Gaios - Kirin Damascus
Posted: Tue Mar 07, 2006 9:04 pm
Name: Kirin Damascus
Age: 18
Gender: M
Bio/Goals: He aims to train in swordsmanship to become a guard in one of the countries of Felaros. His ultimate goal is to help bring the chaos in Felaros to an end. He is a pure and gentle-hearted young man, quite unlike most with the same goal.
Element: Water
Nation: Felaros
HP- 300
MP- 200
Strength- 65 (95)
Constitution- 45 (55)
Intelligence- 55
Wisdom- 45
Agility- 40
Spirit- 4
Skill- 3
Charisma- 3
Skills:
Element Burst - Water - A weak magical attack in the water element. 10MP.
Pure Water- Heals an ally for (Wisdom) HP and cures a status effect. 30MP.
Mirage Sword- Creates up to 3 illusions. Illusions attack at half damage and are destroyed when hit. 20MP per illusion.
Guardian Blade- Deals (Strength x2 - Def) damage to opponents with barriers and does damage if barrier is broken. If opponent has no barrier deals ((Str +25) - Con) and has slight chance to break armor. 50MP
Equipment-
Broad Sword
Buckler
Pouch - Holds 60gp, 2 Lt. Tonics, and a Lt. Ether. Can hold up to 5 items (100gp = 1 item)
- - - - -
Story
- - - - -
You wake up in your house, located right in the heart of the city of Antell, a somewhat large city to the east of the capital, Elmas, in the country of Runam. The house is kind of small, but its good enough for all that you use it for.
You get dressed and prepare your things for the day ahead; then you head outside.
Town - Antell
1) Your house - Rest or keep things here.
2) Townspeoples Homes - The houses of the rest of the townspeople.
3) Blacksmith - Creates and sells equipment.
4) Item shop - Sells items.
5) General Store - Sells various items.
6) Bank - Holds and loans money.
7) Inn - Rest here for a cost.
8) Stables - Rent or buy horses for travel.
Age: 18
Gender: M
Bio/Goals: He aims to train in swordsmanship to become a guard in one of the countries of Felaros. His ultimate goal is to help bring the chaos in Felaros to an end. He is a pure and gentle-hearted young man, quite unlike most with the same goal.
Element: Water
Nation: Felaros
HP- 300
MP- 200
Strength- 65 (95)
Constitution- 45 (55)
Intelligence- 55
Wisdom- 45
Agility- 40
Spirit- 4
Skill- 3
Charisma- 3
Skills:
Element Burst - Water - A weak magical attack in the water element. 10MP.
Pure Water- Heals an ally for (Wisdom) HP and cures a status effect. 30MP.
Mirage Sword- Creates up to 3 illusions. Illusions attack at half damage and are destroyed when hit. 20MP per illusion.
Guardian Blade- Deals (Strength x2 - Def) damage to opponents with barriers and does damage if barrier is broken. If opponent has no barrier deals ((Str +25) - Con) and has slight chance to break armor. 50MP
Equipment-
Broad Sword
Buckler
Pouch - Holds 60gp, 2 Lt. Tonics, and a Lt. Ether. Can hold up to 5 items (100gp = 1 item)
- - - - -
Story
- - - - -
You wake up in your house, located right in the heart of the city of Antell, a somewhat large city to the east of the capital, Elmas, in the country of Runam. The house is kind of small, but its good enough for all that you use it for.
You get dressed and prepare your things for the day ahead; then you head outside.
Town - Antell
1) Your house - Rest or keep things here.
2) Townspeoples Homes - The houses of the rest of the townspeople.
3) Blacksmith - Creates and sells equipment.
4) Item shop - Sells items.
5) General Store - Sells various items.
6) Bank - Holds and loans money.
7) Inn - Rest here for a cost.
8) Stables - Rent or buy horses for travel.