Dagger Silent: Oriana

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Prince Toad
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#101

Post by Prince Toad » Sat Oct 30, 2004 10:49 pm

Maid: Oh... whatever. Night.

You dimly make out her figure lying back down and pulling her blanket over her head. Do what?
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#102

Post by KirbyBoy2000 » Sat Oct 30, 2004 10:53 pm

go out the door.

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#103

Post by Prince Toad » Sat Oct 30, 2004 10:58 pm

You leave and shut the door. You find yourself in a tiny alcove leading into a hallway. It immediately extends north (to your right) and south (to your left). Do what?
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#104

Post by KirbyBoy2000 » Sat Oct 30, 2004 11:02 pm

North/Right. Check the door for any traps or locks and try to disarm/unlock then too.

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#105

Post by Prince Toad » Sat Oct 30, 2004 11:11 pm

You head out and turn right. You walk down the hall a bit until coming to a door with two guards chatting in low voices outside it. Do what?
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#106

Post by KirbyBoy2000 » Sat Oct 30, 2004 11:13 pm

Turn around and hope they don't see me. Go back into the room then go and try the other door in that room. checking for locks and traps like in the other one.

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#107

Post by Prince Toad » Sun Oct 31, 2004 12:38 am

Er, it those weren't doors. It was just a little thing leading into a hallway. Like...

| |_
| ._ (period added for spacing purposes)
| |

Get it?
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#108

Post by KirbyBoy2000 » Sun Oct 31, 2004 12:44 am

Uh... sure. why not.

Go... to the other way... that I didn't... from the maid's room... elipses. ...

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#109

Post by Prince Toad » Sun Oct 31, 2004 12:58 am

You go south and come to a stairway leading downwards.
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#110

Post by KirbyBoy2000 » Sun Oct 31, 2004 1:00 am

Head down. why not.

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#111

Post by Prince Toad » Sun Oct 31, 2004 1:03 am

You head down the stairs and find yourself in another hall, facing west. Halfway down the hall are two doors, one to the north and one to the south. At the far end of the hall there's another door, and also the hallway turns south. Do what?
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#112

Post by KirbyBoy2000 » Sun Oct 31, 2004 1:05 am

southern door.

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#113

Post by Prince Toad » Sun Oct 31, 2004 1:06 am

It's unlocked. You push it open and it makes a rather loud creaking sound. Do what?
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#114

Post by KirbyBoy2000 » Sun Oct 31, 2004 1:10 am

Oh... right... I'm on a mission or something... Uhh... I'll head up the stairs and go to where those guards were.

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#115

Post by Prince Toad » Sun Oct 31, 2004 1:20 am

Luckily, nobody seems to have noticed. You go back upstairs and approach the guards. You're around the corner from them. They'd just started talking again. Do what?
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#116

Post by KirbyBoy2000 » Sun Oct 31, 2004 1:27 am

Go up to a guard and then throw him into the other one. Then take out my darts and blowgun if possible.

[ October 31, 2004, 12:30 AM: Message edited by: KirbyBoy2000 ]

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#117

Post by Prince Toad » Sun Oct 31, 2004 1:55 am

You walk up to one of the guards. He looks kind of confused.

SURPRISE ROUND

You use Throw on Guard 1. Target is Guard 2. Success, hit. Deals 105 damage to Guard 1. Deals 105 damage to Guard 2.

Guard: What the hell are you doing?!

They draw their swords and shout. You hear people talking confusedly in a room to the west, behind you, that you hadn't been in.

You got your blowgun and darts out, although why you took them out after you'd clearly alerted everybody to your presence I'm not quite sure. Do what?
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#118

Post by KirbyBoy2000 » Sun Oct 31, 2004 3:57 pm

Throw a smokebomb on the ground, run back into the maids room, then climb down on the rope.

[ October 31, 2004, 03:18 PM: Message edited by: KirbyBoy2000 ]

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#119

Post by Prince Toad » Sun Oct 31, 2004 5:20 pm

You do so and escape in the confusion. The maids are up and shrieking. You go down the rope and land outside.

Do what?
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#120

Post by KirbyBoy2000 » Sun Oct 31, 2004 5:23 pm

...run away to... wherever I was. I'll check my maps to get there I guess.

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