Gaios - Kirin Damascus
- KirbyBoy2000
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Gaios - Kirin Damascus
Name: Kirin Damascus
Age: 18
Gender: M
Bio/Goals: He aims to train in swordsmanship to become a guard in one of the countries of Felaros. His ultimate goal is to help bring the chaos in Felaros to an end. He is a pure and gentle-hearted young man, quite unlike most with the same goal.
Element: Water
Nation: Felaros
HP- 300
MP- 200
Strength- 65 (95)
Constitution- 45 (55)
Intelligence- 55
Wisdom- 45
Agility- 40
Spirit- 4
Skill- 3
Charisma- 3
Skills:
Element Burst - Water - A weak magical attack in the water element. 10MP.
Pure Water- Heals an ally for (Wisdom) HP and cures a status effect. 30MP.
Mirage Sword- Creates up to 3 illusions. Illusions attack at half damage and are destroyed when hit. 20MP per illusion.
Guardian Blade- Deals (Strength x2 - Def) damage to opponents with barriers and does damage if barrier is broken. If opponent has no barrier deals ((Str +25) - Con) and has slight chance to break armor. 50MP
Equipment-
Broad Sword
Buckler
Pouch - Holds 60gp, 2 Lt. Tonics, and a Lt. Ether. Can hold up to 5 items (100gp = 1 item)
- - - - -
Story
- - - - -
You wake up in your house, located right in the heart of the city of Antell, a somewhat large city to the east of the capital, Elmas, in the country of Runam. The house is kind of small, but its good enough for all that you use it for.
You get dressed and prepare your things for the day ahead; then you head outside.
Town - Antell
1) Your house - Rest or keep things here.
2) Townspeoples Homes - The houses of the rest of the townspeople.
3) Blacksmith - Creates and sells equipment.
4) Item shop - Sells items.
5) General Store - Sells various items.
6) Bank - Holds and loans money.
7) Inn - Rest here for a cost.
8) Stables - Rent or buy horses for travel.
Age: 18
Gender: M
Bio/Goals: He aims to train in swordsmanship to become a guard in one of the countries of Felaros. His ultimate goal is to help bring the chaos in Felaros to an end. He is a pure and gentle-hearted young man, quite unlike most with the same goal.
Element: Water
Nation: Felaros
HP- 300
MP- 200
Strength- 65 (95)
Constitution- 45 (55)
Intelligence- 55
Wisdom- 45
Agility- 40
Spirit- 4
Skill- 3
Charisma- 3
Skills:
Element Burst - Water - A weak magical attack in the water element. 10MP.
Pure Water- Heals an ally for (Wisdom) HP and cures a status effect. 30MP.
Mirage Sword- Creates up to 3 illusions. Illusions attack at half damage and are destroyed when hit. 20MP per illusion.
Guardian Blade- Deals (Strength x2 - Def) damage to opponents with barriers and does damage if barrier is broken. If opponent has no barrier deals ((Str +25) - Con) and has slight chance to break armor. 50MP
Equipment-
Broad Sword
Buckler
Pouch - Holds 60gp, 2 Lt. Tonics, and a Lt. Ether. Can hold up to 5 items (100gp = 1 item)
- - - - -
Story
- - - - -
You wake up in your house, located right in the heart of the city of Antell, a somewhat large city to the east of the capital, Elmas, in the country of Runam. The house is kind of small, but its good enough for all that you use it for.
You get dressed and prepare your things for the day ahead; then you head outside.
Town - Antell
1) Your house - Rest or keep things here.
2) Townspeoples Homes - The houses of the rest of the townspeople.
3) Blacksmith - Creates and sells equipment.
4) Item shop - Sells items.
5) General Store - Sells various items.
6) Bank - Holds and loans money.
7) Inn - Rest here for a cost.
8) Stables - Rent or buy horses for travel.
- KirbyBoy2000
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- Joined: Wed Jul 05, 2000 1:00 am
You head into the item shop.
Lt. Tonic - A potion that heals wounds. Heals 80HP. 60gp.
Lt. Ether - A potion that clears the mind. Heals 80MP. 80gp.
Remedy - Heals status effects. 50gp.
Mini Bomb - Deals 50 damage to all enemies. 80gp.
Sweet Spice - A spice from the Latos Nation. Increases MP and intelligence slightly over next few turns. 120gp.
Hot Spice - A spice from the Latos Nation. Increases HP and strength slightly over next few turns. 140gp.
Lt. Tonic - A potion that heals wounds. Heals 80HP. 60gp.
Lt. Ether - A potion that clears the mind. Heals 80MP. 80gp.
Remedy - Heals status effects. 50gp.
Mini Bomb - Deals 50 damage to all enemies. 80gp.
Sweet Spice - A spice from the Latos Nation. Increases MP and intelligence slightly over next few turns. 120gp.
Hot Spice - A spice from the Latos Nation. Increases HP and strength slightly over next few turns. 140gp.
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- KirbyBoy2000
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- Joined: Wed Jul 05, 2000 1:00 am
- KirbyBoy2000
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- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
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- KirbyBoy2000
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- KirbyBoy2000
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You go up to the teens, and talk to them. Up close you get a closer veiw of them, and notice some of them as people you know; Theres Koen, who's been training to get into the town guard along with you, Rami, a girl who works at the Inn, and 2 others who you don't recognize that well.
Koen: Hey Kirin, whats up?
Koen: Hey Kirin, whats up?
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Koen: Same. Hardly anything to do around here. I was thinking about joining the guards in town sometime soon.
Rami: If they'd let you that is. You're pretty strong, but you can't take a hit that well.
Koen: Well then, I'll have to take everyone out before I get hit then I guess.
Rami: Right... Keep telling yourself that. Anyway, I have some errands to do. See you later. *She walks away*
Koen: Eh... Well, I'm going to go train. Want to join me? Or do you have something better to do?
Rami: If they'd let you that is. You're pretty strong, but you can't take a hit that well.
Koen: Well then, I'll have to take everyone out before I get hit then I guess.
Rami: Right... Keep telling yourself that. Anyway, I have some errands to do. See you later. *She walks away*
Koen: Eh... Well, I'm going to go train. Want to join me? Or do you have something better to do?
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- KirbyBoy2000
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- Joined: Sun Sep 16, 2001 1:00 am
- KirbyBoy2000
- Member
- Posts: 6090
- Joined: Wed Jul 05, 2000 1:00 am
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- Posts: 1515
- Joined: Sun Sep 16, 2001 1:00 am
- KirbyBoy2000
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- Joined: Wed Jul 05, 2000 1:00 am
Koen: Okay I guess, you guys up for it?
Gavin: Umm... okay I guess.
Vale: Sure thing. Lets go somewhere with a bit more space first.
-Fight-
Kirin - Water. HP:285. MP:200
V
Koen - Spirit. HP:250. MP:250
V
Vale - Ice. HP:260. MP:180.
V
Gavin - Forest. HP:300. MP:200.
Vale attacks for 15 damage.
Koen uses Spirit Flame. Hits Vale for 60 damage.
Your turn.
Gavin: Umm... okay I guess.
Vale: Sure thing. Lets go somewhere with a bit more space first.
-Fight-
Kirin - Water. HP:285. MP:200
V
Koen - Spirit. HP:250. MP:250
V
Vale - Ice. HP:260. MP:180.
V
Gavin - Forest. HP:300. MP:200.
Vale attacks for 15 damage.
Koen uses Spirit Flame. Hits Vale for 60 damage.
Your turn.