Gates of Eternity
Posted: Sun Dec 27, 2009 7:55 am
Over the years, the lines between dimensions have blurred, with gates to other dimensions appearing. This usually leads to bizarre circumstances, from a person being transported to an alien world, a different time, or something being transported from the other side. Some gates connect two locales on the same world, while others are one way. A few are stable, most are not.
You play pretty much anyone you want to, from any time period, genre or whatever. This is a game of exploration. You can do whatever you feel like, and can set up your situation however you want to.
Signups:
Name:
Age:
Sex:
Home World: Pick a type of homeworld and time period. Give it however much detail you want to, but give me an idea that I can work with.
Description/Bio: Flesh out who your character is and what they were like. Again, give as much detail as you want to. Preferably things that can add a little conflict that matters to your character.
Current Situation: What's your character doing at the start of the game.
Talents: There are five talents. Each of these is rated from 0-20. You get 60 points to split between them.
Agility: Your character's Speed, quickness, coordination and reflexes.
Guts: Your characters strength and toughness.
Mind: Your character's intelligence, reasoning and perception.
Presence: Your character's social abilities and influence.
Spirit: Your character's magical power and resistance.
Abilities: You have 10 Ability Points. An ability is anything you're good at. You can put from 1 to 4 points into an ability. Pick abilities suitable towards your home world, although if you're already a dimensional traveller, you can learn dimensional abilities that you might not learn from another place. You may also use these points to purchas magical abilities.
Resources: You have 10 Resource Points. You can trade it for equipment, shelter or whatever you want to. The more RP you spend on any one thing, the better it is. You can use a single RP to buy a lot of small equipment or basic equipment if you wish. Magical equipment may be purchased as well. I'm letting you make this up however you wish. The only rule is the more spent, the better whatever it is you get.
Any left over Resource points is treated as the currency of whatever world you start on.
You play pretty much anyone you want to, from any time period, genre or whatever. This is a game of exploration. You can do whatever you feel like, and can set up your situation however you want to.
Signups:
Name:
Age:
Sex:
Home World: Pick a type of homeworld and time period. Give it however much detail you want to, but give me an idea that I can work with.
Description/Bio: Flesh out who your character is and what they were like. Again, give as much detail as you want to. Preferably things that can add a little conflict that matters to your character.
Current Situation: What's your character doing at the start of the game.
Talents: There are five talents. Each of these is rated from 0-20. You get 60 points to split between them.
Agility: Your character's Speed, quickness, coordination and reflexes.
Guts: Your characters strength and toughness.
Mind: Your character's intelligence, reasoning and perception.
Presence: Your character's social abilities and influence.
Spirit: Your character's magical power and resistance.
Abilities: You have 10 Ability Points. An ability is anything you're good at. You can put from 1 to 4 points into an ability. Pick abilities suitable towards your home world, although if you're already a dimensional traveller, you can learn dimensional abilities that you might not learn from another place. You may also use these points to purchas magical abilities.
Resources: You have 10 Resource Points. You can trade it for equipment, shelter or whatever you want to. The more RP you spend on any one thing, the better it is. You can use a single RP to buy a lot of small equipment or basic equipment if you wish. Magical equipment may be purchased as well. I'm letting you make this up however you wish. The only rule is the more spent, the better whatever it is you get.
Any left over Resource points is treated as the currency of whatever world you start on.