#32
Post
by Marilink » Wed Oct 03, 2007 8:32 pm
I'm half on CSM's side. Here's my stance:
I am not a fan of voice-acting. I would rather not have it--and if a Zelda game ever adds voice-acting further than what they have, I might cry myself to sleep that night.
However, voice-acting has rarely ruined a game for me, mostly because I can just turn the sound down. While it does take away the imagination aspect of the game, which I miss, it adds another aspect of reality. If it's done well.
For me, though, one of the best aspects of a video game is the music. Sadly, the music of a game, with great music but terrible voice acting, can be completely ignored. Case in point: Tales of Symphonia.
Me? I would absolutely love a game designer who decides to make it a changeable option in the menu to have voice-acting or not. When someone comes along and does this, it shall be a glorious day for any RPG fan. That way, people like CSM can turn it off, people like Wy can turn it on, and people like me can decide whether or not they like it and option accordingly.
semi-unrelated: We all have to admit...the "voice-acting," if you can call it that, in Banjo-Kazooie made your ears bleed.
(And, on-topic with the argument, I'd rather there not be voice-acting in FFIV, to make it more like the original. But I reserve judgment for now.)
Carthago delendum est