Worst dungeons ever
Posted: Sun Sep 30, 2007 12:52 am
Looking back on some RPGs, you have some fond memories of beating the impossible bosses or getting the uber weapons.
But looking back on some dungeons, you also remember how much they PISSED. YOU. OFF.
Third is Turtle Rock in Legend of Zelda: Link's Awakening. I wound up wondering around that place for months. When I found that place in front of the mini-boss guarding the fire rod, I spent god-knows-how-long running around trying to find the crystal Switch.
And remember the room with the statue surrounded by lava? Would you believe you're supposed to shoot that thing with an arrow to get the key to show up? Yeah, everyone's smart enough to figure THAT out! And when I finally figured it out, I felt really really stupid.
Second worst is Lezard's Tower in Valkyrie Profile. I'm sure you remember my recent frustration with that thing. Ugh, going through that place without a walkthrough is a nightmare. Several of the chests are very VERY easy to miss. Not to mention, the enemies are so powerful for the level you might have trouble beating them. (Damn dragon zombies!) In fact, there's that little treasure you can get out of the creation Gem that is missed VERY easily. It also doesn't help when there are enemies standing RIGHT ON TOP OF THE DOOR when you enter.
But the worst dungeon ever is the Shadow Hold in Magi Nation. Fortunately, it's optional but if you want the best ending, you'll have to complete that hell. If Lezard's tower is hell, The Shadow Hold is all seven levels of hell trapped into one building. It's so bad, they even gave you the option to skip it.
If you want to do the Shadow Hold should you find the game, go to Gamefaqs. you are going to need it. The way through that dungeon is so cryptic and complicated there's no way anyone's going to figure it out on their own without spending 14 hours of their lives in there. I've only gotten through there once in six years, and I used an FAQ. Believe me, if you're going through that place, it's so easy to get lost, even WITH a walkthrough. It's easier to just hack the damn Cloud Frond you get for completing it (It's key to getting the best ending). If you do manage to complete that, you definitely deserve the best ending in the world and a greater reward, even greater if you manage to figure it out by yourself in less than 14 hours.
On top of it all, the encounters are random inside the Shadow Hold, making an even bad situation WORSE. The visuals are nice at least, and its' good for farming core animite but believe me, you are NOT going to want to spend more than a few minutes in there at most.
But looking back on some dungeons, you also remember how much they PISSED. YOU. OFF.
Third is Turtle Rock in Legend of Zelda: Link's Awakening. I wound up wondering around that place for months. When I found that place in front of the mini-boss guarding the fire rod, I spent god-knows-how-long running around trying to find the crystal Switch.
And remember the room with the statue surrounded by lava? Would you believe you're supposed to shoot that thing with an arrow to get the key to show up? Yeah, everyone's smart enough to figure THAT out! And when I finally figured it out, I felt really really stupid.
Second worst is Lezard's Tower in Valkyrie Profile. I'm sure you remember my recent frustration with that thing. Ugh, going through that place without a walkthrough is a nightmare. Several of the chests are very VERY easy to miss. Not to mention, the enemies are so powerful for the level you might have trouble beating them. (Damn dragon zombies!) In fact, there's that little treasure you can get out of the creation Gem that is missed VERY easily. It also doesn't help when there are enemies standing RIGHT ON TOP OF THE DOOR when you enter.
But the worst dungeon ever is the Shadow Hold in Magi Nation. Fortunately, it's optional but if you want the best ending, you'll have to complete that hell. If Lezard's tower is hell, The Shadow Hold is all seven levels of hell trapped into one building. It's so bad, they even gave you the option to skip it.
If you want to do the Shadow Hold should you find the game, go to Gamefaqs. you are going to need it. The way through that dungeon is so cryptic and complicated there's no way anyone's going to figure it out on their own without spending 14 hours of their lives in there. I've only gotten through there once in six years, and I used an FAQ. Believe me, if you're going through that place, it's so easy to get lost, even WITH a walkthrough. It's easier to just hack the damn Cloud Frond you get for completing it (It's key to getting the best ending). If you do manage to complete that, you definitely deserve the best ending in the world and a greater reward, even greater if you manage to figure it out by yourself in less than 14 hours.
On top of it all, the encounters are random inside the Shadow Hold, making an even bad situation WORSE. The visuals are nice at least, and its' good for farming core animite but believe me, you are NOT going to want to spend more than a few minutes in there at most.