Inferno's destiny (sign up)
- Inferno Dragon
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- Posts: 6097
- Joined: Mon Jul 30, 2001 1:00 am
- Location: Planet Draco
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Inferno's destiny (sign up)
hay, I thought this might be a cool idea for an adventure. this adventure is a Quest to destroy Tiamat and rid planet draco of this evil once and for all. hero's from all over planet draco have gathered at the planet's capital kingdom located on the only floating island to meet with their king (that would be me) to join him on his quest to fulfil his destiny of defeating Tiamat for the final time. but before they can defeat Tiamat they will have to get through Tiamat's minions and generals while venturing through the dense forest region and the shadow wastelands and then climb Tiamat's tower of shadows.
to sign up you will have to fill out this little character form.
Name:
Race:
Class:
Element:
weapon type:
special ability:
name: this one is obvious
Race: for race, you can choose to be human, elf, dwarf, anthromorph (a.k.a. fur, you'll have to specify your animal type for this, can be any animal), or half-dragon.
class: classes are Warrior, Mage, Paladin, and Monk.
element: your magic will be based in one of the following if you choose to be a mage, paladin, or half-dragon.
earth, fire, wind, water, light/holy, plasma, lightning.
weapon type: choose a weapon to use. Katana, Mace, staff, etc. just about any weapon as long as it's not a type of gun.
special ability: okay here is where we get the differences in the races and classes.
Human: none, you get your special ability from your class
Elf: far sight- this allows you to spot enemies from long distances and hit them withs an accurate ranged attack from a bow or crossbow.
Dwarf: berzerk- this allows you to temporarily increase your fighting spirit and attack enemies with greater strength.
Anthromorph: lucky shot- this allows you to temporarily increase your critical hit rate and deal out more damage.
Half-dragon: flight- this allows you to take to the skies and use devistating arial attacks on your enemies. this race also grants the ability to use basic elemental magic of one element.
Class abilities:
warrior: attack twice per turn and have a higher attack rating than other classes.
Mage: gives you the ability to use magic and summon elemental spirits.
Paladin: shield and healing spells as well as normal spells, no summoning ability though.
Monk: attack twice per turn and chanel Ki energy.
and I guess I'll go ahead and sign up seeing as I'm going to be participating as well.
Name: Inferno
Race: Half-Dragon
Class: warrior
Element: fire
weapon type: Katana
special ability: flight, attack twice.
to sign up you will have to fill out this little character form.
Name:
Race:
Class:
Element:
weapon type:
special ability:
name: this one is obvious
Race: for race, you can choose to be human, elf, dwarf, anthromorph (a.k.a. fur, you'll have to specify your animal type for this, can be any animal), or half-dragon.
class: classes are Warrior, Mage, Paladin, and Monk.
element: your magic will be based in one of the following if you choose to be a mage, paladin, or half-dragon.
earth, fire, wind, water, light/holy, plasma, lightning.
weapon type: choose a weapon to use. Katana, Mace, staff, etc. just about any weapon as long as it's not a type of gun.
special ability: okay here is where we get the differences in the races and classes.
Human: none, you get your special ability from your class
Elf: far sight- this allows you to spot enemies from long distances and hit them withs an accurate ranged attack from a bow or crossbow.
Dwarf: berzerk- this allows you to temporarily increase your fighting spirit and attack enemies with greater strength.
Anthromorph: lucky shot- this allows you to temporarily increase your critical hit rate and deal out more damage.
Half-dragon: flight- this allows you to take to the skies and use devistating arial attacks on your enemies. this race also grants the ability to use basic elemental magic of one element.
Class abilities:
warrior: attack twice per turn and have a higher attack rating than other classes.
Mage: gives you the ability to use magic and summon elemental spirits.
Paladin: shield and healing spells as well as normal spells, no summoning ability though.
Monk: attack twice per turn and chanel Ki energy.
and I guess I'll go ahead and sign up seeing as I'm going to be participating as well.
Name: Inferno
Race: Half-Dragon
Class: warrior
Element: fire
weapon type: Katana
special ability: flight, attack twice.
beware the power of Bahamut\'s eldest son.
- [sage]
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- Location: Florida
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- Inferno Dragon
- Member
- Posts: 6097
- Joined: Mon Jul 30, 2001 1:00 am
- Location: Planet Draco
- Has thanked: 1 time
- Been thanked: 7 times
- Santa
- Member
- Posts: 887
- Joined: Fri Oct 22, 2004 1:00 am
- Location: Finland
Oh, what the Hey. I'll join.*Hay is for horses, dumdum*
Name:Alec
Race:Half-Dragon
Class :P aladin
Element :P lasma
Weapon Type:Broadsword
Special Ability:Flight, Shield/Healing/Normal spells
*I think I did this right.Tell me if I didn't, and I'll edit. Oh, yeah, when can I start?
[ November 09, 2004, 08:48 PM: Message edited by: alien_offspring ]
Name:Alec
Race:Half-Dragon
Class :P aladin
Element :P lasma
Weapon Type:Broadsword
Special Ability:Flight, Shield/Healing/Normal spells
*I think I did this right.Tell me if I didn't, and I'll edit. Oh, yeah, when can I start?
[ November 09, 2004, 08:48 PM: Message edited by: alien_offspring ]
Thank God for Francis P. Church
- KingArthur
- Member
- Posts: 68
- Joined: Wed Oct 27, 2004 1:00 am
- Inferno Dragon
- Member
- Posts: 6097
- Joined: Mon Jul 30, 2001 1:00 am
- Location: Planet Draco
- Has thanked: 1 time
- Been thanked: 7 times
- Inferno Dragon
- Member
- Posts: 6097
- Joined: Mon Jul 30, 2001 1:00 am
- Location: Planet Draco
- Has thanked: 1 time
- Been thanked: 7 times
- Inferno Dragon
- Member
- Posts: 6097
- Joined: Mon Jul 30, 2001 1:00 am
- Location: Planet Draco
- Has thanked: 1 time
- Been thanked: 7 times