Commander Rensai
Posted: Fri Sep 16, 2005 9:21 pm
Name: Rensai Collow
Age: 23
Gender: Male
Bio: Rensai, a brash and impetuous youth all his life, wishes to become the leader of a famed mercenary band. His vigor and undauntable spirit make him likable, and he has become quite a fighter; however, his life savings do not amount to much. Despite his martial tendencies, he is also fairly intelligent. Though he does not use magic or ranged weapons himself, preferring the spear, he sees their value, as well as that of trained strategists and specialists.
Stats:
Level 1
EXP: 80
HP: 300
MP: 100
Attack: 70(105)
Defense: 60(95)
Mind: 30
Resistance: 30
Agility: 60
Charisma: 5
Accuracy:100%
Evade:5%
Equip: Iron Spear, Soft Gloves, Cloak, Hat, Buckler, Studded Leather.
Items: Rope x2, Torch, Lt. Potion, Lt. Ether.
Gold:170
Bank GP: 700
Skills:
Rally-- 40MP. Gives +10 Atk/Mind to all units, and +20HP.
Raging Impale-- Deals x1.5 damage to an enemy, or two enemies if the first one is defeated. Has -30% Accuracy.
Brace-- Stance. Gives 25% Chance to block melee attacks. Front Melee Attacks are countered with an attack. If enemy is on a horse deals double the damage. Rensai cannot move or attack while Bracing.
Last Stand-- 30MP Gives +20 to all for 5 turns. However, After effect ends, Rensai gets -20 in all stats for 3 turns.
Arcane Riposte-- 10MP. Gives 50% Chance to block damage untill next turn. Deals damage to opponent equal to half what the attack would have dealt.
Commands:
Charge- Full attack with all units.
Stand Ground- Units defend themselves and counter attackers.
Assist- Orders units to help each other.
Retreat- Run away from the battle.
Units:
Barris, M
Scholar Lvl 2
EXP:20
HP:140
MP:30
Atk:10(15)
Def:25
Mind:30
Res:25
Agl:30
Acc:40%
Evd:0%
Equip: Clothes, Knife.
Item: Lt. Potion x2
Skills
Scan- 5MP. Gives statistics of an enemy in battle. Out of battle gives information on things(Items, Areas, ect.)
Formation A- All units deal +25%. Only one formation can be used at a time.
Formation B- All units take -25% damage. Only formation can be used at a time.
Real, M
Thief Lvl 1
Exp:80
HP:220
MP:80
Atk:55(60)
Def:35(40)
Mind:25
Res:25
Agl:60
Acc: 95%
Evd: 15%(25 at night)
Equip: Knife, Clothes, Black Cloak, Soft Boots.
Item: Lt. Potion,Rope, Net, Torch, Lockpicks.
Skills
Pickpocket- 75% chance to take an item or gold from someone.
Pick Locks- Requires Lockpicks. Opens most locks.
Viala, F
Cleric Lvl 1
80 Exp
HP:160
MP:140
Atk:20
Def:35
Mind:55(75)
Res:55(65)
Agl:35
Acc: 70%
Evd: 0%
Equip: Robes, Clothes, Intermediate Spellbook.
Items: Lt. Potion, Lt. Ether x2.
Skills
Heal: Heals 40HP to an ally. 20MP.
Cure Force: Heals 20HP to all allies. 30MP.
Karr, M
Trainee Lvl 2(Type 1)
Exp:0
HP:160
MP:10
Atk:50(80)
Def:25(55)
Mind:5
Res:20
Agl:20
Acc:55%
Evd:5%
Equip: Studded Leather, Hat, Iron Axe, Buckler.
Item: Lt. Potion, Herbs.
Skills:
Parry- +5% Evade vs Melee weapons, +5% with sword.
Cherry, F
Apprentice Lvl 2(Type 1)
Exp:0
HP:90
MP:80
Atk:0
Def:20
Mind:60(80)
Res:25 (35)
Agl:15
Acc:50%
Evd:0%
Equip: Intermediate Spellbook, Clothes, Robes
Item: Lt. Potion, Lt. Ether x2
Skills
Sparks- Deals ((Mind -10) - Enemy Res). 10MP.
Cure- Heals 20HP to an ally. 15MP.
Fireball- Deals ((Mind +10) - Enemy Res). 20MP
Coyote, F
Soldier Lvl 1
Exp:80
HP:250
MP:50
Atk:70(90)
Def:45(70)
Mind:25
Res:30
Agl:30
Acc: 85%
Evd: 10%
Equip: Iron Sword, Buckler, Studded Leather.
Item: Torch, Lt. Potion, Herbs.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Lirus, M
Archer Lvl 1
Exp:80
HP:220
MP:80
Atk:60(70)
Def:35(40)
Mind:30
Res:35
Agl:40
Acc: 95%
Evd: 10%.
Equipment: Short Bow, Cloak, Dagger.
Items: Lt. Potion, Flight Arrows x30, Sheaf Arrows x17.
Skills
Concentrate- Increases Accuracy of next attack by 30%.
Aim:Arm- Disarms target and deals damage. -20% Accuracy.
-------------------
Following your goals of becoming a famous Mercenary you and your group have headed to the town of Cerido, where you were informed there was a lot of jobs for Mercenaries. Cerido is broken up into 3 main areas; A market, a residental area, and a buisness area. Most of your group looks up to you and asks what to do.
Lirus: Well, we're all here. What now?
Baris: There's probably some place we can get work in the Buisness Area. I think we should check here.
[ September 19, 2005, 05:03 PM: Message edited by: KirbyBoy2000 ]
Age: 23
Gender: Male
Bio: Rensai, a brash and impetuous youth all his life, wishes to become the leader of a famed mercenary band. His vigor and undauntable spirit make him likable, and he has become quite a fighter; however, his life savings do not amount to much. Despite his martial tendencies, he is also fairly intelligent. Though he does not use magic or ranged weapons himself, preferring the spear, he sees their value, as well as that of trained strategists and specialists.
Stats:
Level 1
EXP: 80
HP: 300
MP: 100
Attack: 70(105)
Defense: 60(95)
Mind: 30
Resistance: 30
Agility: 60
Charisma: 5
Accuracy:100%
Evade:5%
Equip: Iron Spear, Soft Gloves, Cloak, Hat, Buckler, Studded Leather.
Items: Rope x2, Torch, Lt. Potion, Lt. Ether.
Gold:170
Bank GP: 700
Skills:
Rally-- 40MP. Gives +10 Atk/Mind to all units, and +20HP.
Raging Impale-- Deals x1.5 damage to an enemy, or two enemies if the first one is defeated. Has -30% Accuracy.
Brace-- Stance. Gives 25% Chance to block melee attacks. Front Melee Attacks are countered with an attack. If enemy is on a horse deals double the damage. Rensai cannot move or attack while Bracing.
Last Stand-- 30MP Gives +20 to all for 5 turns. However, After effect ends, Rensai gets -20 in all stats for 3 turns.
Arcane Riposte-- 10MP. Gives 50% Chance to block damage untill next turn. Deals damage to opponent equal to half what the attack would have dealt.
Commands:
Charge- Full attack with all units.
Stand Ground- Units defend themselves and counter attackers.
Assist- Orders units to help each other.
Retreat- Run away from the battle.
Units:
Barris, M
Scholar Lvl 2
EXP:20
HP:140
MP:30
Atk:10(15)
Def:25
Mind:30
Res:25
Agl:30
Acc:40%
Evd:0%
Equip: Clothes, Knife.
Item: Lt. Potion x2
Skills
Scan- 5MP. Gives statistics of an enemy in battle. Out of battle gives information on things(Items, Areas, ect.)
Formation A- All units deal +25%. Only one formation can be used at a time.
Formation B- All units take -25% damage. Only formation can be used at a time.
Real, M
Thief Lvl 1
Exp:80
HP:220
MP:80
Atk:55(60)
Def:35(40)
Mind:25
Res:25
Agl:60
Acc: 95%
Evd: 15%(25 at night)
Equip: Knife, Clothes, Black Cloak, Soft Boots.
Item: Lt. Potion,Rope, Net, Torch, Lockpicks.
Skills
Pickpocket- 75% chance to take an item or gold from someone.
Pick Locks- Requires Lockpicks. Opens most locks.
Viala, F
Cleric Lvl 1
80 Exp
HP:160
MP:140
Atk:20
Def:35
Mind:55(75)
Res:55(65)
Agl:35
Acc: 70%
Evd: 0%
Equip: Robes, Clothes, Intermediate Spellbook.
Items: Lt. Potion, Lt. Ether x2.
Skills
Heal: Heals 40HP to an ally. 20MP.
Cure Force: Heals 20HP to all allies. 30MP.
Karr, M
Trainee Lvl 2(Type 1)
Exp:0
HP:160
MP:10
Atk:50(80)
Def:25(55)
Mind:5
Res:20
Agl:20
Acc:55%
Evd:5%
Equip: Studded Leather, Hat, Iron Axe, Buckler.
Item: Lt. Potion, Herbs.
Skills:
Parry- +5% Evade vs Melee weapons, +5% with sword.
Cherry, F
Apprentice Lvl 2(Type 1)
Exp:0
HP:90
MP:80
Atk:0
Def:20
Mind:60(80)
Res:25 (35)
Agl:15
Acc:50%
Evd:0%
Equip: Intermediate Spellbook, Clothes, Robes
Item: Lt. Potion, Lt. Ether x2
Skills
Sparks- Deals ((Mind -10) - Enemy Res). 10MP.
Cure- Heals 20HP to an ally. 15MP.
Fireball- Deals ((Mind +10) - Enemy Res). 20MP
Coyote, F
Soldier Lvl 1
Exp:80
HP:250
MP:50
Atk:70(90)
Def:45(70)
Mind:25
Res:30
Agl:30
Acc: 85%
Evd: 10%
Equip: Iron Sword, Buckler, Studded Leather.
Item: Torch, Lt. Potion, Herbs.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Lirus, M
Archer Lvl 1
Exp:80
HP:220
MP:80
Atk:60(70)
Def:35(40)
Mind:30
Res:35
Agl:40
Acc: 95%
Evd: 10%.
Equipment: Short Bow, Cloak, Dagger.
Items: Lt. Potion, Flight Arrows x30, Sheaf Arrows x17.
Skills
Concentrate- Increases Accuracy of next attack by 30%.
Aim:Arm- Disarms target and deals damage. -20% Accuracy.
-------------------
Following your goals of becoming a famous Mercenary you and your group have headed to the town of Cerido, where you were informed there was a lot of jobs for Mercenaries. Cerido is broken up into 3 main areas; A market, a residental area, and a buisness area. Most of your group looks up to you and asks what to do.
Lirus: Well, we're all here. What now?
Baris: There's probably some place we can get work in the Buisness Area. I think we should check here.
[ September 19, 2005, 05:03 PM: Message edited by: KirbyBoy2000 ]