Text Based battle system RPGs: Have we seen the last of them?
- Sim Kid
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Text Based battle system RPGs: Have we seen the last of them?
In the NES and the SNES era, there were practically a thousand text Based Battle system RPGs. But now with new systems like the GBA, GCN, Xbox, and PS2, you either attack without battle scenes or see the party members and enemies attack. So have we seen the last of the Text based battle system RPGs? (Golden sun dosen't count because you see everyone attack and the enemies move)
- Sim Kid
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^Yes it does, but after playing Pokemon Stadium (Which almost Ruined the series judging by how bad it was), you'd expect a Final Fantasy battle system like RPG when you play Pokeon Advance. It's Going to be like the old school games.
Magi Nation is not included because you see the enemies attack like Pokemon, and it shows the Amount of damage done to a Dream creature or Magi. (Besides, what if my Deep Hyren uses Drown on one of two DarkVellups? Which one sufferd?) And in Magi Nation, you can use up to 4 dream creatures at once. Bringing the grand total of allies on your team up to 5.
Magi Nation is not included because you see the enemies attack like Pokemon, and it shows the Amount of damage done to a Dream creature or Magi. (Besides, what if my Deep Hyren uses Drown on one of two DarkVellups? Which one sufferd?) And in Magi Nation, you can use up to 4 dream creatures at once. Bringing the grand total of allies on your team up to 5.
- Sim Kid
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That's not what I meant. The ones where you don't see the characters in battle, Like Dragon Warrior 2 for instance. In FF1, you see your characters walk forward, and hit the enemy some how when their 10 video Game feet away. In Final Fantasy legend, the only time you see your characters in battle is when you're deciding your moves, same with legend 2 and 3, and in 3, you see your characters move forward about 2 game steps and a weapon twice the size of them appears and attacks the enemy, who is about 3 times their size.
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