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Character of the Month #104: Stretching the Premise

Posted: Fri Jul 03, 2020 11:24 am
by CaptHayfever
MIN MIN

Source series: ARMS
First appearance: ARMS (2017)

UNLOCK: DLC

STATS:
Weight class - Medium-heavy
Falling class - Medium
Running speed - Slow
Jump height - Low
Character class - Swordsman

SPECIALS:
Up B - ARMS Jump/ARMS Hook (source: ARMS)
Down B - ARMS Change (source: ARMS)
Final Smash - ARMS Rush (source: ARMS)

HOME COURSE:
Spring Stadium

TAUNT:
Up - Kiai
Side - "Ramen!"
Down - Around the world

SPECIAL TRAITS/TRIVIA:
--Her up smash is a reflector.
--Fair & Bair can be smashed.
--Neutral & side specials (excepting Final Smash activation) are the same as the neutral & side standard attacks, just with the other arm. This means Side B can be smashed.
--Holding A/B on the ground instead of tapping will perform the tilt attack instead of the jab.
--Left Dragon (A moves) gets stronger & gains flame attributes for ~20 seconds after throws or when Final Smash is earned. This boost is lost if Min Min is grabbed (including command grabs), takes a status change, or fails a ground tech.
--Either arm's Dragon shoots lasers if A is held after a smash attack & gains flame attributes on high-charge smashes.
--Right Dragon (B moves) can attack in the opposite direction while Left Dragon is out.
--Ramram gains flame properties on high-charge smashes.
--Megawatt gains electrical properties on high-charge smashes.
--Min Min is the first DLC character who already had an in-game spirit, as well as the only DLC character (so far) to have a scripted role in WoL, as she is one of the spirit battles (albeit possessing Corrin; this battle has not been changed like the Cuphead battle has).
--Can still attack after either up special.

It's *very* weird playing a character who effectively trades two specials for alternate smash attacks. She's kinda fun, though.

And remember, "I'm-a Luigi, number one!"