FBC- Lisef/Kumori's Mission

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KirbyBoy2000
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FBC- Lisef/Kumori's Mission

#1

Post by KirbyBoy2000 » Mon Jul 25, 2005 2:23 am

The both of you follow Kura out of the Lounge and head to the gate of the club. You get stopped by a guard.
Guard: Why do you want to go leave the club right now anyway?
Kura: We're going to go exploring.
Guard: Fine, but you'll have to pass a test first, okay?
Kura: Why?
Guard: I need to make sure you're strong enough to fight the monsters out there. Now first you have to beat me.
Kura: Alright. *Throws a bomb at the guard instantly KO'ing him* Come on, lets go. The dungeon's by some woods not far from here.

She heads out into the field with you following her. As you pass through the forest some bandits sneak up behind you.

Lisef: HP-550/MP-250
Kumori: HP-400/MP-400
Kura: HP-500/MP-300
Vs
Trent: HP-800/MP-100
Unnamed Bandit x3: HP-500/MP-0

Field: A forest, lots of trees in the way to hide with. Fire spells are REALLY dangerous here.
Battle Order- Lisef, Kura, Trent, Bandits, Kumori

Suprise Round
Trent attacks Kumori for 50 damage.
Trent: Hey guys, the mage guy is pretty tough, try the girl.
Unnamed Bandits attack Kura for 70 damage each.

Lisef's turn.

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#2

Post by Prince Toad » Mon Jul 25, 2005 2:33 am

Arrow of Inertia on Trent.
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#3

Post by KirbyBoy2000 » Mon Jul 25, 2005 2:59 am

You use Arrow of Inertia on Trent, hitting him for 40 damage and pushing him backwards. ...into a tree(+10 damage).
Kura casts Energy Jump on a bandit, then on Trent. Hits bandit for 200 damage and Trent for 100.
Trent hides behind a tree and casts Enrage. Bandits deal 50% more damage this turn.
Bandits 1 and 2 move up to and attack Lisef for 165 damage; bandit 3 attacks Kura for 105 damage.

Kumori's turn.

Lisef: HP-385/MP-250
Kumori: HP-350/MP-400
Kura: HP-185/MP-220
Vs
Trent: HP-650/MP-25
Unnamed Bandit 1: HP-300/MP-0
Unnamed Bandit 2/3: HP-500/MP-0

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#4

Post by [sage] » Tue Jul 26, 2005 12:09 am

Three bolt orbs set to attack if any of us are attacked, and I'll heal with Aura for 26mp.

[ July 25, 2005, 11:14 PM: Message edited by: Marth ]
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#5

Post by KirbyBoy2000 » Tue Jul 26, 2005 12:21 am

You set 3 bolt orbs on proxitimy around the group.

Lisef's turn.

Lisef: HP-385/MP-250
Kumori: HP-400/MP-194
Kura: HP-185/MP-220
Vs
Trent: HP-650/MP-25
Unnamed Bandit 1: HP-300/MP-0
Unnamed Bandit 2/3: HP-500/MP-0

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#6

Post by Prince Toad » Tue Jul 26, 2005 3:31 pm

Aiding Gale, and retreat.
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#7

Post by KirbyBoy2000 » Tue Jul 26, 2005 11:55 pm

You use Aiding Gale.
Kura casts Energy Jump on 2 bandits. Hits bandit 1 for 200 damage and bandit 2 for 100.
Trent fires Crossbow. Hits Kumori for 100 damage.
Bandits 1 moves forward to attack and gets defeated by a bolt orb. Bandits 2 and 3 run and hide behind some trees.

Lisef: HP-385/MP-175
Kumori: HP-400/MP-194
Kura: HP-185/MP-140
Vs
Trent: HP-650/MP-25
Unnamed Bandit 1: Defeated
Unnamed Bandit 2: HP-400/MP-0
Unnamed Bandit 3: HP-500/MP-0

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#8

Post by [sage] » Wed Jul 27, 2005 12:41 am

3 Bolt Orbs triggered to go off if they attack.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#9

Post by KirbyBoy2000 » Wed Jul 27, 2005 6:37 pm

Yeah... you send bolt orbs over to them on attack.

Lisef's turn

Lisef: HP-385/MP-175
Kumori: HP-400/MP-14
Kura: HP-185/MP-140
Vs
Trent: HP-650/MP-25
Unnamed Bandit 1: Defeated
Unnamed Bandit 2: HP-400/MP-0
Unnamed Bandit 3: HP-500/MP-0

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#10

Post by Prince Toad » Sun Jul 31, 2005 4:34 pm

Arrow of Inertia on Trent, retreat.
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#11

Post by KirbyBoy2000 » Wed Aug 03, 2005 8:18 pm

OoC: Sorry about not updating, I've been a bit busy.

You use Arrow of Inertia on Trent for 40 damage.
Kura moves behind a tree and looks for an item.
Trent moves and hides behind a tree.
Bandits 2 and 3 run and hide.

Kura: This is going to take forever if they just keep hiding. Any ideas?

Lisef: HP-385/MP-175
Kumori: HP-400/MP-14
Kura: HP-185/MP-140
Vs
Trent: HP-610/MP-25
Unnamed Bandit 1: Defeated
Unnamed Bandit 2: HP-400/MP-0
Unnamed Bandit 3: HP-500/MP-0

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#12

Post by Prince Toad » Wed Aug 03, 2005 9:53 pm

Lisef: Er... not really. Do you?
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#13

Post by KirbyBoy2000 » Wed Aug 03, 2005 11:58 pm

Kura: We could probably just go. I mean, Kumori set those bomb things behind us, so we would be hard to chase.

Discuss or whatever, either way this won't get anywhere untill Marth gets here for his turn.

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#14

Post by [sage] » Sat Aug 06, 2005 12:33 am

I'll ether this round.
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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#15

Post by KirbyBoy2000 » Fri Aug 12, 2005 7:40 pm

Note: I'm alive... just horribly unmotivated to do most of this. I will continue with the BC though.

You use an ether. The enemy is still hidden, or possibly gone.

Lisef's turn.

Lisef: HP-385/MP-175
Kumori: HP-400/MP-400
Kura: HP-185/MP-140
Vs(?)
Trent: HP-610/MP-25
Unnamed Bandit 1: Defeated
Unnamed Bandit 2: HP-400/MP-0
Unnamed Bandit 3: HP-500/MP-0

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#16

Post by Prince Toad » Sat Aug 13, 2005 8:49 pm

Let's just leave.
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#17

Post by KirbyBoy2000 » Sun Aug 14, 2005 11:59 pm

Kura: Yeah. No use fighting what you can't see, right? Come on, lets go. The dungeon entrance should be just up ahead.

You all get 5exp from the one thief you beat. He had a short sword and 20gp on him as well.

You all head to the dungeon, it seems to be in pretty poor condition. There are 3 possible entrances. One to the left, one to the right, and one between them up a small staircase.

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