. But he couldn't let it go. Why did the government want it? There was nothing of interest there, it was a tourist attraction! Were they hiding something? No, that wouldn't make any sense. They wiped out all the evil on the island. They weren't even using it, there weren't any people registered on the island. He pursued this, and eventually found it to be for sale. Why would they want to get rid of it if they took it in the first place? They just wanted money? He put all of his funds from his previous stay and then some into rebuilding the Island entirely. Apparently, they had discovered trace amounts of Biotoy left behind in the soil, left behind from the calamity, and wiped all of it out. One year later, it was announced it was rebuilt. However, machinery than greenery, substituting nature for artificial efficiency. Advertisements on TV, Radio and Newspapers flooded the media, however a letter had been personally written and signed by SephirothKirby, the new owner, to BlackSkullDragoshi, X-3, and MicrophoneKirby. Whether they would go there again, or feel it best to leave the memories behind, would be a mystery. However nostalgic it may be, BlackSkullDragoshi found it hardly joyous. He didn't have any of his toys, or chips. He had lost...Chaos, tragically. BlackSkullDragoshi and the other veterans had also found they had lost the ability to turn into toys. Was that because of the extinction of Biotoy?

They arrived at the specified location to find others standing there, finding a small boat with a strange captain. The Captain had noticed BlackSkullDragoshi, MicrophoneKirby, and X-3 right away. He made sure they were the first ones on. With that, everyone set sail for the island... It looked different, even from a distance. Old and new faces coming alike, this would turn out to be quite interesting indeed...
Why did the government take the facility? Because of Biotoy? Was it that dangerous? Upon arriving on the scene, it had been transformed into a beautiful Utopia. Large banners and signs lined paths leading into a Mall, as well as two separate domes to the left and right. A small town for residents was also there, along with a very tall tower and a few other landmarks.
It was a lot different now......

PLAYERS:

BlackSkullDragoshi
Rank: Novice
Points: 425

MicrophoneKirby
Rank: Newbie
Points: 525

X-3
Rank: Newbie
Points: 45

Blake
Rank: Newbie
Points: 895

That Guy
Rank: Newbie
Points: 175

T3hDarkness
Rank: Novice
Points: 160

ChuckleHuck
Rank: Newbie
Points: 235

LOCATIONS:

The flow of the game is that after you choose a box, you choose a location to accomplish a given task. You continue to choose which location you go to until the game ends. More locations will be available as the game progresses.

Shop [Sells Toys and Chips. You can look at the statistics of anything before you purchase it. You can also sell Toys for 1/4 of their retail price.]
Police Station [Contact the Police, to report illegal activity.]
Toy Arena [Fight a COM, or a fellow player]
Toy Arena 2 [Closed for the time being, SephirothKirby claims it will open soon...]
Black Market [Unlike the Shop, you cannot view the statistics of the toys or chips you'll be buying. You may get a very weak toy for a bad price, or a surprisingly powerful toy for a low price. Generally contains more powerful toys than the Shop, but also much weaker ones. There is also a Shell Game, where by paying 250 points, Tazy will shuffle three toys around under cloths, and you pick the Left, Right, or Middle one. One will be weak, one will be moderate, and one will be strong. As it is illegal, you may report it to the Police. If you do, you'll get a chip from the Police but will not be able to buy from Tazy for one week (5 Days Real Time), and when you do you'll have to defeat him in a toy battle to purchase from him.]
Info Maniac [Apparently, he has all sorts of secrets...Maybe he's just crazy? Costs 30 points.]

---

If you have any questions, please don't hesitate to ask.

Sorry it took me so long to get the second thread up, I spent too much time on this to just let it drop.

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#3

Post by Microphone_Kirby » Sun Nov 23, 2008 4:48 pm

And so, I head to the Black Market...

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#4

Post by X-3 » Sun Nov 23, 2008 5:42 pm

@X-3:

Correct! The opponent leads with

Akuma (Dark/M)
Power: **
Race: Humanoid
HP: 85
Ability: (Raging Demon): (Activated) Akuma loses 10 HP, and his Super increases its chance of Burn by 33%. Can be activated more than once.
Normal: Gou Hadouken (50, Dark/Projectile)
Super: Messatsu Gou Shouryuu (70, Dark/Physical): Can only be used twice, and not in a row.
X-3 wrote:I send out Captain Falcon, who attacks with a mighty Falcon Punch.
3 stock battle, I believe.

Let's do this.

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#5

Post by Blake » Sun Nov 23, 2008 6:49 pm

Judging by my points, I bought 'GET IN THE CAR' which is what I wanted to do. I just need to know what it does now. Then I'll head to the standard shop.

Edit: I actually had 1145 after beating last battle. Minus the 250 I should be at 895 now.

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#6

Post by Menaced By Puppet » Mon Nov 24, 2008 2:18 am

Is it too late to get in on this? If not I'd like to rock the Capcom Box.

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#7

Post by t3hDarkness » Mon Nov 24, 2008 3:36 am

If you are allowed to join, I will be your first opponent in a stock five match. As a handicap, I will only use 1 * figures.

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#8

Post by Breadlord Dragoshi » Mon Nov 24, 2008 5:47 am

...and i'll just do a 5vs5 against a COM. A-yep.

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#9

Post by heh » Mon Nov 24, 2008 8:39 am

oh hey.

go find balrog. just do it. balrog ownz more then playing with toys :colbert:

maybe check the shop before i go

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#10

Post by SephirothKirby » Mon Nov 24, 2008 5:51 pm

What?! An update?!

@Blake:

GET IN THE CAR (Single): This chip is treated as Non, Fire, Water, Thunder, Earth, Wind, Light, and Dark. Your main Toy is KO'd.

Shop will be up later.

---

@X-3:

You hit Akuma with Falcon Punch, lowering his HP to 35. He activates Raging Demon, and uses Messatsu Gou Shouryuu, hitting Cap’n for 70 damage.

X-3:

Field:
Captain Falcon (10 HP)

Standby:

Chip Pool:
Angel Arrow
Pull Star
Phazon
Cucco

KO’d Toys: 0/3
[Strike][/Strike]

Angry Cloud:

Field:
Akuma (25 HP) [Raging Demon: 33%]

Standby:

Chip Pool:
DO I HAVE ANY?!

KO’d Toys: 0/3
[Strike][/Strike]

---

@Menaced By Puppet:

You get the Capcom Box v2! It is similar to the Capcom Box, yet different!

Chun-Li (Wind/F)
Power: *
Race: Humanoid
HP: 60
Ability: (Counter): Chun-Li has a 10% chance of Reflecting Physical attacks (2-3).
Normal: Kikouken (30, Non/Projectile)
Super: Spinning Bird Kick (10, Wind/Physical): Strikes 6 times with an accumulative -15% Accuracy. If 1/2 or more miss, Chun-Li cannot act next turn.
“I'm just doing my duty... Please don't take it personal!”
EXP: 0/80

Arthur (Non/M)
Power: *
Race: Humanoid
HP: 50
Ability: (Armor): Arthur's HP cannot be reduced below 1 the turn he is placed on the field.
Normal: Weapon (--): Random.
(15%) Lance (20, Non/Projectile)
(10%) Knife (10, Non/Projectile): Strikes 3 times with an accumulative -25% Accuracy.
(10%) Torch (10, Fire/Projectile): 50% Burn.
(10%) Axe (40, Non/Projectile): Strikes with -30% Accuracy (1-7).
(30%) Crossbow (20, Non/Projectile): Strikes with -60% Accuracy (1-13)
(10%) Sword (40, Non/Physical)
(10%) Scythe (30): Deals 3x damage on Critical Hits.
(5%) Crucifix (50, Light/Projectile): Deals 2x to Dark Toys.
Super: Magic (--, Projectile): Requires 1 turn to Charge. Random.
(15%) Lightning Bolt (40, Thunder)
(10%) Dark Dragon (60, Dark): Strikes with -25% Accuracy (1-6).
(10%) Flame Burst (20, Fire): 75% Burn.
(10%) Explosion (80, Fire): Your Standby is KO'd.
(30%) Enchanted Arrow (20, Non): Cannot be Dodged.
(10%) Lightning Burst (80, Thunder)
(10%) Tornado (50, Wind): +35% Critical Rate (13-20)
(5%) Holy (--, Light): All Dark Toys are KO'd, and Arthur heals 25 HP.
“I AM A STRONG AND COURAGEOUR KNIGHT”
EXP: 0/80

Viewtiful Joe (Fire/M)
Power: *
Race: Humanoid
HP: 60
Ability: (Slow): (Activate) Viewtiful Joe will have a +30% Dodge Rate against the next attack used against him (1-7).
Normal: Voomerang (25, Non/Projectile)
Super: Mach3 (5, Fire/Physical): Strikes 10 times with an accumulative -10% Accuracy. Strikes 1 less time each use.
“Henshin a go-go baby!”
EXP: 0/90

Megaman (Non/M)
Power: *
Race: Machine
HP: 60
Ability: (Support): (Activate) Beat comes and confuses all your opponent's In-Play toys (33%), Rush comes and deals 10 damage to the opponent (33%), Eddie comes and heals Megaman 15 HP (33%).
Normal: Buster (25, Non/Projectile)
Super: Laser Shot (50, Non/Projectile): Requires 1 turn to charge. This cannot be Dodged, Blocked, Absorbed, Reflected or have it's damage reduced in any way.
“Fight, Megaman! For ever lasting peace!”
EXP: 0/80

Demitri Maximov (Dark/M)
Power: **
Race: Demon
HP: 80
Ability: (Midnight Pleasure): If Demitri KO's an opponent, he will heal (5 x *) HP, but has a 33% chance of being inflicted with a Status effect depending on their type.
Normal: Chaos Flare (40, Dark/Projectile)
Super: Demon Hoard (65, Dark/Physical) Demitri has a 33% chance of being Poisoned. Can only be used three times, and not in a row.
“I shall let them know...I'm the ruler of this world”
EXP: 0/100

Leon Kennedy (Fire/M)
Power: **
Race: Humanoid
HP: 75
Ability: (Bullet Proof Vest): If Leon is Hit with a OHKO, it will only reduce his HP by ½.
Normal: Knife (40, Non/Physical)
Super: Magnum (60, Non/Projectile) Cannot be used twice in a row.
“Alright, that's far enough! Don't Move!”
EXP: 0/100

---

@That Guy:

BALROG STUCK AROUND IN CASE YOU WERE WONDERING WHY HE WAS THERE OR ANYTHING, BUT NO ONE PAID HIM ANY ATTENTION SO HE LEFT.

THAT’S RIGHT, BALROG IS GONE BECAUSE OF YOU.

Shop will be up later.

---

@BlackSkullDragoshi:

Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh Please Hold.

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#11

Post by Breadlord Dragoshi » Mon Nov 24, 2008 5:55 pm

...'k. *Just listens to whatever music is playing while the hold is going on. Or something.*

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#12

Post by X-3 » Mon Nov 24, 2008 5:57 pm

Samus to stand-by. And the two switch, with Samus taking damage, if that's still allowed. If not, THEN WOO, THIS IS JUST LIKE BACK IN SARCASM'S GAME, WHEN I COULDN'T GET THE CONCEPT INTO MY BRAIN.

oh, and then Samus shoots Akuma with a Missile.

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#13

Post by Blake » Mon Nov 24, 2008 6:24 pm

Uhh, SK, when you said "best chip in the game" you didn't actually mean that, did you? :confused:

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#14

Post by X-3 » Mon Nov 24, 2008 6:28 pm

You should be more thankful about the chips you get, Blake. There are people out there who can't afford chips, toys or any other snazzy crap. And there you are: whining about SK's words.

I used to think you were cool.

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#15

Post by heh » Mon Nov 24, 2008 6:33 pm

Demitri Maximov (Dark/M)
Power: **
Race: Demon
HP: 80
Ability: (Midnight Pleasure): If Demitri KO's an opponent, he will heal (5 x *) HP, but has a 33% chance of being inflicted with a Status effect depending on their type.
Normal: Chaos Flare (40, Dark/Projectile)
Super: Demon Hoard (65, Dark/Physical) Demitri has a 33% chance of being Poisoned. Can only be used three times, and not in a row.
“I shall let them know...I'm the ruler of this world”
EXP: 0/100
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Apiary Tazy
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#16

Post by Apiary Tazy » Mon Nov 24, 2008 7:01 pm

*M_K enters the Black Market*

Neku: Another Customer? Can't you go to that store and buy 10 of the same toy?

M_K: ha ha ha. I don't come to the Black Market to be insulted.

Tazy: hm? OH. There you are.

M_K: Oh. Hi Tazy, I'd like to-

Tazy: Ok, Serena, grab the Brown Suitcase and press the Red Button.

Serena: Um...Alright........There's 3 Red Buttons.

Tazy: Ones, Hot Pink, Another is Red Orange, You're looking for the Red One


*Serena stares at Tazy disapprovingly and press the middle button, causing a Roulette Wheel to appear*

Tazy: Congradulations, M_K. For totally kicking my butt, you get to-

M_K: They Guy I faced was You?!

Tazy: Totally. Now here's how it works.

Roullette Game actually works somewhat like the Critical Hits and Misses.

0% No Chip. :shrug:
1-20, 21-40,41-60,61-80,81-99% Each of these represent a Chip.
100% Rare Chip.

But, where is your input? Why you get to guess which of the areas the little white ball will land on. 0, 1-20,21-40,41-60,61-80,81-99, or 100%. If you guess right, You'll get a Toy that matches the Chip.

The Usual Price is 200 for the first try and 100 to substitute your chip for another try. Of course, since you're testing this for me. This first try, and Up to two retrys are free this time. Just this time though. Ok? Time to pick your number!


Oh. Also, if you don't want to do this right now, we'll skip to the Selling

-------------------------------------------------------

ATTENTION: A Tree has flown into the ground and situated itself on a cliff near the east edge of the island. SephirothKirby has dismissed the Tree as Solid Swamp Gas that feels like a tree, but is really swamp gas.

A Religious cult has formed around the tree, claiming the Tree is a "Tree of Life" that revives dead Toys, but Sephiroth Kirby has dismissed them as Solid Swamp Gas that Talks to you and can grab you and state it exists, but is really swamp gas.

More as it develops.

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t3hDarkness
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#17

Post by t3hDarkness » Mon Nov 24, 2008 7:06 pm

Page me to the arena if the new kid shows up.

For now, I'm going to grab my investigator hat and a couple of copies of Atlantis and see if I can't fleece these cultists out of some gil.

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#18

Post by Microphone_Kirby » Mon Nov 24, 2008 10:10 pm

Alright, I'll try your little game... I'll guess 61-80.

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#19

Post by Blake » Tue Nov 25, 2008 3:47 pm

I walk by the shop and realize it is temporarily closed due to restocking. I decide to knock on the door and see if they're willing to sell me the DNA surgery chip.

Either way, I go by a news stand and pick up one of the papers there that tells of solid swamp gas that looks and feels like a tree.

Sparking my interest, I decide to set out over there and see what all the hype is about.

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Apiary Tazy
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#20

Post by Apiary Tazy » Tue Nov 25, 2008 6:47 pm

Tazy: OK! HERE WE GOOOOOOOOOOOOOOOOOOOOO!

*Tazy Spins the wheel, then after 3 seconds he drops the white ball into the wheel sending it in the opposite direction. The wheel spins and spins, then it starts to slow down. Tensions rise as the Wheel slows down. Slowly, the wheel comes to a stop, and the ball stops on 83.*

Tazy: Welp, that is 81-99.

*Suddenly, a chip pops out of the Roulette Wheel. M_K is able to catch it, luckily.*

EXP UP (Single): A single toy recieves EXP equal to 20% of the value it needs to level up. This may only be used once.
---DOES NOT LEVEL UP---

Tazy: huh. Well, you still have two free retries if you want to use them. Or, you can keep the chip and rid yourself of the free retry. Up to you >_>
----------------------------------------------------------------

Both T3hDarkness and Blake venture into the park, hoping to find this solid swamp gas. Instead, they find throngs of people surrounding a big tree holding signs, yelling old style language, crying at the magnificence. A Woman is standing at the base of the tree attempting to calm the crowd to no avail. Behind her is a sign that says "Toys Revived: 100 Points".

Do T3hDarkness and/or Blake approch?

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