Emmet's Tale

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[sage]
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Emmet's Tale

#1

Post by [sage] » Sun Jan 30, 2005 12:25 am

Name: Emmet Holt
Age: 22
Sex: Male
Race: Human
Lvl: 1
XP: 0

Stats
HP: 150/150
MP: 100/100

Str: 90
Qck: 30
Spd: 25
Def: 55
Agi: 10
Acc: 60
MPr: 40
MDf: 20
Cha: 120
Int: 100
End: 200

Skills:
Wpn Tr: Hammer
Carpentry
Engineering
Reading/Writing
Appraisal
Leather Working.
Hunting
Cooking
Healing
Survival

GP: 100/100

Equipment
Sm. Hammer (Dmg: 50)
Clothes
Sm. Gold Pouch (holds 100gp)
Sm. Pouch (holds 3 items)

-----
You wake up. Today is the day you've decided to leave home. You gather up your money and your weapon, a small hammer, and put on your clothes, not nessecarily in that order though. You walk downstairs, greeting your family, and annoncing your intentions. After breakfast, you leave after a tearful goodbye from your parents.

You realize the next step would be to get some equipment. Adventurers are never successful without equipment. You look in your pouch. 100gp, not really a lot to start on.

You head over to the merchant quarter of the town. You look around at the shops, while there's a bunch of misc. shops the most important shops you'd need to visit to start adventuring would be.

Weapon Shop: You have a weapon already but if you need extra.

Armor Shop: Armor is typically a useful thing to have.

Magic Shop: Magical potions and items. Most of this stuff is probably out of your price range.

General Store: Basic equipment, along with food and travelling gear.

Charms Store: Charms are items with one shot spells or permanent small protection/useful spells, similar but not identical to magical items. They're often much cheaper than full blown magical items.

Stick to one shop at a time please.

[ January 29, 2005, 10:28 PM: Message edited by: Marth ]
Total slaughter, total slaughter. I won\'t leave a single man alive. La de da de die, genocide. La de da de dud, an ocean of blood. Let\'s begin the killing time.

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KirbyBoy2000
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#2

Post by KirbyBoy2000 » Sun Jan 30, 2005 1:10 am

General Store, then Weapon Store.

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