Rogue Arcana: Avari Gesine
Posted: Sat Oct 14, 2006 2:05 am
Name: Avari Gesine
Age: 19
Sex: Female
Bio: A young and gifted magician, due to her abilities she spent most of her life being forced to train her magical skills. When she became a teen, she was dragged into a powerful faction against her will. The faction used its power and influence to control her hometown and various other areas. Avari, feeling that magic should not be used only to harm people and keep power, fled from the guild, stealing a magical scroll that was kept by its leader. She is fairly kind, but is somewhat timid of other people; so though she wants to help others, she is often too afraid to get close to others.
Stolen Magic: A magical scroll stolen from the leader of the faction. She is unaware of what it does exactly; but assumes it probably holds a destructive spell considering the faction.
------
Stats:
-----
HP: 20/20
EP: 25/25
MP: 80/80
-Strength: 4.
-Coordination: 6.
-Vitality: 5.
-Intelligence: 7.
-Perception: 7.
-Wits: 6.
-Charisma: 5.
-Spirit: 8.
Abilities
-----
-Athletics: 8
-Communication: 2
-Infiltration: 4.
-Lore: 6. Mostly in other languages I guess.
-Magic: 8.
-Profession: 2.
-Survival: 4.
-War: 1.
Magic
-----
Primary - Spellcasting
Secondary - Sorcery
Spellcasting Abilities
- Cirrus - A wispy strike of ice and air. Deals 5-10 damage. 10MP
- Status - A large sheet of clouds covers the field. Accuracy, movement and Vision cut in half. 20MP, lasts for 10 minutes.
- Nimbus - A large rising cloud. Causes rain, and occassionally strikes with lightning. Accuracy, movement and vision cut to 1/4. 25% chance of lightning bolt every round. Lightning bolt deals 5-20 damage. 40MP. Lasts for 10 minutes.
- Galeforce - A powerful current of air. Strong enough to push away most smaller obstacles, and knock over lighter opponents, not strong enough to inflict damage aside from projectiles/falls caused by it. 5MP.
- Lightning - Fires out a lightning bolt toward target. Somewhat inaccurate, but difficult to dodge initial attack. 100% accuracy in melee, goes down on distance, and may strike the wrong target if subject is close to other targets. Tends to strike those with more metal items equipped.
- Cascade - Creates water and strikes down on target with it. Deals 2-8 damage and the force of the water may knock the target to their knees or on their back. 10MP.
- Javelin - Creates a spear made of ice and throws it. Deals Str + 1-4 ice damage.
- Restore - Heals 1/3 of max HP (rounded down). 10MP.
Sorcery - Art: Control. Forms: Air, Water, Animal
GP: 200
Equipment
-----
Quarterstaff
Leather Armor (Defense: 2)
Arcane Crest (Identifies you as a member of the Order of the Arcane Hand).
Sm. Backpack (holds 6 items)
-4 days rations
-Stolen Scroll
-
-
-
-
------------
You arrive in a small village, after fleeing from the Order of the Arcane Hand (usually just called the Arcane Hand), a power hungry organization that controls the surrounding country side. This village is on the edge of their territory (probably in the southwest, but you aren't quite sure as you've been running the past few days) the surrounding country is temperate plains with scattered woods and plenty of rivers and lakes, flowing from the northern mountain region. You've had almost miraculous success in escaping them, even stealing a powerful scroll which the leader of the Arcane Hand had been talking about a lot lately.
As you approach the village (it's midday, walking through farmland before arriving at the village. The village seems to be a collection of houses and small shops. You can see a smithy, a tailor, a general store, few other random stores, a double story Inn and Tavern, a well in the center of town, and an erected wooden platform in the center of town. You can guess there's probably less than a hundred people in the whole village. A lot of people out in the fields, a couple standing around the well. Almost everyone is looking at you. (Probably they don't get many visitors).
A farmer waves and asks "Hey miss, can we do anything for you?"
Age: 19
Sex: Female
Bio: A young and gifted magician, due to her abilities she spent most of her life being forced to train her magical skills. When she became a teen, she was dragged into a powerful faction against her will. The faction used its power and influence to control her hometown and various other areas. Avari, feeling that magic should not be used only to harm people and keep power, fled from the guild, stealing a magical scroll that was kept by its leader. She is fairly kind, but is somewhat timid of other people; so though she wants to help others, she is often too afraid to get close to others.
Stolen Magic: A magical scroll stolen from the leader of the faction. She is unaware of what it does exactly; but assumes it probably holds a destructive spell considering the faction.
------
Stats:
-----
HP: 20/20
EP: 25/25
MP: 80/80
-Strength: 4.
-Coordination: 6.
-Vitality: 5.
-Intelligence: 7.
-Perception: 7.
-Wits: 6.
-Charisma: 5.
-Spirit: 8.
Abilities
-----
-Athletics: 8
-Communication: 2
-Infiltration: 4.
-Lore: 6. Mostly in other languages I guess.
-Magic: 8.
-Profession: 2.
-Survival: 4.
-War: 1.
Magic
-----
Primary - Spellcasting
Secondary - Sorcery
Spellcasting Abilities
- Cirrus - A wispy strike of ice and air. Deals 5-10 damage. 10MP
- Status - A large sheet of clouds covers the field. Accuracy, movement and Vision cut in half. 20MP, lasts for 10 minutes.
- Nimbus - A large rising cloud. Causes rain, and occassionally strikes with lightning. Accuracy, movement and vision cut to 1/4. 25% chance of lightning bolt every round. Lightning bolt deals 5-20 damage. 40MP. Lasts for 10 minutes.
- Galeforce - A powerful current of air. Strong enough to push away most smaller obstacles, and knock over lighter opponents, not strong enough to inflict damage aside from projectiles/falls caused by it. 5MP.
- Lightning - Fires out a lightning bolt toward target. Somewhat inaccurate, but difficult to dodge initial attack. 100% accuracy in melee, goes down on distance, and may strike the wrong target if subject is close to other targets. Tends to strike those with more metal items equipped.
- Cascade - Creates water and strikes down on target with it. Deals 2-8 damage and the force of the water may knock the target to their knees or on their back. 10MP.
- Javelin - Creates a spear made of ice and throws it. Deals Str + 1-4 ice damage.
- Restore - Heals 1/3 of max HP (rounded down). 10MP.
Sorcery - Art: Control. Forms: Air, Water, Animal
GP: 200
Equipment
-----
Quarterstaff
Leather Armor (Defense: 2)
Arcane Crest (Identifies you as a member of the Order of the Arcane Hand).
Sm. Backpack (holds 6 items)
-4 days rations
-Stolen Scroll
-
-
-
-
------------
You arrive in a small village, after fleeing from the Order of the Arcane Hand (usually just called the Arcane Hand), a power hungry organization that controls the surrounding country side. This village is on the edge of their territory (probably in the southwest, but you aren't quite sure as you've been running the past few days) the surrounding country is temperate plains with scattered woods and plenty of rivers and lakes, flowing from the northern mountain region. You've had almost miraculous success in escaping them, even stealing a powerful scroll which the leader of the Arcane Hand had been talking about a lot lately.
As you approach the village (it's midday, walking through farmland before arriving at the village. The village seems to be a collection of houses and small shops. You can see a smithy, a tailor, a general store, few other random stores, a double story Inn and Tavern, a well in the center of town, and an erected wooden platform in the center of town. You can guess there's probably less than a hundred people in the whole village. A lot of people out in the fields, a couple standing around the well. Almost everyone is looking at you. (Probably they don't get many visitors).
A farmer waves and asks "Hey miss, can we do anything for you?"