Dagger Silent: Krow
- Prince Toad
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Nah, no location. I tried that in another topic not too long ago (Desert Thief) and it... literally killed the topic. I could not update. You can check if you want, it's on page 5-7 or something like that of the forum.
You use Double Strike. Deals 375 damage. Deals 200 damage.
You attack. Deals 375 damage.
Bandit attacks. Deals 450 damage.
Your turn. (Go once this time.)
Your HP: 1300/1750
Bandit's HP: About 600
You use Double Strike. Deals 375 damage. Deals 200 damage.
You attack. Deals 375 damage.
Bandit attacks. Deals 450 damage.
Your turn. (Go once this time.)
Your HP: 1300/1750
Bandit's HP: About 600
Prince Toad, the shroom-o-doom
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^Proud member of the Circum-flex Revolution!
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- Prince Toad
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You attack. Deals 375 damage.
Bandit attacks. Deals 450 damage.
Your turn. (Go once this time.)
Your HP: 850/1750
Bandit's HP: About 300
Go twice. (Oh... you'll kill him, I guess we'll just move on.)
You gain 20 EXP and 25 gold.
Day 2: Nothing.
Day 3: Another bandit-- he surprises you.
SURPRISE ROUND
Bandit attacks. Deals 630 damage.
BATTLE
Go twice.
Your HP: 1120/1750
Bandit: Full health
Bandit attacks. Deals 450 damage.
Your turn. (Go once this time.)
Your HP: 850/1750
Bandit's HP: About 300
Go twice. (Oh... you'll kill him, I guess we'll just move on.)
You gain 20 EXP and 25 gold.
Day 2: Nothing.
Day 3: Another bandit-- he surprises you.
SURPRISE ROUND
Bandit attacks. Deals 630 damage.
BATTLE
Go twice.
Your HP: 1120/1750
Bandit: Full health
Prince Toad, the shroom-o-doom
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^Proud member of the Circum-flex Revolution!
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- Prince Toad
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Yeah, it does.
I miswrote last battle and gave the bandit less HP than he should have had. I also forgot about your Dagger... since it's Agility and adds 100, you should be doing waaaay more than you are. Another thing, if you're wondering why I'm giving "about x HP" instead of the number, it's because I figured you wouldn't really know that. You'd only be getting a rough condition if Combat wasn't one of your Focuses; as it is, you usually get it to within about 100 HP, although it'll probably fluctuate with really high HP opponents. (Not that you'll be fighting too many, since you'll mostly be sneaking around handing out free coup de gras, but you might.)
You use Double Strike. Deals 850 damage. Deals 425 damage.
You use Double Strike. Deals 850 damage. Deals 425 damage. Bandit falls!
You gain 20 EXP and 25 gold.
Day 4: You come upon a wild brown bear. Do what?
I miswrote last battle and gave the bandit less HP than he should have had. I also forgot about your Dagger... since it's Agility and adds 100, you should be doing waaaay more than you are. Another thing, if you're wondering why I'm giving "about x HP" instead of the number, it's because I figured you wouldn't really know that. You'd only be getting a rough condition if Combat wasn't one of your Focuses; as it is, you usually get it to within about 100 HP, although it'll probably fluctuate with really high HP opponents. (Not that you'll be fighting too many, since you'll mostly be sneaking around handing out free coup de gras, but you might.)
You use Double Strike. Deals 850 damage. Deals 425 damage.
You use Double Strike. Deals 850 damage. Deals 425 damage. Bandit falls!
You gain 20 EXP and 25 gold.
Day 4: You come upon a wild brown bear. Do what?
Prince Toad, the shroom-o-doom
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^Proud member of the Circum-flex Revolution!
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- Prince Toad
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- Prince Toad
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You attack. Deals 850 damage. Gray Wolf falls!
You gain 25 EXP.
Day 6: You find another brown bear, which doesn't seem to be aggressive. Do what?
(Sorry that there's so many random encounters, there's a pretty low chance... just getting unlucky)
You gain 25 EXP.
Day 6: You find another brown bear, which doesn't seem to be aggressive. Do what?
(Sorry that there's so many random encounters, there's a pretty low chance... just getting unlucky)
Prince Toad, the shroom-o-doom
^Proud member of the Circum-flex Revolution!
^Proud member of the Circum-flex Revolution!
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- Prince Toad
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- Prince Toad
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- Prince Toad
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- Prince Toad
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Probably not, unless you do something amazingly cool (I'm giving out subjective awards in this topic because it's more fun that way), but you probably won't be able to with regular battle moves.
He dead. You gain 40 EXP and 50 gold.
Day 9: Uneventful.
Day 10: Uneventful.
Day 11: Uneventful.
Day 12: Uneventful.
Day 13: Uneventful. (Finally, some good luck.)
Day 14: You arrive in Farbank.
Farbank's a small ice town facing with a tiny dock on the coast to the northwest. It appears fairly prosperous, but you guess that due to its remote location it never really burgeoned into a proper city. There are a couple inns, two or three waterside hovels, some merchants' quarters, a small garrison, and a small but busy marketplace. It's a bit past noon just now, you guess, though you couldn't say how much. You spot a larger building standing maybe half a mile from the rest of the town.
Do what?
He dead. You gain 40 EXP and 50 gold.
Day 9: Uneventful.
Day 10: Uneventful.
Day 11: Uneventful.
Day 12: Uneventful.
Day 13: Uneventful. (Finally, some good luck.)
Day 14: You arrive in Farbank.
Farbank's a small ice town facing with a tiny dock on the coast to the northwest. It appears fairly prosperous, but you guess that due to its remote location it never really burgeoned into a proper city. There are a couple inns, two or three waterside hovels, some merchants' quarters, a small garrison, and a small but busy marketplace. It's a bit past noon just now, you guess, though you couldn't say how much. You spot a larger building standing maybe half a mile from the rest of the town.
Do what?
Prince Toad, the shroom-o-doom
^Proud member of the Circum-flex Revolution!
^Proud member of the Circum-flex Revolution!
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