Commander Winsel
- KirbyBoy2000
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Commander Winsel
Name: Winsel
Age: 22
Gender: Male
Bio/History: Winsel and his group are a band of adventurers. They seek fame, fortune, excitement, and a good battle. Of course, their quest for tales and high adventure make them very open to mercenary work. However, they do work on their own ocasionally, typically on dangerous and foolhardy treasurehunts. Through sheer luck Winsel has become leader of this group, and his charisma allows him to get out of situations that he can't fight out of.
HP: 300
MP: 100
Attack: 55
Defense: 60
Mind: 25
Resistance: 50
Agility: 60
Charisma: 8
Accuracy:100%
Evade:0%
Equipment: Clothes.
Items: 4 Potions, 2 Ethers, 2 Smoke Bombs, 1 Torch, 1 Net.
Skills
Ignorance: Blocks (Mind + Res) HP Damage for all allies. 35MP.
Swashbuckler: Party Evade +10% for 3 turns. 20MP
Adventurer's Spirit: +10 Atk/Mind to all allies for 3 turns. 25MP.
Commands
Charge- Full attack with all units.
Stand Ground- Units defend themselves and counter attackers.
Assist- Orders units to help each other.
Retreat- Run away from the battle.
Raen, M
Apprentice Lvl 1(Type 1)
HP:80
MP:70
Atk:0
Def:20
Mind:50(60)
Res:20
Agl:10
Acc:50%
Evd:0%
Equip: Apprentice Spellbook, Clothes
Skills
Sparks- Deals ((Mind -10) - Enemy Res). 10MP.
Cure- Heals 20HP to an ally. 15MP.
Gren, M
Archer lvl 1
HP:250
MP:50
Atk:55(65)
Def:35(40)
Mind:40
Res:30
Agl:40
Acc: 95%
Evd: 10%.
Equipment: Short Bow, Cloak, Sling.
Items: Flight Arrow x30.
Skills
Concentrate- Increases Accuracy of next attack by 30%.
Aim:Arm- Disarms target and deals damage. -20% Accuracy.
Darnel, M
Soldier Lvl 1
HP:260
MP:40
Atk:60(70)
Def:50(65)
Mind:20
Res:30
Agl:40
Acc: 85%
Evd: 10%
Equip: Short Sword, Leather Armor, Buckler.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Jalas, M
Soldier Lvl 1
HP:230
MP:70
Atk:75(100)
Def:30(40)
Mind:25
Res:25
Agl:45
Acc: 80%
Evd: 5%
Equip: Hatchet, Leather Armor, Soft Gloves
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Heret, F
Soldier Lvl 1
Exp:80
HP:240
MP:60
Atk:60(72)
Def:45(60)
Mind:25
Res:45
Agl:25
Acc: 85%
Evd: 10%
Equip: Short Spear, Buckler, Leather Armor.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Aimed Strike- Deals 75% damage at +20% Accuracy.
Jila, F
Magician Lvl 1
HP:120
MP:280
Atk:25(30)
Def:25
Mind:75(80)
Res:40(50)
Agl:35
Acc:65%
Evd:0%
Equip: Staff, Robes.
Skills
Fireball: ((Mind +10) - Res) 20MP.
Bio: Poisons all enemies. 20MP.
Hala, F
Cleric Lvl 1
HP:160
MP:140
Atk:25(30)
Def:30
Mind:55(60)
Res:50(60)
Agl:40
Acc: 70%
Evd: 0%
Equip: Robes,Clothes, Staff.
Skills
Heal: Heals 40HP to an ally. 20MP.
Cure Force: Heals 20HP to all allies. 30MP.
Scholar (Teal, Female)
HP:110
MP:40
Atk:15
Def:20
Mind:20
Res:20
Agl:25
Acc:40%
Evd:0%
Equip: Clothes, Knife.
Skills
Scan- 5MP. Gives statistics of an enemy in battle. Out of battle gives information on things(Items, Areas, ect.)
Formation A- All units deal +25%. Only one formation can be used at a time.
------------
You have recently arrived in the land of Gariel. Gariel is a small country that was formed only a few years ago, which grew large quite quickly due to rumors being spread that there are treasures buried within the sands from long ago. You came to Gariel following those rumors, and are currently in the town of Remal, a small desert town.
Age: 22
Gender: Male
Bio/History: Winsel and his group are a band of adventurers. They seek fame, fortune, excitement, and a good battle. Of course, their quest for tales and high adventure make them very open to mercenary work. However, they do work on their own ocasionally, typically on dangerous and foolhardy treasurehunts. Through sheer luck Winsel has become leader of this group, and his charisma allows him to get out of situations that he can't fight out of.
HP: 300
MP: 100
Attack: 55
Defense: 60
Mind: 25
Resistance: 50
Agility: 60
Charisma: 8
Accuracy:100%
Evade:0%
Equipment: Clothes.
Items: 4 Potions, 2 Ethers, 2 Smoke Bombs, 1 Torch, 1 Net.
Skills
Ignorance: Blocks (Mind + Res) HP Damage for all allies. 35MP.
Swashbuckler: Party Evade +10% for 3 turns. 20MP
Adventurer's Spirit: +10 Atk/Mind to all allies for 3 turns. 25MP.
Commands
Charge- Full attack with all units.
Stand Ground- Units defend themselves and counter attackers.
Assist- Orders units to help each other.
Retreat- Run away from the battle.
Raen, M
Apprentice Lvl 1(Type 1)
HP:80
MP:70
Atk:0
Def:20
Mind:50(60)
Res:20
Agl:10
Acc:50%
Evd:0%
Equip: Apprentice Spellbook, Clothes
Skills
Sparks- Deals ((Mind -10) - Enemy Res). 10MP.
Cure- Heals 20HP to an ally. 15MP.
Gren, M
Archer lvl 1
HP:250
MP:50
Atk:55(65)
Def:35(40)
Mind:40
Res:30
Agl:40
Acc: 95%
Evd: 10%.
Equipment: Short Bow, Cloak, Sling.
Items: Flight Arrow x30.
Skills
Concentrate- Increases Accuracy of next attack by 30%.
Aim:Arm- Disarms target and deals damage. -20% Accuracy.
Darnel, M
Soldier Lvl 1
HP:260
MP:40
Atk:60(70)
Def:50(65)
Mind:20
Res:30
Agl:40
Acc: 85%
Evd: 10%
Equip: Short Sword, Leather Armor, Buckler.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Jalas, M
Soldier Lvl 1
HP:230
MP:70
Atk:75(100)
Def:30(40)
Mind:25
Res:25
Agl:45
Acc: 80%
Evd: 5%
Equip: Hatchet, Leather Armor, Soft Gloves
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Heret, F
Soldier Lvl 1
Exp:80
HP:240
MP:60
Atk:60(72)
Def:45(60)
Mind:25
Res:45
Agl:25
Acc: 85%
Evd: 10%
Equip: Short Spear, Buckler, Leather Armor.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Aimed Strike- Deals 75% damage at +20% Accuracy.
Jila, F
Magician Lvl 1
HP:120
MP:280
Atk:25(30)
Def:25
Mind:75(80)
Res:40(50)
Agl:35
Acc:65%
Evd:0%
Equip: Staff, Robes.
Skills
Fireball: ((Mind +10) - Res) 20MP.
Bio: Poisons all enemies. 20MP.
Hala, F
Cleric Lvl 1
HP:160
MP:140
Atk:25(30)
Def:30
Mind:55(60)
Res:50(60)
Agl:40
Acc: 70%
Evd: 0%
Equip: Robes,Clothes, Staff.
Skills
Heal: Heals 40HP to an ally. 20MP.
Cure Force: Heals 20HP to all allies. 30MP.
Scholar (Teal, Female)
HP:110
MP:40
Atk:15
Def:20
Mind:20
Res:20
Agl:25
Acc:40%
Evd:0%
Equip: Clothes, Knife.
Skills
Scan- 5MP. Gives statistics of an enemy in battle. Out of battle gives information on things(Items, Areas, ect.)
Formation A- All units deal +25%. Only one formation can be used at a time.
------------
You have recently arrived in the land of Gariel. Gariel is a small country that was formed only a few years ago, which grew large quite quickly due to rumors being spread that there are treasures buried within the sands from long ago. You came to Gariel following those rumors, and are currently in the town of Remal, a small desert town.
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You head around the town, most of the commoners don't seem to have any problems, or money to hire people to solve them. However they do have a lot of info on the area apparently. Rumor has it, that about a mile away from the town there is a small tomb that was buried away by sand hundreds of years ago. They say that it was recently discovered, so there is still probably some treasure left in it.
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You head into the town Tavern to gather some information. There are about 8 people in it, the Bartender, 3 cloaked guys sitting at a table, a waitress, a guy sitting by himself in the corner of the bar, and 2 old men sitting at the counter of the tavern. Also, there are a few wanted posters and ads on one of the walls as well.
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You look at the wanted posters. Most of them seem to just have leaders of gangs, most of the rewards for the people are around 500gp or more.
You walk past the wanted posters; go up to the Bartender and then ask about the ruins.
Bartender: Hmm? Do you mean the ones that were just found a while ago? I hear its to the west somewhere, not sure about much though... Most people don't head out into the desert unless they are travelling. So... are you like a treasure hunter or something?
You walk past the wanted posters; go up to the Bartender and then ask about the ruins.
Bartender: Hmm? Do you mean the ones that were just found a while ago? I hear its to the west somewhere, not sure about much though... Most people don't head out into the desert unless they are travelling. So... are you like a treasure hunter or something?
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You head into the magic shop. There are a bunch of weird looking items on shelves by the counter, and one of the walls seems to be nothing but books. There are only two people in there; an old woman at the counter and a dark robed man reading a book. You assume the man must be Ronev.
Winsel: Excuse me, but are you by any chance Ronev?
Ronev: Umm... yes, what is it?
Winsel: Excuse me, but are you by any chance Ronev?
Ronev: Umm... yes, what is it?
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Ronev: The ruins? I've been researching them lately, never really been there though. I kind of know how these ancient ruins are set up from some of the books I've read. If you want, I could lead you there. It wouldn't be a problem for me, I've been wanting to visit them for a while... But I'm not strong enough to take down some of the monsters in the desert.
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Ronev: You will? Thats great! Umm... I'll be waiting by the town entrance. Oh... right, and here.
He hands you some money.
Winsel: Whats this for?
Ronev: Use it to buy some supplies... The desert kills the unprepared. Get whatever you want... although, there's only like 50gp there, so you might not be able to get a lot. Err, well, anyway. I'll be waiting by the town entrance, don't take too long.
He hands you some money.
Winsel: Whats this for?
Ronev: Use it to buy some supplies... The desert kills the unprepared. Get whatever you want... although, there's only like 50gp there, so you might not be able to get a lot. Err, well, anyway. I'll be waiting by the town entrance, don't take too long.
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