Fighter's Battleclub - Blake's Topic

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

Fighter's Battleclub - Blake's Topic

#1

Post by KirbyBoy2000 » Wed Oct 01, 2008 5:21 pm

I've decided to just have everyone have their own topic. I think it might be a good idea to save some space in here afterall...
--------------------------------
Name: Blake Carche
Age: 21
Gender: Male
Bio: Blake was raised in a small town in the countryside for a long time in his life. Every day he would work with his father with physical tasks that needed to be accomplished. Most notably is that Blake has cut many a tree and logs, which have added to his muscular strength and skill in using an axe. As an adult of 18 years of age, Blake finally left his home in search of work that would challenge his skills and wits to the maximum, and the battle club was the perfect way of doing so.

Stats
HP - 220
MP - 100

Strength - 60
Defense - 45
Intelligence -30
Spirit - 30
Agility - 40

-- Abilities --

Block - Level 2 - Goes into a defensive stance; can be used after attacking, but not after special attacks. Gives a slight chance to completely block attacks (currently 10%) and a slightly better chance to reduce the damage by half (Currently 40%).

Cleave - Level 2 - A standard attack when first used. After the each use, the damage of the attack is increased (currently by x1.5) of the damage the last attack did but the accuracy of the attack is reduced by 5%. If Cleave does not hit or isn't used on the next turn its damage/accuracy returns to normal.

Charge - Level 0 - 20MP. Charges weapon with electricity to boost damage. Adds 15 damage (electric) to next attack and can sometimes cut (25%) or ignore enemy defenses (0%).

Ground Force - Level 0 - 10MP. Hits everyone in melee with a weak electric attack: (Intelligence - opponent's Spirit). Has chance of knocking everyone hit off balance (0%). Those off balance have a good chance of failing next action.

Gut Lodge - Level 1 - Has -25% Accuracy and if it hits deals (Str x2 - opponents defense) x2. If it fails nothing happens however.

---- ---- ---- ---- ---- ---- ---- ---- ---- ----

EXP: 30/100

--Equipment--
Iron Axe - Attack +30

Iron Shield - Has 50% chance to guard against attacks when on defense; can block 4 or more hits before breaking.

Simple Robes - Reduces damage from magic by 30.

Bandana - Reduces physical damage by 5.

Sword Pin - Accuracy +5.

--Items--
Lt. Potion x3, Lt. Ether

Gold -- 70

--- ------ --- ------ --- ------ --- ------ --- ------ --- ------
------ --- ------ --- ------ --- ------ --- ------ --- ------ ---

You enter into the Arena of the battleclub. There are two options currently available.

Prize Fight - A battle against an opponent for rewards. There are 5 levels: Easy, Normal, Hard, Very Hard and Impossible. Name what you want to try and go for (Gold, AP, a piece of equipment) and if you win you'll get a reward based off whatever level you picked.

Guantlet - Battle against multiple fighters in a row. Has a large reward, but is incredibly challenging to clear its levels.

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#2

Post by Blake » Wed Oct 01, 2008 5:32 pm

Edit: Actually I'm gonna just gonna try a very hard challenge. The shield did cost a lot but meh with luck I think I can win.

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#3

Post by KirbyBoy2000 » Wed Oct 01, 2008 11:58 pm

You didn't specify what kind of prize; but whatever I guess you could say that at anytime.

Blake
HP:220
MP:100

vs

Eitel
HP:240
MP:60

Eitel uses Sword's Dance.
Eitel attacks; you block the attack with your shield.
Eitel attacks; you block the attack with your shield.
Eitel attacks; you block the attack with your shield.
Eitel attacks; hits for 30 damage.
Eitel attacks; misses.

Its your turn now, in fact you get two turns in a row. Sword Dance makes him lose a turn, to make up for how rediculous of an attack it is. (Also, disregard the fact I'm reusing characters, if I'm going to look up a name meaning I'm going to get some real use out of it.)

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#4

Post by Blake » Thu Oct 02, 2008 12:01 am

Oh whoops I forgot to mention I want to do a cash fight.

I will use charge and then gut lodge.

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#5

Post by KirbyBoy2000 » Thu Oct 02, 2008 12:18 am

Charge, Swing and a Miss. (Your accuracy isn't that great; especially not when trying to use a really innaccurate finisher move)

Eitel uses Sword's Dance.
Eitel attacks. Hits for 30 damage.
Eitel attacks. You block it with your shield.
Eitel attacks. Misses.

2 turns once again.

Blake
HP:160
MP:80
vs
Eitel
HP:240
MP:60

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#6

Post by Blake » Thu Oct 02, 2008 12:22 am

Dangit, does my gut lodge have less than 75% accuracy then?

I'll use two cleaves.

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#7

Post by KirbyBoy2000 » Thu Oct 02, 2008 12:43 am

...Your gut lodge has like 40% accuracy; and you have less than 75% even with normal attacks. Axes suck as far as hitting stuff goes in this sadly; I might throw in some less power/more accuracy ones later.

You use Cleave. You hit for 50 damage.
You use Cleave. You hit for 75 damage.
Eitel uses True Sight. Accuracy increased slightly. (Free Action)
Eitel uses Sword's Dance.
Eitel Attacks. You block it with your shield. Cracks begin to form on shield.
Eitel Attacks. Misses.

Your turn x2.

Eitel
HP:115
MP:30

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#8

Post by Blake » Thu Oct 02, 2008 12:45 am

Two more cleaves hoping they'll hit.

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#9

Post by KirbyBoy2000 » Thu Oct 02, 2008 1:11 am

You use Cleave. Miss.
You use Cleave. Hits for 50 damage.
Eitel uses True Sight.
Eitel uses Sword's Dance.
Attacks for 30 damage.
Attacks for 30 damage.
Attacks for 30 damage.
Attacks, misses.

*Does a roll for the hell of it*
And your next attack with Cleave hits. He's done. You got really lucky (Shields blocking 150 damage total, him missing at 80% accuracy one time, my decision to weaken him so he couldn't technically 1 shot you whenever he attacked :P ). Also, I think I might give Shields a set HP, instead of just a set number of attacks they can block before having a random chance to be broken. Not too sure how it would work out exactly, how much is too much and so forth. Oh, and if I do, don't be surprised if your shield is only able to block 1 attack before breaking. Might drop their chance to block some too, since 'half of the time' is a bit much and makes for shields only lasting a match or too before being replaced.

Your reward is 250gp, as I have no idea on what a good value should be.

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#10

Post by Blake » Thu Oct 02, 2008 1:23 am

Can I repair my shield for a lesser price instead of purchasing another one? Can I also refrain from equipping my shield if I think the battle will be an easy one in a gauntlet challenge?

In the meantime, I know I'm buying:
-3 Lt. Potions - 30gp. Restores 50HP
-1 Lt. Ether - 30gp. Restores 50MP.
-1 Sword Pin - 80gp. Boosts accuracy by 5% while equipped.

270 - 90 - 30 - 80 = 70 gold left

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#11

Post by KirbyBoy2000 » Fri Oct 03, 2008 8:46 pm

Okay done with stats and stuff. I'm still not sure on shields; the amount of HP I want to give them pretty much would mean yours would be destroyed if I changed it to that. Anyway; if you want to not use a shield or whatever you can just say not use it when you go into a battle.

So what now?

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#12

Post by Blake » Fri Oct 03, 2008 11:03 pm

I'll take a 'normal' fight in the meantime to raise money to either purchase a new shield or repair my current one.

Also, did I gain exp from that last fight?

Edit: Oh, I guess that's what AP fights are for? Alright. Anyway I still need to take another 'normal gold' fight.

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#13

Post by KirbyBoy2000 » Sat Oct 04, 2008 9:11 pm

Err... crap. I completely forgot about exp. I guess it will be 30 for that fight. (Goes through editting stuff once more)

Also, on shields; I guess I'll stick with the minimum number of hits thing I have now; since switching to anything else means your shield is completely broken at the moment. Or if you don't mind I could change it to an HP based thing; or something so they are a bit less powerful.


Your opponent

Troy
HP:260
MP:50

Troy focuses for an attack.

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#14

Post by Blake » Sat Oct 04, 2008 10:00 pm

Attack normally and use block.

Edit: Well I can deal with the new shield system, not a big deal. I'll just buy another one after this.

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#15

Post by KirbyBoy2000 » Mon Oct 06, 2008 8:20 pm

You attack for 50 damage and block.
Troy uses Power Cut. Block halves damage; deals 55 damage.

Blake
HP:165
MP:100

Troy
HP:210
MP:50

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#16

Post by Blake » Mon Oct 06, 2008 8:29 pm

Use Cleave

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#17

Post by KirbyBoy2000 » Mon Oct 06, 2008 8:50 pm

You use Cleave. Hits for 50 damage.
Troy uses Heal Shell. Restores 60HP and gains a defensive aura.

Blake
HP:165
MP:100

Troy
HP:220
MP:0
Defensive Aura - 2 turns

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#18

Post by Blake » Mon Oct 06, 2008 8:52 pm

Hmm, I need to get some more AP before I do that gauntlet challenge. Charge ain't gonna cut it at this state. Try another cleave.

User avatar
KirbyBoy2000
Member
Member
Posts: 6090
Joined: Wed Jul 05, 2000 1:00 am

#19

Post by KirbyBoy2000 » Mon Oct 06, 2008 9:24 pm

You use Cleave; hits for 45 damage.
Troy focuses.

Blake
HP:165
MP:100

Troy
HP:175
MP:0
Defensive Aura - 1 turn

Blake
Member
Member
Posts: 4659
Joined: Tue Sep 18, 2001 1:00 am
Location: A generic place such as a house
Contact:

#20

Post by Blake » Mon Oct 06, 2008 10:47 pm

Another cleave

Locked