Rogue Arcana: Avari Gesine
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Rogue Arcana: Avari Gesine
Name: Avari Gesine
Age: 19
Sex: Female
Bio: A young and gifted magician, due to her abilities she spent most of her life being forced to train her magical skills. When she became a teen, she was dragged into a powerful faction against her will. The faction used its power and influence to control her hometown and various other areas. Avari, feeling that magic should not be used only to harm people and keep power, fled from the guild, stealing a magical scroll that was kept by its leader. She is fairly kind, but is somewhat timid of other people; so though she wants to help others, she is often too afraid to get close to others.
Stolen Magic: A magical scroll stolen from the leader of the faction. She is unaware of what it does exactly; but assumes it probably holds a destructive spell considering the faction.
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Stats:
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HP: 20/20
EP: 25/25
MP: 80/80
-Strength: 4.
-Coordination: 6.
-Vitality: 5.
-Intelligence: 7.
-Perception: 7.
-Wits: 6.
-Charisma: 5.
-Spirit: 8.
Abilities
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-Athletics: 8
-Communication: 2
-Infiltration: 4.
-Lore: 6. Mostly in other languages I guess.
-Magic: 8.
-Profession: 2.
-Survival: 4.
-War: 1.
Magic
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Primary - Spellcasting
Secondary - Sorcery
Spellcasting Abilities
- Cirrus - A wispy strike of ice and air. Deals 5-10 damage. 10MP
- Status - A large sheet of clouds covers the field. Accuracy, movement and Vision cut in half. 20MP, lasts for 10 minutes.
- Nimbus - A large rising cloud. Causes rain, and occassionally strikes with lightning. Accuracy, movement and vision cut to 1/4. 25% chance of lightning bolt every round. Lightning bolt deals 5-20 damage. 40MP. Lasts for 10 minutes.
- Galeforce - A powerful current of air. Strong enough to push away most smaller obstacles, and knock over lighter opponents, not strong enough to inflict damage aside from projectiles/falls caused by it. 5MP.
- Lightning - Fires out a lightning bolt toward target. Somewhat inaccurate, but difficult to dodge initial attack. 100% accuracy in melee, goes down on distance, and may strike the wrong target if subject is close to other targets. Tends to strike those with more metal items equipped.
- Cascade - Creates water and strikes down on target with it. Deals 2-8 damage and the force of the water may knock the target to their knees or on their back. 10MP.
- Javelin - Creates a spear made of ice and throws it. Deals Str + 1-4 ice damage.
- Restore - Heals 1/3 of max HP (rounded down). 10MP.
Sorcery - Art: Control. Forms: Air, Water, Animal
GP: 200
Equipment
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Quarterstaff
Leather Armor (Defense: 2)
Arcane Crest (Identifies you as a member of the Order of the Arcane Hand).
Sm. Backpack (holds 6 items)
-4 days rations
-Stolen Scroll
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-
-
-
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You arrive in a small village, after fleeing from the Order of the Arcane Hand (usually just called the Arcane Hand), a power hungry organization that controls the surrounding country side. This village is on the edge of their territory (probably in the southwest, but you aren't quite sure as you've been running the past few days) the surrounding country is temperate plains with scattered woods and plenty of rivers and lakes, flowing from the northern mountain region. You've had almost miraculous success in escaping them, even stealing a powerful scroll which the leader of the Arcane Hand had been talking about a lot lately.
As you approach the village (it's midday, walking through farmland before arriving at the village. The village seems to be a collection of houses and small shops. You can see a smithy, a tailor, a general store, few other random stores, a double story Inn and Tavern, a well in the center of town, and an erected wooden platform in the center of town. You can guess there's probably less than a hundred people in the whole village. A lot of people out in the fields, a couple standing around the well. Almost everyone is looking at you. (Probably they don't get many visitors).
A farmer waves and asks "Hey miss, can we do anything for you?"
Age: 19
Sex: Female
Bio: A young and gifted magician, due to her abilities she spent most of her life being forced to train her magical skills. When she became a teen, she was dragged into a powerful faction against her will. The faction used its power and influence to control her hometown and various other areas. Avari, feeling that magic should not be used only to harm people and keep power, fled from the guild, stealing a magical scroll that was kept by its leader. She is fairly kind, but is somewhat timid of other people; so though she wants to help others, she is often too afraid to get close to others.
Stolen Magic: A magical scroll stolen from the leader of the faction. She is unaware of what it does exactly; but assumes it probably holds a destructive spell considering the faction.
------
Stats:
-----
HP: 20/20
EP: 25/25
MP: 80/80
-Strength: 4.
-Coordination: 6.
-Vitality: 5.
-Intelligence: 7.
-Perception: 7.
-Wits: 6.
-Charisma: 5.
-Spirit: 8.
Abilities
-----
-Athletics: 8
-Communication: 2
-Infiltration: 4.
-Lore: 6. Mostly in other languages I guess.
-Magic: 8.
-Profession: 2.
-Survival: 4.
-War: 1.
Magic
-----
Primary - Spellcasting
Secondary - Sorcery
Spellcasting Abilities
- Cirrus - A wispy strike of ice and air. Deals 5-10 damage. 10MP
- Status - A large sheet of clouds covers the field. Accuracy, movement and Vision cut in half. 20MP, lasts for 10 minutes.
- Nimbus - A large rising cloud. Causes rain, and occassionally strikes with lightning. Accuracy, movement and vision cut to 1/4. 25% chance of lightning bolt every round. Lightning bolt deals 5-20 damage. 40MP. Lasts for 10 minutes.
- Galeforce - A powerful current of air. Strong enough to push away most smaller obstacles, and knock over lighter opponents, not strong enough to inflict damage aside from projectiles/falls caused by it. 5MP.
- Lightning - Fires out a lightning bolt toward target. Somewhat inaccurate, but difficult to dodge initial attack. 100% accuracy in melee, goes down on distance, and may strike the wrong target if subject is close to other targets. Tends to strike those with more metal items equipped.
- Cascade - Creates water and strikes down on target with it. Deals 2-8 damage and the force of the water may knock the target to their knees or on their back. 10MP.
- Javelin - Creates a spear made of ice and throws it. Deals Str + 1-4 ice damage.
- Restore - Heals 1/3 of max HP (rounded down). 10MP.
Sorcery - Art: Control. Forms: Air, Water, Animal
GP: 200
Equipment
-----
Quarterstaff
Leather Armor (Defense: 2)
Arcane Crest (Identifies you as a member of the Order of the Arcane Hand).
Sm. Backpack (holds 6 items)
-4 days rations
-Stolen Scroll
-
-
-
-
------------
You arrive in a small village, after fleeing from the Order of the Arcane Hand (usually just called the Arcane Hand), a power hungry organization that controls the surrounding country side. This village is on the edge of their territory (probably in the southwest, but you aren't quite sure as you've been running the past few days) the surrounding country is temperate plains with scattered woods and plenty of rivers and lakes, flowing from the northern mountain region. You've had almost miraculous success in escaping them, even stealing a powerful scroll which the leader of the Arcane Hand had been talking about a lot lately.
As you approach the village (it's midday, walking through farmland before arriving at the village. The village seems to be a collection of houses and small shops. You can see a smithy, a tailor, a general store, few other random stores, a double story Inn and Tavern, a well in the center of town, and an erected wooden platform in the center of town. You can guess there's probably less than a hundred people in the whole village. A lot of people out in the fields, a couple standing around the well. Almost everyone is looking at you. (Probably they don't get many visitors).
A farmer waves and asks "Hey miss, can we do anything for you?"
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.
- KirbyBoy2000
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"This here's the village of Akema. We're near the edge of the Arcane Hand's territory, and you can find plenty of towns and cities north of here. I think the Valarian Shields, they're another faction, own the plains south of here. There's some woodlands to the southwest, but they're inhabited by a lot of elves and fey and don't like intruders. Southeast is mostly rivers, lakes and a lot of farmland. I think that land is sort of in the middle of a couple of factions, no one really owns it but it gets a lot of crossfire in their quarrels. That's all I know. If you want a guide or someone with more to tell ya, talk to Kira. She's the village's resident tracker and hunter, and she does guide work for travellers when they ask."
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.
- KirbyBoy2000
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I think she's on patrol over near the river. The river's about a mile from hear, just head that way (he points southeast). If you'd rather wait, you can wait in the tavern.
Just a bit of warning, she's a bit odd in the head sometimes. She's a lot more to take you on if you've got a gift or do something for her. She doesn't really care about money either. She loves pretty stuff. If you're gonna wait, she usually comes back somewhere around sunset.
Just a bit of warning, she's a bit odd in the head sometimes. She's a lot more to take you on if you've got a gift or do something for her. She doesn't really care about money either. She loves pretty stuff. If you're gonna wait, she usually comes back somewhere around sunset.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.
- KirbyBoy2000
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None of the merchants are selling anything "pretty" it's mostly practical stuff. The town is too small to have much of a market for novelty items.
The tavern is mostly empty. It's a simple little cozy place. Not much decoration, just simple wooden chairs and tables and a bar. There's a staircase leading up to one of the few second stories in the entire village. The bartender greets you as you walk in. You can see a couple of guys having a beer at one table, checking you out as you walk in, one grinning rather stupidly. There's one person back to the wall, who is very obviously a traveller and not from this village. He's wearing a hooded cloak, but the hood is down. His shirt and pants are lined with pockets which seem to be full. By his side is a large pack, also very full. Lying against the wall is a quarterstaff with a red ribbon tied around it, and on the table is a peacebonded Katana. The man is watching you with an expression of obvious curiosity. As you walk in, him and the man checking you out both call out for you to sit with them. They look at each other, the local man glaring, the traveller looking amused and shrugging. The traveller looks back at you hopefully and sort of playfully. The local glares for a second than looks back at you.
Other than these three, and the bartender the tavern is empty.
The tavern is mostly empty. It's a simple little cozy place. Not much decoration, just simple wooden chairs and tables and a bar. There's a staircase leading up to one of the few second stories in the entire village. The bartender greets you as you walk in. You can see a couple of guys having a beer at one table, checking you out as you walk in, one grinning rather stupidly. There's one person back to the wall, who is very obviously a traveller and not from this village. He's wearing a hooded cloak, but the hood is down. His shirt and pants are lined with pockets which seem to be full. By his side is a large pack, also very full. Lying against the wall is a quarterstaff with a red ribbon tied around it, and on the table is a peacebonded Katana. The man is watching you with an expression of obvious curiosity. As you walk in, him and the man checking you out both call out for you to sit with them. They look at each other, the local man glaring, the traveller looking amused and shrugging. The traveller looks back at you hopefully and sort of playfully. The local glares for a second than looks back at you.
Other than these three, and the bartender the tavern is empty.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- [sage]
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- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- [sage]
- Member
- Posts: 18311
- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
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"Nope, just curious. I've always found magic and particually sorcerers fascinating. I'm in town for tonight and then I'm heading out. I was going to ask Kira to act as a guide, since I'm told she's an excellent one. I was wondering if you'd be interested in travelling with me... I didn't catch your name...."
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
- [sage]
- Member
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- Joined: Wed Dec 20, 2000 2:00 am
- Location: Florida
- Contact:
"Excellent. I'll get you a drink and we'll talk until Kira gets back."
He orders you a drink (he insists on paying for it) and the two of you chat . He's extemely friendly and easy to like. He tells you several stories of his travels (I assume you aren't saying much and just listening, let me know if you'd act differently) Time passes. The locals in leave, a couple more pop in and leave, when finally a woman wrapped in a fur cloak over a simple brown tunic and breeches, bow slung over the shoulder, large knife at her hip walks in. On her head is a circlet made of silver, and on her arms are leather bracers. Judging by her ears, she is probably half elven.
Tama calls out to her "Can I assume you're Kira?" She looks over at him and nods.
"We're travellers looking for a guide, would you help us?"
She considers for a moment, and walks over and sits down. She looks at you, then Tama and asks "Lovers?"
Tama laughs and shakes his head "No, we just met."
She nods as if carefully considering this information. "Where are you going?"
Tama "I was heading towards The Riverlands.
(Riverlands is the name of area consisting primarily of rivers and the riverside cities to the southeast)
She considers again. "I'll do it if you do a favor for me when we get there."
Tama "Sure."
She looks at you "Is that fine with you?"
(btw I forgot to write it in, but you have 200gp)
He orders you a drink (he insists on paying for it) and the two of you chat . He's extemely friendly and easy to like. He tells you several stories of his travels (I assume you aren't saying much and just listening, let me know if you'd act differently) Time passes. The locals in leave, a couple more pop in and leave, when finally a woman wrapped in a fur cloak over a simple brown tunic and breeches, bow slung over the shoulder, large knife at her hip walks in. On her head is a circlet made of silver, and on her arms are leather bracers. Judging by her ears, she is probably half elven.
Tama calls out to her "Can I assume you're Kira?" She looks over at him and nods.
"We're travellers looking for a guide, would you help us?"
She considers for a moment, and walks over and sits down. She looks at you, then Tama and asks "Lovers?"
Tama laughs and shakes his head "No, we just met."
She nods as if carefully considering this information. "Where are you going?"
Tama "I was heading towards The Riverlands.
(Riverlands is the name of area consisting primarily of rivers and the riverside cities to the southeast)
She considers again. "I'll do it if you do a favor for me when we get there."
Tama "Sure."
She looks at you "Is that fine with you?"
(btw I forgot to write it in, but you have 200gp)
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.