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NC Trading Cards
Posted: Fri Dec 19, 2008 8:33 pm
by Red
Posted: Fri Dec 19, 2008 11:05 pm
by 1-up Salesman
Cool!
Posted: Fri Dec 19, 2008 11:21 pm
by DarkZero
Remember: Lemmy, Kyle, and Silence.
Posted: Sat Dec 20, 2008 1:22 am
by SephirothKirby
This offends me.
Posted: Sat Dec 20, 2008 2:36 am
by CaptHayfever
Fred is broken.
And remember, "I'm-a Luigi, number one!"
Posted: Sat Dec 20, 2008 3:06 am
by X-3
Yeah, Fred's ability is OP.
Also, Bill's DEF is a bit...weird.
Posted: Sat Dec 20, 2008 3:25 am
by Romplayer
Nice
I remember some things while reading your descriptions I thought I forgot a long time ago. Donez being good-evil for example. And speaking of Donez: Nice closeup
Posted: Sat Dec 20, 2008 10:39 am
by Apiary Tazy
TRAP CARD.
Posted: Sat Dec 20, 2008 9:54 pm
by SephirothKirby
Also, you should use Winged-Beast, Insect, Warrior, and Reptile/Aqua.
Posted: Sat Dec 20, 2008 10:12 pm
by Greenmarioman
Don't forget the Ice Pick and Phillips Screwdriver as equip cards. and use the Crystal of Restop as an equip card, too! And... Probably make a Jay character and the Posenator.
Posted: Sat Dec 20, 2008 10:36 pm
by SephirothKirby
Bill, the Extra Guy (WIND)
****
Winged-Beast / Effect
Your opponent's monster that battles with this card cannot declare an attack or change its battle position for your opponent's next 2 turns.
ATK/1300 DEF/2000
Fred the Spanyard (EARTH)
*****
Insect / Effect
While you control this face-up card, when your opponent summons a monster with more ATK than "Fred the Spanyard", you can tribute 1 Insect-Type monster you control to negate the summon and destroy the card.
ATK/1500 DEF/1500
Citrus Man (EARTH)
***
Warrior / Effect
If you control a face-up "Captain Churro", this card can gains 1000 ATK.
ATK/1100 DEF/1800
Phone the Clone (DARK)
***
Plant / Effect
Once per turn, during your Main Phase, you can remove from play one Plant-Type monster to gain its effect until the End Phase.
ATK/750 DEF/1300
Colonel Zadok - The Huntmaster (FIRE)
*****
Reptile / Effect
While your life points are less than your opponents, this card gains 1500 ATK.
ATK/ 1500 DEF/0
General Magruder's Tank
EQUIP SPELL
This card can only be equipped to "General Magruder." Increase the equipped cards ATK and DEF by 1000. If the equipped card would be destroyed by an opponents card effect, this card is destroyed instead.
Much more usable. Normal Monsters aren't ever usable, unless you run a Normal Deck, in which you wouldn't run these anyway.
Umm...It's not like I play, though.
Posted: Thu Jan 01, 2009 11:51 am
by Fred
SephirothKirby wrote:
Umm...It's not like I play, though.
Riiiiiight, of course you don't. XD