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If life were more like an RPG.....

Posted: Mon Jun 24, 2002 1:46 pm
by Sim Kid
Post how funny Life would be if it were more like an RPG. I made this joke from Dragon Warrior GBC.

Karl (The little brother and the hero of my Comic strip RPG): Well, the last boss is through this door.
*Opens door*
Karl, Jay, Lara, and Alan (The Party members): Dragonlord? What are you doing here?
Jay: The last boss is supposed to be Dracolord.

Posted: Mon Jun 24, 2002 10:36 pm
by Ace Mercury
...all hospitals would be replaced with inns. Unless of course you really needed a doctor to cure a disease which was given to you by the storyline.

...the world would be saved from the brink of destruction every other week.

...almost every creature you battle has something you can steal.

...gold is a perfectly fine metal to use as armour.

...you usually don't have to talk to people more than once to get all the information you need.

...you could carry many more items than the laws of physics dictate.

...you can walk around cities and towns with a broadsword... and no one will notice!

Posted: Tue Jun 25, 2002 12:28 am
by Sim Kid
.....People say the same thing over and over again like a broken record.

.....People say the same thing over and over again like a broken record.

.....People say the same thing over and ove again like a broken record.

Posted: Tue Jun 25, 2002 12:03 pm
by Ace Mercury
...you can attack your own party members in battle (usually), and they won't care!

...you'd get cooler background music. Hopefully.

...people would be much more reckless. After all, if they really screw up, they can just load their saved game files.

Posted: Tue Jun 25, 2002 10:47 pm
by Ace Mercury
...it's not procrastination, it's going on a 'mini-quest'.

Posted: Wed Jun 26, 2002 1:26 pm
by Ace Mercury
... if you were in any doubt what to do, ask the townfolk. Either they'll tell you to do something, in which case you go right out and do it, or they'll tell you not to do something, in which case you go right out and do it.

Posted: Wed Jun 26, 2002 11:24 pm
by Ace Mercury
...you'd find chests with useful items scattered across the world, seemingly just for you. Sadly, they'll usually carry only one item in each.

Posted: Thu Jun 27, 2002 12:07 pm
by Ace Mercury
...every enemy you encounter will get progressively harder as you continue. Which is good, otherwise they'd mop the floor with ya'.

Posted: Thu Jun 27, 2002 5:31 pm
by Ace Mercury
...it's always daytime or it's always nighttime, depending on how the story's going.

Posted: Fri Jun 28, 2002 11:02 pm
by Ace Mercury
...you can find exorberant amounts of money fighting monsters which would logically have none.

Posted: Tue Jul 09, 2002 9:24 am
by Vinny
-A dialogue box would suddenly and unexpectedly come up giving you two choices: Yes or No.

-You and your whole world mysteriously dissappear once the game ends, never to be seen again.

-Supposedly great and legendary warriors would be only a little stronger than you when they join your party.

-You'd have to carry a memory card on your adventures.

-You could barge into anyone's house and chat with them, wether they know you or not.

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Quote of the week or until I decide to change it:
Ahem… There’s sand on my boots!- Kefka, FF6/3
Image of the week or until I decide to change it:
Image

[ July 09, 2002, 08:27 AM: Message edited by: Vincent loves Ralph Wiggum ]

Posted: Tue Jul 09, 2002 9:52 am
by Vinny
Image
Image

Posted: Tue Jul 09, 2002 10:58 am
by Ace Mercury
...you, as the main character, will usually be using a sword in battle. It will still be frequently capable of ranged attacks.

Posted: Mon Jul 22, 2002 11:45 am
by Ace Mercury
...houses would look a lot smaller on the outside than on the inside.

Posted: Mon Jul 22, 2002 1:55 pm
by imported_Parrakarry
...People would drop items everywhere!

...You'd be mysteriously mute. [img]tongue.gif[/img]

Posted: Mon Jul 22, 2002 7:17 pm
by SuperMarioBro#1
You would have to use a pheaniox down to revive lifeless allies. Those comics are FUNNY!!!!