Trying to get back into the swing of things. Yu-Gi-Oh challenge!

Seraph
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Trying to get back into the swing of things. Yu-Gi-Oh challenge!

#1

Post by Seraph » Fri Apr 06, 2007 11:17 pm

Well I have returned to the battlefield again, but nto really in the mindset to actually fight, at least nto yet, I think, so I am gonna start out slow with a good old fashioned Yu-Gi-Oh duel, that's still allowed here right?

8000 LP, basic rules, no gods, no imaginary cards, a deck of 40 cards, no more, no less. Banned/restricted lists for tournaments apply.

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#2

Post by t3hDarkness » Fri Apr 06, 2007 11:19 pm

Accepted. I use my Deck "Infinity".
Draw five is it?
*Flipping a coin*
Spoiler.
tails

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#3

Post by Wyborn » Fri Apr 06, 2007 11:33 pm

...Hm.
Help me out with the best fanfiction ever, Ganondorf Beats Up EVERYONE! You decide who gets beaten!

For the battle-minded and mathematically inclined, there's the Hyrulian War, a revived time-honored tradition!

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#4

Post by Seraph » Sat Apr 07, 2007 2:39 am

Heads, I pick order, and I will go first.

Draw 5 cards.

Draw card.

Set one monster in face-down DEF position.

Set one M/T card.

End Turn.

Current field:

1 F/D DEF monster, 1 M/T card.

((I assumed when you said flipping a coin you meant for me to flip and you call it in the spoiler . . . which really is the onyl way it will work cause I read the spoiler before it clicked what it meant, so I flipped a coin, assumed you called tails, and it came up heads, is that alright?))

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#5

Post by Scripture » Sat Apr 07, 2007 11:14 am

You two could fight each other with Yu-Gi-Oh monsters. I guess that would be, say, a step-up from this.

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#6

Post by t3hDarkness » Sat Apr 07, 2007 11:52 am

(Actually there was a suggestion from Wyborn to take this to the battle board. We will try this method first and then see what we can do.)


Draw one

Play one monster in Face up attack in the second zone.

Zombyra the Dark
(Dark/Effect level 4)
Atk 2100/ Def 500
(Effect: This monster may not attack a player directly, each time this monster destroys 1 monster as the result of battle, decrease the attack of this monster by 200 points.)

Set one card in the first Magic and Trap zone.

Ending my Turn.

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#7

Post by Seraph » Sat Apr 07, 2007 12:29 pm

Draw card.

Flip face down monster card, Y-Dragon-Head (Machine/Union/****/Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)/1500/1600) into face-up attack position.

Image

Normal Summon Z-Metal Tank (Machine/Union/****/Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)/1500/1300)

Image

Union Z-Metal Tank onto Y-Dragon Head, increase the stats of Y-Dragon Head to 2100/2200, with attack equal to that of your monster.

End Turn.

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#8

Post by Seraph » Sun Apr 08, 2007 5:16 pm

Oy, did you forget about our match already?

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#9

Post by t3hDarkness » Mon Apr 09, 2007 4:27 am

I do not forget things that easily, I just happen to travel during holidays(even the stolen ones).

Draw one.

Set one card in the and fifth Spell/Trap zone and one in the fourth

Play one monster in face up attack position in the fourth zone

Fusiler Dragon the Dual Mode Beast (Dark/Effect level Seven)
Atk 2800/Def 2000
(Effect: This card can be normal summoned or set without tribute. In that case, the original ATK/DEF of this card becomes halved. 1400/1000)

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#10

Post by Seraph » Mon Apr 09, 2007 2:20 pm

Draw card. (a very lucky draw!)

Set X-Head Cannon (Machine/1800/1500) in face-down DEF position.

Image

Use Z-Metal Tank's special effect as a Union-based monster to unequip it from Y-Dragon Head and special summon it to the field in face-up attack position.

Send X-Head Cannon, Y-Dragon Head, and Z-Metal Tank out of play to special summon XYZ-Dragon Cannon (Machine/Fusion/Effect/"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field. to the field in face-up attack position./2800/2600)

Image

Send 3 hand cards to the graveyard to destroy three of your face-down M/Y cards, clearing your M/T field.

Attack Fusiler Dragon the Dual Mode Beast to deal 1400 point of damage to your Life Points.

LP:

Me: 8000
You: 6600

Counter? If not, End Turn.

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#11

Post by t3hDarkness » Mon Apr 09, 2007 7:02 pm

Activate two cards in a chain to you trying to destroy them At Effect Speed One.

Limiter Removal (Quick Play Spell, Speed Two) and Wobaku (Trap, also Speed Two).

I'm sure you are familiar with both of those, Fusiler Dragon's attack boosts to 5600 and I take no damage from creatures until the end of the turn.

I assume you would choose not to attack.

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#12

Post by Seraph » Mon Apr 09, 2007 11:13 pm

Ah, where do you get 5600 from? Your monster only had 1400 attack when you played Limiter, so it would only have 2800 attack now.

I will end my turn, and Fusiler is destroyed due to the second effect of Limiter Removal.

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#13

Post by t3hDarkness » Mon Apr 09, 2007 11:35 pm

Never mind, it got changed with the reprint, it used to say original attack, now it just says attack.

Draw one.

Good, good.

I place one card face down in the first Spell and Trap zone.

Offering Zombyra the Dark as a tribute and discard Giant Orc from my hand to summon:
Infernal Incinerator (Fire/Effect level Six)
Atk 2800/Def 1800
(Effect: This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.)

Since every other monster on my side is already dead and you have one creature on your side, my creature has an attack of 3000.

Attacking your XYZ Dragon Cannon with my Infernal Incinerator.

Life Totals:

7800
8000

If you have no response, I End my Turn.

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#14

Post by Seraph » Mon Apr 09, 2007 11:46 pm

Activate Trap Card: Draining Shield (Negate the attack of 1 of your opponent's monsters and increase your Life Points by an amount equal to the attacking monster's ATK.)

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Your attack is negated and my life points increase by 3000 points, making it 11,000.

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#15

Post by t3hDarkness » Mon Apr 09, 2007 11:52 pm

I should have seen that coming... At least it wasn't one of my really big creatures on the field.

Life totals:
11,000
8,000
End Turn.

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#16

Post by Seraph » Mon Apr 09, 2007 11:59 pm

Draw card.

Discard one hand card to the graveyard to destory your M/T card.

Counter or Activation?

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#17

Post by t3hDarkness » Tue Apr 10, 2007 12:06 am

Nope, Monster Reincarnation is gone.

You only have one card left in hand and no Magic or Traps on the field right?

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#18

Post by Seraph » Tue Apr 10, 2007 12:13 am

Right. And you have no cards in your hand because you had to throw them to summon your monster.

Summon Heavy Mech Support Platform (Machine/Union/Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster's ATK/DEF is increased by 500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped with is destroyed, this card is destroyed instead.)/500/500) in face-up attack mode, increase the attack of your monster by 200 points.

Image

Utilize Heavy Mech Support Platform's Union effect to union it onto my Machine-type monster, XYZ-Dragon Cannon, increasing its stats to 3300/3100, and decreasing your monster's attack by 200 points, since my Heavy mech is no longer treated as a monster card.

Attack your Infernal Incinerator, dealing 300 points of damage.

LP:

Me: 11,000
You: 7700

End Turn.

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#19

Post by t3hDarkness » Tue Apr 10, 2007 12:18 am

Draw... Play one card face down in the Spell/Trap zone one.

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#20

Post by Seraph » Tue Apr 10, 2007 12:27 am

Draw card.

Discard that card to the graveyard to use XYZ-Dragon Cannon's effect to destory your face-down M/T card.

Attack you directly for 3300 damage.

LP:

Me: 11,000
You: 4400

End Turn unless you can counter.

Locked