New areas, elements, and requests!

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Cravdraa
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#41

Post by Cravdraa » Wed Jun 25, 2008 4:25 pm

It doesn't work that way. For every few turns that a pet doesn't attack they lose 1% on their obedience meter. I noticed when I was teamed up with you that he got KO'd and you weren't reviving him. That mean that he wasn't getting to attack, so his obedience was dropping rapidly.

All you have to do to raise it again is fight a bunch of battlles and it'll go up again pretty quickly. Even if he disobeys, it still counts as an attack for him. It's your own taming skill, not your pet's, that detirmine just how fast he'll start listening again.

In short, it's not a good idea to leave pets KO'd.

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#42

Post by Adam Warlock » Thu Jun 26, 2008 3:42 pm

^ Thank you. Would diverting the points I've wasted on combat to my taming change anything?

If so S1x that would be great :headbang:

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#43

Post by S1x » Thu Jun 26, 2008 9:11 pm

Your Combat skill determines if you're able to use more powerful Attack Types. Unfortunately, there aren't really any yet. I'll get to that soon.

For now, I've added enchantments... 1 public one... and 4 secret ones. :D
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#44

Post by Joker » Fri Jun 27, 2008 9:23 am

:headbang:
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#45

Post by S1x » Fri Jun 27, 2008 1:24 pm

Like I said, still probably a long ways away.
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#46

Post by Joker » Fri Jun 27, 2008 1:39 pm

you've done some awesome work so far though. And don't let those pansies at the Zelda Mafia topic try and keep you from the rocking the **** out of this RPG !!


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#47

Post by S1x » Sat Jun 28, 2008 6:42 am

If you haven't noticed already, a lot of components have had their stats changed around after taking into consideration the power of normal weapons and armor, and the power of those various enchantments.

Just a couple more things I want to look at and then I'll create some new areas again. ;)
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#48

Post by Adam Warlock » Sat Jun 28, 2008 10:22 pm

^ never mind I found it ification

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#49

Post by S1x » Tue Jul 01, 2008 6:55 am

The Paranoid Village's store now pretty much has everything I wanted to put in it. Tell me if you think the items there are fairly priced.

Also, what's the highest Enchant rating you can get on an item right now?
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#50

Post by Joker » Tue Jul 01, 2008 8:58 am

^ was it possible to include a bank at that plaza ?? Having all that money on me is a killer if I end up loosing a fight on my way over there.

Also almost every one of the new items have two enchantment stats. But once purchased they all have 0 enchantment points.

Is it supposed to be like this ??
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#51

Post by S1x » Tue Jul 01, 2008 6:34 pm

It's a typo I myself am unable to fix. The bottom one should say "Weight".
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#52

Post by S1x » Wed Jul 02, 2008 6:43 am

A few adjustments, and not much else. Next I'll start making new areas such as "Bslap field".
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#53

Post by S1x » Wed Jul 09, 2008 2:29 pm

If I concentrate enough and don't distract myself, the new areas should be open to you all in about a day.

So expect them to be ready in about 5 days.

In the meantime, can you find my new NPC, the "Silent Figure"?
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#54

Post by Cravdraa » Fri Jul 11, 2008 12:44 am

S1x, unless you moved him, It doesn't look like he's showing up.

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#55

Post by S1x » Fri Jul 11, 2008 1:01 am

Fixed, although I haven't added any of the secrets just yet.
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#56

Post by S1x » Sun Jul 13, 2008 7:22 pm

Bslap Field is open. You can reach it from the end of the Paranoid Village. Enjoy. :D

As always, tell me what you think, because I still probably want to edit stuff more.
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#57

Post by I am nobody » Mon Jul 14, 2008 4:46 pm

Spell Seekers need to be toned down. +88 DEF is a little much.

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#58

Post by S1x » Mon Jul 14, 2008 6:06 pm

If you're talking about Barrier, it's the same one that you can use, and it's quite possible to find ways around it.

Which reminds me, I lowered Find Weakness's MP cost, and that spell cancels out Barrier instantly.

There are some secret areas up now, two of which are earned by talking to the Silent figure after you've fulfilled certain conditions. Can you get them all?
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#59

Post by Joker » Wed Aug 13, 2008 3:34 pm

S1x wrote:The Paranoid Village's store now pretty much has everything I wanted to put in it. Tell me if you think the items there are fairly priced.

Also, what's the highest Enchant rating you can get on an item right now?
The highest Enchant rating I can get for an enchanted dagger is 9 maybe more if I had some more components like mana and emeralds.

For body armor it's 8-9

Foot wear is 4-5 if I had a few more components


I'm writing down each recipe that gives me really high enchant levels so if you want, I could supply you with the ingredients I used to give me my stronger weapons.
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#60

Post by Apiary Tazy » Thu Aug 14, 2008 2:25 pm

I can't change the color of my armor.

I am saddened.

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