Commander Rensai
- KirbyBoy2000
- Member
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Commander Rensai
Name: Rensai Collow
Age: 23
Gender: Male
Bio: Rensai, a brash and impetuous youth all his life, wishes to become the leader of a famed mercenary band. His vigor and undauntable spirit make him likable, and he has become quite a fighter; however, his life savings do not amount to much. Despite his martial tendencies, he is also fairly intelligent. Though he does not use magic or ranged weapons himself, preferring the spear, he sees their value, as well as that of trained strategists and specialists.
Stats:
Level 1
EXP: 80
HP: 300
MP: 100
Attack: 70(105)
Defense: 60(95)
Mind: 30
Resistance: 30
Agility: 60
Charisma: 5
Accuracy:100%
Evade:5%
Equip: Iron Spear, Soft Gloves, Cloak, Hat, Buckler, Studded Leather.
Items: Rope x2, Torch, Lt. Potion, Lt. Ether.
Gold:170
Bank GP: 700
Skills:
Rally-- 40MP. Gives +10 Atk/Mind to all units, and +20HP.
Raging Impale-- Deals x1.5 damage to an enemy, or two enemies if the first one is defeated. Has -30% Accuracy.
Brace-- Stance. Gives 25% Chance to block melee attacks. Front Melee Attacks are countered with an attack. If enemy is on a horse deals double the damage. Rensai cannot move or attack while Bracing.
Last Stand-- 30MP Gives +20 to all for 5 turns. However, After effect ends, Rensai gets -20 in all stats for 3 turns.
Arcane Riposte-- 10MP. Gives 50% Chance to block damage untill next turn. Deals damage to opponent equal to half what the attack would have dealt.
Commands:
Charge- Full attack with all units.
Stand Ground- Units defend themselves and counter attackers.
Assist- Orders units to help each other.
Retreat- Run away from the battle.
Units:
Barris, M
Scholar Lvl 2
EXP:20
HP:140
MP:30
Atk:10(15)
Def:25
Mind:30
Res:25
Agl:30
Acc:40%
Evd:0%
Equip: Clothes, Knife.
Item: Lt. Potion x2
Skills
Scan- 5MP. Gives statistics of an enemy in battle. Out of battle gives information on things(Items, Areas, ect.)
Formation A- All units deal +25%. Only one formation can be used at a time.
Formation B- All units take -25% damage. Only formation can be used at a time.
Real, M
Thief Lvl 1
Exp:80
HP:220
MP:80
Atk:55(60)
Def:35(40)
Mind:25
Res:25
Agl:60
Acc: 95%
Evd: 15%(25 at night)
Equip: Knife, Clothes, Black Cloak, Soft Boots.
Item: Lt. Potion,Rope, Net, Torch, Lockpicks.
Skills
Pickpocket- 75% chance to take an item or gold from someone.
Pick Locks- Requires Lockpicks. Opens most locks.
Viala, F
Cleric Lvl 1
80 Exp
HP:160
MP:140
Atk:20
Def:35
Mind:55(75)
Res:55(65)
Agl:35
Acc: 70%
Evd: 0%
Equip: Robes, Clothes, Intermediate Spellbook.
Items: Lt. Potion, Lt. Ether x2.
Skills
Heal: Heals 40HP to an ally. 20MP.
Cure Force: Heals 20HP to all allies. 30MP.
Karr, M
Trainee Lvl 2(Type 1)
Exp:0
HP:160
MP:10
Atk:50(80)
Def:25(55)
Mind:5
Res:20
Agl:20
Acc:55%
Evd:5%
Equip: Studded Leather, Hat, Iron Axe, Buckler.
Item: Lt. Potion, Herbs.
Skills:
Parry- +5% Evade vs Melee weapons, +5% with sword.
Cherry, F
Apprentice Lvl 2(Type 1)
Exp:0
HP:90
MP:80
Atk:0
Def:20
Mind:60(80)
Res:25 (35)
Agl:15
Acc:50%
Evd:0%
Equip: Intermediate Spellbook, Clothes, Robes
Item: Lt. Potion, Lt. Ether x2
Skills
Sparks- Deals ((Mind -10) - Enemy Res). 10MP.
Cure- Heals 20HP to an ally. 15MP.
Fireball- Deals ((Mind +10) - Enemy Res). 20MP
Coyote, F
Soldier Lvl 1
Exp:80
HP:250
MP:50
Atk:70(90)
Def:45(70)
Mind:25
Res:30
Agl:30
Acc: 85%
Evd: 10%
Equip: Iron Sword, Buckler, Studded Leather.
Item: Torch, Lt. Potion, Herbs.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Lirus, M
Archer Lvl 1
Exp:80
HP:220
MP:80
Atk:60(70)
Def:35(40)
Mind:30
Res:35
Agl:40
Acc: 95%
Evd: 10%.
Equipment: Short Bow, Cloak, Dagger.
Items: Lt. Potion, Flight Arrows x30, Sheaf Arrows x17.
Skills
Concentrate- Increases Accuracy of next attack by 30%.
Aim:Arm- Disarms target and deals damage. -20% Accuracy.
-------------------
Following your goals of becoming a famous Mercenary you and your group have headed to the town of Cerido, where you were informed there was a lot of jobs for Mercenaries. Cerido is broken up into 3 main areas; A market, a residental area, and a buisness area. Most of your group looks up to you and asks what to do.
Lirus: Well, we're all here. What now?
Baris: There's probably some place we can get work in the Buisness Area. I think we should check here.
[ September 19, 2005, 05:03 PM: Message edited by: KirbyBoy2000 ]
Age: 23
Gender: Male
Bio: Rensai, a brash and impetuous youth all his life, wishes to become the leader of a famed mercenary band. His vigor and undauntable spirit make him likable, and he has become quite a fighter; however, his life savings do not amount to much. Despite his martial tendencies, he is also fairly intelligent. Though he does not use magic or ranged weapons himself, preferring the spear, he sees their value, as well as that of trained strategists and specialists.
Stats:
Level 1
EXP: 80
HP: 300
MP: 100
Attack: 70(105)
Defense: 60(95)
Mind: 30
Resistance: 30
Agility: 60
Charisma: 5
Accuracy:100%
Evade:5%
Equip: Iron Spear, Soft Gloves, Cloak, Hat, Buckler, Studded Leather.
Items: Rope x2, Torch, Lt. Potion, Lt. Ether.
Gold:170
Bank GP: 700
Skills:
Rally-- 40MP. Gives +10 Atk/Mind to all units, and +20HP.
Raging Impale-- Deals x1.5 damage to an enemy, or two enemies if the first one is defeated. Has -30% Accuracy.
Brace-- Stance. Gives 25% Chance to block melee attacks. Front Melee Attacks are countered with an attack. If enemy is on a horse deals double the damage. Rensai cannot move or attack while Bracing.
Last Stand-- 30MP Gives +20 to all for 5 turns. However, After effect ends, Rensai gets -20 in all stats for 3 turns.
Arcane Riposte-- 10MP. Gives 50% Chance to block damage untill next turn. Deals damage to opponent equal to half what the attack would have dealt.
Commands:
Charge- Full attack with all units.
Stand Ground- Units defend themselves and counter attackers.
Assist- Orders units to help each other.
Retreat- Run away from the battle.
Units:
Barris, M
Scholar Lvl 2
EXP:20
HP:140
MP:30
Atk:10(15)
Def:25
Mind:30
Res:25
Agl:30
Acc:40%
Evd:0%
Equip: Clothes, Knife.
Item: Lt. Potion x2
Skills
Scan- 5MP. Gives statistics of an enemy in battle. Out of battle gives information on things(Items, Areas, ect.)
Formation A- All units deal +25%. Only one formation can be used at a time.
Formation B- All units take -25% damage. Only formation can be used at a time.
Real, M
Thief Lvl 1
Exp:80
HP:220
MP:80
Atk:55(60)
Def:35(40)
Mind:25
Res:25
Agl:60
Acc: 95%
Evd: 15%(25 at night)
Equip: Knife, Clothes, Black Cloak, Soft Boots.
Item: Lt. Potion,Rope, Net, Torch, Lockpicks.
Skills
Pickpocket- 75% chance to take an item or gold from someone.
Pick Locks- Requires Lockpicks. Opens most locks.
Viala, F
Cleric Lvl 1
80 Exp
HP:160
MP:140
Atk:20
Def:35
Mind:55(75)
Res:55(65)
Agl:35
Acc: 70%
Evd: 0%
Equip: Robes, Clothes, Intermediate Spellbook.
Items: Lt. Potion, Lt. Ether x2.
Skills
Heal: Heals 40HP to an ally. 20MP.
Cure Force: Heals 20HP to all allies. 30MP.
Karr, M
Trainee Lvl 2(Type 1)
Exp:0
HP:160
MP:10
Atk:50(80)
Def:25(55)
Mind:5
Res:20
Agl:20
Acc:55%
Evd:5%
Equip: Studded Leather, Hat, Iron Axe, Buckler.
Item: Lt. Potion, Herbs.
Skills:
Parry- +5% Evade vs Melee weapons, +5% with sword.
Cherry, F
Apprentice Lvl 2(Type 1)
Exp:0
HP:90
MP:80
Atk:0
Def:20
Mind:60(80)
Res:25 (35)
Agl:15
Acc:50%
Evd:0%
Equip: Intermediate Spellbook, Clothes, Robes
Item: Lt. Potion, Lt. Ether x2
Skills
Sparks- Deals ((Mind -10) - Enemy Res). 10MP.
Cure- Heals 20HP to an ally. 15MP.
Fireball- Deals ((Mind +10) - Enemy Res). 20MP
Coyote, F
Soldier Lvl 1
Exp:80
HP:250
MP:50
Atk:70(90)
Def:45(70)
Mind:25
Res:30
Agl:30
Acc: 85%
Evd: 10%
Equip: Iron Sword, Buckler, Studded Leather.
Item: Torch, Lt. Potion, Herbs.
Skills
Parry- +5% Evade against melee attacks, +5% if weilding sword.
Berserk Slash- Deals x1.5 damage at -20% Accuracy.
Lirus, M
Archer Lvl 1
Exp:80
HP:220
MP:80
Atk:60(70)
Def:35(40)
Mind:30
Res:35
Agl:40
Acc: 95%
Evd: 10%.
Equipment: Short Bow, Cloak, Dagger.
Items: Lt. Potion, Flight Arrows x30, Sheaf Arrows x17.
Skills
Concentrate- Increases Accuracy of next attack by 30%.
Aim:Arm- Disarms target and deals damage. -20% Accuracy.
-------------------
Following your goals of becoming a famous Mercenary you and your group have headed to the town of Cerido, where you were informed there was a lot of jobs for Mercenaries. Cerido is broken up into 3 main areas; A market, a residental area, and a buisness area. Most of your group looks up to you and asks what to do.
Lirus: Well, we're all here. What now?
Baris: There's probably some place we can get work in the Buisness Area. I think we should check here.
[ September 19, 2005, 05:03 PM: Message edited by: KirbyBoy2000 ]
- Prince Toad
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You head to the buisness district... which is basicly where all of the shops that are in buildings are.
The buildings in the area are:
Bank- Holds and loans out money.
Blacksmith- Sells and creates weapons and armor.
Magic Shop- Sells and creates magical items.
General Store- Sells most items.
Recruitment Office- Hire new units here, or maybe get jobs in the military or something.
Tavern- Get drinks. Some mercenaries hang out here.
Jeweler- Sells accessories and other overpriced stuff.
Red Rose Inn- The best Inn in town.
Treasure Shop- Sells rare, hard to find items.
[ September 16, 2005, 09:08 PM: Message edited by: KirbyBoy2000 ]
The buildings in the area are:
Bank- Holds and loans out money.
Blacksmith- Sells and creates weapons and armor.
Magic Shop- Sells and creates magical items.
General Store- Sells most items.
Recruitment Office- Hire new units here, or maybe get jobs in the military or something.
Tavern- Get drinks. Some mercenaries hang out here.
Jeweler- Sells accessories and other overpriced stuff.
Red Rose Inn- The best Inn in town.
Treasure Shop- Sells rare, hard to find items.
[ September 16, 2005, 09:08 PM: Message edited by: KirbyBoy2000 ]
- Prince Toad
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You head into the Jewelers and walk up to the guy at the counter.
Jeweler: Why hello there, welcome... Can I intrest you in anything today?
Rensai: Have any jobs open?
Jeweler: So sorry, but we're not hiring anyone at the moment... Although, you look sort of strong. Are you by any chance a mercenary? If so I think I may have a job for you. Do you see these gems right here? *He points down at an empty spot in the case*
Rensai: Uhh... No.
Jeweler: Precisely. Just the other night we were robbed by someone. Probably a gang, they seem to have sprung up here lately. Normally I'd just inform the town guard, but their too busy with other matters right now. I want someone to go get back at those thieves and get back the jewelry that was stolen. I can pay well. Are you interested at all?
Jeweler: Why hello there, welcome... Can I intrest you in anything today?
Rensai: Have any jobs open?
Jeweler: So sorry, but we're not hiring anyone at the moment... Although, you look sort of strong. Are you by any chance a mercenary? If so I think I may have a job for you. Do you see these gems right here? *He points down at an empty spot in the case*
Rensai: Uhh... No.
Jeweler: Precisely. Just the other night we were robbed by someone. Probably a gang, they seem to have sprung up here lately. Normally I'd just inform the town guard, but their too busy with other matters right now. I want someone to go get back at those thieves and get back the jewelry that was stolen. I can pay well. Are you interested at all?
- Prince Toad
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Jeweler- Well, 3 Pieces of Jewelry were stolen. They are all quite valuable; one was a gold necklace with a large ruby, one was a silver Bracelet imbeded with an Amethyst gem in them, and the last were some diamond earrings. As for who stole it I'm still not sure. Some people around town said they saw some shady looking people sneaking around the Residental Area though. Is that enough information for you?
- Prince Toad
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- Prince Toad
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- KirbyBoy2000
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- Prince Toad
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You inform your group of the job and then you all head over to the residental area. Its the largest part of town. Theres a park in the center of it and a ton of houses, as well as what looks like a few storage buildings. There are a lot of people wandering around the area.
Real: So, we should try and find some leads on the thieves, huh? Eh, lets ask around, theres so many people here, atleast one of them is bound to have seen something.
Real: So, we should try and find some leads on the thieves, huh? Eh, lets ask around, theres so many people here, atleast one of them is bound to have seen something.
- Prince Toad
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Rensai: Okay, split up. Barris, go with Real. Coyote, go with Karr. Lirus, go with Viala. Cherry, you're with me. Meet back here in twenty minutes or so, we'll see what we can find.
I'll take Cherry and go find somebody to talk to.
I'll take Cherry and go find somebody to talk to.
Prince Toad, the shroom-o-doom
^Proud member of the Circum-flex Revolution!
^Proud member of the Circum-flex Revolution!
- KirbyBoy2000
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Barris and Real go to the western area. Coyote and Karr head to the northern part. Lirus and Viala head to the East. You and Cherry Head south, which just happens to be in the park area. There are about 10 people-
Old Man on Bench, Old Woman on Bench, Guy Asleep under tree, Three kids playing a game, A couple on what appears to be a date, A guard, and a guy in a cloak.
Old Man on Bench, Old Woman on Bench, Guy Asleep under tree, Three kids playing a game, A couple on what appears to be a date, A guard, and a guy in a cloak.
- Prince Toad
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- Prince Toad
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Guard: ...Quit Wasting my time. I've better things to worry about.
Cherry: Aren't you a guard in this town though? Shouldn't you help deal with things like this?
Guard: Listen here girl. Some things are just more important than some thieves. Now if you excuse me I have something I have to do. *He walks away*
Cherry: Ugh. The nerve of that guy. Oh well, that was a total waste of time. What now?
Cherry: Aren't you a guard in this town though? Shouldn't you help deal with things like this?
Guard: Listen here girl. Some things are just more important than some thieves. Now if you excuse me I have something I have to do. *He walks away*
Cherry: Ugh. The nerve of that guy. Oh well, that was a total waste of time. What now?
- Prince Toad
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